General | Quotes | Misc | Heroic Ordeal |
Nifl God of Ice | |
---|---|
Art by: Suzuhito Yasuda (ヤスダスズヒト) | |
Description | The god of Nifl, the Kingdom of Ice. Her frozen personality is as cold and distant as her realm. |
Rarities | 4 SR |
Weapon Type | Blue Breath |
Move Type | Cavalry |
Voice Actor EN | Anairis Quiñones |
Voice Actor JP | 高橋李依(Rie Takahashi) |
Release Date | |
Addition Date | |
Entry | Heroes |
Version | 5.7 |
Ally Internal ID | PID_ニフル味方 (683)
|
Enemy Internal ID | EID_ニフル (74)
|
Origin | 00000200050 |
Ally stats[ | ]
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 14/15/16 | 5/6/7 | 7/8/9 | 5/6/7 | 3/4/5 | 39 |
2 | 14/15/16 | 6/7/8 | 8/9/10 | 5/6/7 | 3/4/5 | 41 |
3 | 15/16/17 | 6/7/8 | 8/9/10 | 6/7/8 | 4/5/6 | 44 |
4 | 15/16/17 | 7/8/9 | 9/10/11 | 6/7/8 | 4/5/6 | 46 |
5 | 16/17/18 | 7/8/9 | 9/10/11 | 7/8/9 | 5/6/7 | 49 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 28/31/34 | 26/29/31 | 28/31/33 | 18/20/23 | 14/17/19 | 127~129 |
2 | 29/32/35 | 29/32/34 | 31/34/36 | 19/21/24 | 15/18/20 | 136~138 |
3 | 32/35/38 | 31/34/37 | 33/36/39 | 21/24/27 | 17/20/23 | 149 |
4 | 33/36/39 | 33/36/40 | 35/38/42 | 22/25/28 | 18/21/24 | 156~157 |
5 | 35/39/42 | 35/38/42 | 37/40/44 | 24/27/31 | 20/23/26 | 166~168 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 70% | 70% | 45% | 40% | 275% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Enemy stats[ | ]
Note: These stats were obtained from reading the unit's data in
/assets/Common/SRPG/Enemy/
. These stats are only used for leveling up the unit in certain modes (e.g. Chain Challenge, Squad Assault, Blessed Gardens), and are not used to produce hardcoded enemy stats (e.g. Main Story, Special Maps, Tempest Trials).Level 1 Stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15 | 6 | 8 | 6 | 4 | 39 |
2 | 15 | 7 | 9 | 6 | 4 | 41 |
3 | 16 | 7 | 9 | 7 | 5 | 44 |
4 | 16 | 8 | 10 | 7 | 5 | 46 |
5 | 17 | 8 | 10 | 8 | 6 | 49 |
Level 40 Stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 31 | 29 | 31 | 20 | 17 | 128 |
2 | 32 | 32 | 34 | 21 | 18 | 137 |
3 | 35 | 34 | 36 | 24 | 20 | 149 |
4 | 36 | 36 | 38 | 25 | 21 | 156 |
5 | 39 | 38 | 40 | 27 | 23 | 167 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 70% | 70% | 45% | 40% | 275% |
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Fire Breath | 6 | 1 | — | 50 | 1 | 1 |
Fire Breath+ | 8 | 1 | — | 100 | 2 | 2 |
Flametongue | 11 | 1 | — | 200 | 4 | 3 |
Frostbite Breath | 16 | 1 | Grants Spd+3. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Def/Res-5 on foe during combat, and also, after combat, if unit attacked, inflicts status preventing counterattacks on target and foes within 2 spaces of target through their next actions. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. | 400 | 5 | 5 |
Assists[ | ]
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Rally Resistance | 1 | Grants Res+4 to target ally for 1 turn. | 150 | 4 | 3 |
Rally Def/Res | 1 | Grants Def/Res+3 to target ally for 1 turn. | 300 | — | 4 |
Rally Def/Res+ | 1 | Grants Def/Res+6 to target ally for 1 turn. | 400 | — | 5 |
Specials[ | ]
This unit owns no Special skills.
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | AR-D Atk/Spd 1 | If defending in Aether Raids, grants Atk/Spd+X during combat. (Calculates X based on number of your defensive structures: ≥5 structures grants +4; 4 grants +3; 3 grants +2; ≤2 grants +1. Destroyed defensive structures are not counted.) | 60 | 2 | |
AR-D Atk/Spd 2 | If defending in Aether Raids, grants Atk/Spd+X during combat. (Calculates X based on number of your defensive structures: ≥5 structures grants +7; 4 grants +5; 3 grants +3; ≤2 grants +1. Destroyed defensive structures are not counted.) | 120 | 3 | ||
AR-D Atk/Spd 3 | If defending in Aether Raids, grants Atk/Spd+X during combat. (Calculates X based on number of your defensive structures: ≥5 structures grants +10; 4 grants +7; 3 grants +4; ≤2 grants +1. Destroyed defensive structures are not counted.) | 240 | 4 | ||
AR-D Atk/Spd 4 | If defending in Aether Raids, grants Atk/Spd+X during combat. (Calculates X based on number of your defensive structures: ≥5 structures grants +11; 4 grants +7; ≤3 grants +3. Destroyed defensive structures are not counted.) | 300 | 5 | ||
B | Lull Atk/Spd 1 | Inflicts Atk/Spd-1 on foe and neutralizes foe's bonuses to Atk/Spd (from skills like Fortify, Rally, etc.) during combat. | 60 | 1 | |
Lull Atk/Spd 2 | Inflicts Atk/Spd-2 on foe and neutralizes foe's bonuses to Atk/Spd (from skills like Fortify, Rally, etc.) during combat. | 120 | 2 | ||
Lull Atk/Spd 3 | Inflicts Atk/Spd-3 on foe and neutralizes foe's bonuses to Atk/Spd (from skills like Fortify, Rally, etc.) during combat. | 240 | 4 | ||
C | Domain of Ice | Grants Spd/Res+4 and the effect "reduces damage from foe's first attack by 30%" to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Spd/Res+4 to unit and reduces damage from foe's first attack by 30% during combat. | 300 | 5 |