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Niðavellir
Founding King
Portrait
Nidavellir Founding King Face
Attack
Nidavellir Founding King BtlFace
Special
Nidavellir Founding King BtlFace C
Damage

Nidavellir Founding King BtlFace D

Art by: Daisuke Izuka
Description The first and founding king of Niðavellir who fought and won independence from the jötnar.
Rarities ★
Weapon Type Icon Class Colorless Bow Colorless bow
Move Type Icon Move Cavalry Cavalry
Voice Actor EN AJ Beckles
Voice Actor JP 三上哲(Satoshi Mikami)
Release Date
Addition Date
Entry Icon MiniUnit Head 0 Heroes
Version 8.7
Ally Internal ID PID_ニザヴェリル味方 (1122)
Enemy Internal ID EID_ニザヴェリル (107)
Origin 00000500050

Ally stats[ | ]

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/179/10/115/6/72/3/43/4/539
★15/16/1710/11/126/7/82/3/43/4/541
★16/17/1810/11/126/7/83/4/54/5/644
★16/17/1811/12/137/8/93/4/54/5/646
★17/18/1911/12/137/8/94/5/65/6/749

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3532/34/3733/36/3816/19/2212/15/18135~137
★30/33/3635/37/4036/39/4217/20/2313/16/19145~146
★33/36/3937/40/4339/42/4520/23/2615/18/21159
★34/37/4039/43/4642/45/4821/24/2716/19/22167~168
★36/40/4341/45/4844/47/5123/27/3018/21/24179~181

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%75%90%50%35%300%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Enemy stats[ | ]

Note: These stats were obtained from reading the unit's data in /assets/Common/SRPG/Enemy/. These stats are only used for leveling up the unit in certain modes (e.g. Chain Challenge, Squad Assault, Blessed Gardens), and are not used to produce hardcoded enemy stats (e.g. Main Story, Special Maps, Tempest Trials).

Level 1 Stats

RarityHPAtkSpdDefResTotal
★161063439
★161173441
★171174544
★171284546
★181285649

Level 40 Stats

RarityHPAtkSpdDefResTotal
★3234361915136
★3337392016145
★3640422318159
★3743452419168
★4045472721180

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%75%90%50%35%300%

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Bow42
Effective against flying foes.
50★★
Steel Bow62
Effective against flying foes.
100★★
Silver Bow92
Effective against flying foes.
200★★
Niðavellir Ballista142
Accelerates Special trigger (cooldown count-1).
Effective against flying foes.

Enables【Canto (Dist. +1; Max 4)】
during turns 1 through 4.

At the start of turns 1 through 4, grants Special cooldown count-3 to unit, grants Special cooldown count-1 to allies within 2 spaces of unit (excluding unit), and grants 【Hexblade】to unit and allies within 2 spaces of unit.

At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+6 to unit, grants bonus to unit's Atk/Spd = 20% of unit's Spd at start of combat, unit deals damage = 20% of unit's Spd (including when dealing damage with a Special triggered before combat), and reduces damage from foe's first attack by 30% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).

【Canto (Dist. +1; Max 4)】
After an attack, Assist skill, or structure destruction, unit can move spaces = number of spaces from start position to end position of unit before the above, +1. (Max 4.)

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)

【Hexblade】
Calculates damage using the lower of foe's Def or Res during combat for 1 turn (including damage dealt by Specials before combat).
400★★

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Rising Thunder4
Before combat this unit initiates, foes in an area near target take damage equal to (unit's Atk minus foe's Def or Res).
150★★
Blazing Thunder4
Before combat this unit initiates, foes in an area near target take damage equal to 1.5 x (unit's Atk minus foe's Def or Res).
300★★

Passives[ | ]

TypeNameDescriptionSPUnlock
ALife and Death 1Life and Death 1
Grants Atk/Spd+3.
Inflicts Def/Res-3.
50★
Life and Death 2Life and Death 2
Grants Atk/Spd+4.
Inflicts Def/Res-4.
100★
Life and Death 3Life and Death 3
Grants Atk/Spd+5.
Inflicts Def/Res-5.
200★
Verge of DeathVerge of Death
Grants Atk/Spd+8. Inflicts Def/Res-8.

At start of player phase or enemy phase, neutralizes【Panic】and any penalties to unit's Atk/Spd that take effect on unit at this time.

【Panic】
Converts bonuses on target into penalties through its next action.
300★
BSeal Def 1Seal Def 1
Inflicts Def-3 on foe through its next action after combat.
40★
Seal Def Res 1Seal Def/Res 1
Inflicts Def/Res-3 on foe through its next action after combat.
100★
Seal Def Res 2Seal Def/Res 2
Inflicts Def/Res-5 on foe through its next action after combat.
200★
Seal Def Res 3Seal Def/Res 3
Inflicts Def/Res-3 on foe and additional penalty to foe's Def/Res = 6 - current penalty on each of those stats during combat (min 0; calculates each stat penalty independently; still inflicts penalty on foe even if foe triggers an effect that neutralizes penalties during combat). If penalty is active on foe's Def or Res, inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack). After combat, inflicts Def/Res-6 on foe through its next action.
300★


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