You may be looking for: Ninian: Oracle of Destiny
Tiki: Harmonic Hope
Stats All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats Rarity HP Atk Spd Def Res Total 1 12/13/14 3/4/5 4/5/6 0/1/2 2/3/4 26 2 12/13/14 4/5/6 5/6/7 0/1/2 2/3/4 28 3 13/14/15 4/5/6 5/6/7 1/2/3 3/4/5 31 4 13/14/15 5/6/7 6/7/8 1/2/3 3/4/5 33 5 14/15/16 5/6/7 6/7/8 2/3/4 4/5/6 36
Level 40 stats Rarity HP Atk Spd Def Res Total 1 25/27/30 17/20/23 22/24/27 9/12/15 16/19/22 102~103 2 26/28/31 19/22/25 24/27/30 10/13/16 17/20/23 110~111 3 28/31/34 21/24/27 26/29/32 12/15/18 20/23/26 122 4 29/32/35 23/26/29 28/31/34 13/16/19 21/24/27 129 5 31/34/38 24/28/31 30/33/36 15/18/21 23/27/30 139~141
Growth Rates This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth .
Rarity HP Atk Spd Def Res Total 3 45% 50% 60% 35% 50% 240%
Stats between level 1 and 40 For stat values between level 1 and 40, see this page .
Name Might Range Description SP Default Unlock Light 4 2 — 50 1 1 Ellight 6 2 — 100 3 2 Fresh Bouquet 8 2 At start of turn, if unit is adjacent to an ally, grants Spd+4 to unit and adjacent allies for 1 turn. 200 4 3 Fresh Bouquet+ 12 2 At start of turn, if unit is adjacent to an ally, grants Spd+4 to unit and adjacent allies for 1 turn. 300 5 5
Fresh Bouquet+ can be upgraded in the Weapon Refinery .
Name Range Description SP Default Unlock Dance 1 Grants another action to target ally. (Cannot target an ally with Sing or Dance.) 150 4 3
This unit owns no Special skills.
Type Name Description SP Unlock B Chill Atk 1 At start of turn, inflicts Atk-3 on foe on the enemy team with the highest Atk through its next action. 60 3 Chill Atk 2 At start of turn, inflicts Atk-5 on foe on the enemy team with the highest Atk through its next action. 120 4 Chill Atk 3 At start of turn, inflicts Atk-7 on foe on the enemy team with the highest Atk through its next action. 240 5 C Spur Spd 1 Grants Spd+2 to adjacent allies during combat. 50 1 Drive Spd 1 Grants Spd+2 to allies within 2 spaces during combat. 120 2 Drive Spd 2 Grants Spd+3 to allies within 2 spaces during combat. 240 4