General | Quotes | Misc | Heroic Ordeal |
Nina Eye Spy | |
---|---|
Art by: Mikuro (みく郎) | |
Description | Niles's daughter. Calm and intelligent but prone to intense bouts of daydreaming. Appears in Fire Emblem Fates. |
Rarities | 4 ![]() |
Weapon Type | ![]() |
Move Type | ![]() |
Voice Actor EN | Liv Strander |
Voice Actor JP | Tsuji Ayumi (辻あゆみ) |
Release Date | |
Entry | ![]() |
Internal ID | PID_エポニーヌ (289)
|
Origin | 110006902200 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 13/14/15 | 5/6/7 | 8/9/10 | 0/1/2 | 4/5/6 | 35 |
2![]() | 13/14/15 | 6/7/8 | 9/10/11 | 0/1/2 | 4/5/6 | 37 |
3![]() | 14/15/16 | 6/7/8 | 9/10/11 | 1/2/3 | 5/6/7 | 40 |
4![]() | 14/15/16 | 7/8/9 | 10/11/12 | 1/2/3 | 5/6/7 | 42 |
5![]() | 15/16/17 | 7/8/9 | 10/11/12 | 2/3/4 | 6/7/8 | 45 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 26/28/31 | 21/24/26 | 26/28/31 | 8/10/13 | 20/23/25 | 112~114 |
2![]() | 27/29/32 | 23/26/29 | 28/31/34 | 8/11/14 | 21/24/27 | 121~122 |
3![]() | 29/32/35 | 25/28/31 | 30/33/36 | 10/13/16 | 24/27/30 | 133 |
4![]() | 30/33/36 | 27/30/33 | 32/35/38 | 11/14/17 | 25/28/31 | 140 |
5![]() | 32/35/39 | 29/32/35 | 34/37/40 | 12/16/19 | 28/31/34 | 150~152 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3![]() | 45% | 55% | 60% | 30% | 55% | 245% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[]
Weapons[]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Bow | 4 | 2 | Effective against flying foes. | 50 | 1![]() | 1![]() |
Steel Bow | 6 | 2 | Effective against flying foes. | 100 | 3![]() | 2![]() |
Shining Bow | 8 | 2 | Effective against flying foes. If foe's Def ≥ foe's Res+5, deals +7 damage. | 200 | 4![]() | 3![]() |
Shining Bow+ | 12 | 2 | Effective against flying foes. If foe's Def ≥ foe's Res+5, deals +7 damage. | 300 | 5![]() | 5![]() |
Spy-Song Bow | 14 | 2 | Accelerates Special trigger (cooldown count-1). Effective against flying foes. If foe's Def ≥ foe's Res+5, deals +7 damage. | 400 | — | 5![]() |
Shining Bow+ can be upgraded in the Weapon Refinery.
Spy-Song Bow can be upgraded in the Weapon Refinery.
Spy-Song Bow can be upgraded with the additional effect "If unit is within 3 spaces of two allies in a support-partner pair (excluding unit), grants Atk/Spd/Def/Res+6 to unit during combat, and also, if unit deals damage to foe during combat, restores 5 HP to unit. (Triggers even if 0 damage is dealt.)".
Assists[]
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Draw Back | 1 | Unit moves 1 space away from target ally. Ally moves to unit's previous space. | 150 | 4![]() | 3![]() |
Specials[]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
New Moon | 3 | Treats foe's Def/Res as if reduced by 30% during combat. | 100 | 4![]() | 3![]() |
Moonbow | 2 | Treats foe's Def/Res as if reduced by 30% during combat. | 200 | — | 4![]() |
Passives[]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
B | ![]() | Spd/Res Link 1 | If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Spd/Res+2 to unit and target ally or unit and targeting ally for 1 turn. | 60 | 3![]() |
![]() | Spd/Res Link 2 | If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Spd/Res+4 to unit and target ally or unit and targeting ally for 1 turn. | 120 | 4![]() | |
![]() | Spd/Res Link 3 | If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Spd/Res+6 to unit and target ally or unit and targeting ally for 1 turn. | 240 | 5![]() | |
C | ![]() | Bow Valor 1 | While unit lives and uses a bow, unit gets 1.5x SP. (Only highest value applied. Does not stack.) | 30 | 1![]() |
![]() | Bow Valor 2 | While unit lives, all bow allies on team get 1.5x SP. (Only highest value applied. Does not stack.) | 60 | 2![]() | |
![]() | Bow Valor 3 | While unit lives, all bow allies on team get 2x SP. (Only highest value applied. Does not stack.) | 120 | 4![]() |