Active: to
Rhea: Immaculate One, Lilith: Silent Broodling, Ninian: Frozen Heart, and Gustav: Sovereign Slain, New Heroes cloaked in an aura of darkness, are available as part of a 5★ summoning focus!
There are new story maps in Book VI, Chapter 7: To Be Emperor—and there are some limited-time quests too! There's even a Log-In Bonus where you can get Orbs up to 10 times until !
Tap More for additional information about this event.
• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.
Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.
・ The Free 5★ Summon will appear after 40 summons in the event regardless of whether or not those 40 summons include any of the 4★ or 5★ focus Heroes.
・ The Free 5★ Summon is available once per New Heroes summoning event, with some exceptions.
・ The Free 5★ Summon is only available for as long as the eligible summoning event in question is active. You will not be able to summon the Free 5★ Summon after the active period ends.
・ Your 5★ focus appearance rate will not reset when you summon the 5★ Hero of your choice from the Free 5★ Summon.
・ The stats of Heroes summoned via the Free 5★ Summon do not have assets or flaws.
Note: This summoning event does not have a 4★ focus category.
Note:
Currently, the wrong voice actor's name for Ninian: Frozen Heart is being shown in the game. Brianna Knickerbocker is the correct voice actor.
This will be corrected in an upcoming data update.
Child of the progenitor god Sothis. Unable to
control the power coursing through her, she
takes on a draconic form. Appears in Fire
Emblem: Three Houses.
Skills learnable at 5★:
Ruinous Frost
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
If foe initiates combat or if foe's HP ≥ 75% at
start of combat, grants Atk+6 to unit, inflicts
Atk-6 on foe, and unit's first attack deals
damage = 40% of foe's Res during combat,
and also, both unit and foe cannot make a
follow-up attack. If foe's Range = 2, calculates
damage using the lower of foe's Def or Res.
This skill can only be equipped by its original unit.
Glimmer
Cooldown: 2
Boosts damage dealt by 50%.
Cannot use:
Bracing Stance 3
If foe initiates combat, grants Def/Res+6 during
combat and inflicts Special cooldown charge -1
on foe per attack. (Only highest value applied.
Does not stack.)
Cannot use:
True Dragon Wall
If unit's Res > foe's Res, reduces damage from
attacks during combat and from area-of-effect
Specials (excluding Røkkr area-of-effect
Specials) by percentage = difference between
stats × 6 (max 60%) for this unit's first combat
in player phase and enemy phase and
percentage = difference between stats × 4
(max 40%) for this unit's second combat or
later. If dragon or beast ally is on your team
(excluding unit), restores 7 HP to unit at start
of turn and after combat.
This skill can only be equipped by its original unit.
D/R Near Save 3
If a foe uses sword, lance, axe, dragonstone, or
beast damage and initiates combat against an
ally within 2 spaces of unit, triggers【Savior】
on unit.
If unit triggers Savior, grants Def/Res+4
during combat.
【Savior】
Unit takes ally's space, enters combat in ally's
place, and receives all after-combat effects.
Savior will not trigger if ally is on terrain that
unit cannot move to or if multiple units are able
to use Savior during the same combat. If Savior
triggers, after-combat movement effects do
not occur.
Cannot use:
"My home that was lost long ago... The voice that enveloped me... I need it back. All of it."
Daughter of Anankos. Wholly dedicated to
serving her father and removing any obstacles
from his path. Appears in Fire Emblem Fates.
Skills learnable at 5★:
Silent Power
Mt: 16 Range: 1
Grants Spd+3. Unit can move to a space within
2 spaces of support partner. At start of turn,
if unit is within 3 spaces of support partner,
grants【Null Follow-Up】to unit and that ally for
1 turn. At start of combat, if unit's HP ≥ 25%,
grants Atk/Spd/Def/Res+5 during combat.
If foe's Range = 2, calculates damage using
the lower of foe's Def or Res.
【Null Follow-Up】
If unit's Spd > foe's Spd during combat,
neutralizes effects that guarantee foe's
follow-up attacks and effects that prevent
unit's follow-up attacks for 1 turn.
This skill can only be equipped by its original unit.
Draconic Aura
Cooldown: 3
Boosts damage by 30% of unit's Atk.
Cannot use:
Atk/Spd Catch 4
At start of combat, if foe's HP = 100% or
if【Penalty】is active on foe, grants Atk/Spd+7
to unit during combat. At start of combat, if
foe's HP = 100% and【Penalty】is active on
foe, grants an additional Atk/Spd+2 to unit
during combat.
【Penalty】
All effects that last "on foe through its next
action." Includes penalties inflicted by a skill
like Panic or Threaten and negative status
effects (preventing counterattacks, restricting
movement, or the effects of a skill like
Triangle Adept or Guard).
Cannot use:
Dive-Bomb 3
At start of combat, if both unit's and foe's
HP ≥ 80% and unit initiates combat, unit
can make a follow-up attack before foe
can counterattack.
Cannot use:
Spd Smoke 4
After combat, inflicts Spd-7 on target and foes
within 2 spaces of target through their next
actions, and grants Spd+6 and【Dodge】
to unit for 1 turn.
【Dodge】
If unit's Spd > foe's Spd, reduces damage from
attacks during combat and from area-of-effect
Specials (excluding Røkkr area-of-effect
Specials) by percentage = difference between
stats × 4 (max 40%).
Cannot use:
"I'm not just the daughter of the great King Anankos, I'm his most loyal servant. I live only to obey him!"
Oracle who opens the Dragon's Gate, her
draconic strength now forcefully harnessed
by Nergal. Appears in Fire Emblem: The
Blazing Blade.
Skills learnable at 5★:
Enveloping Breath
Mt: 16 Range: 1
Grants Res+3. If Sing or Dance is used, inflicts
Atk/Res-7 and【Guard】on foes in cardinal
directions of unit and target through their next
actions. At start of combat, if unit's HP ≥ 25%,
grants Spd/Res+6 during combat. If foe's
Range = 2, calculates damage using the lower
of foe's Def or Res.
【Guard】
Inflicts Special cooldown charge -1 on target
per attack during combat through its next action.
(Only highest value applied. Does not stack.)
This skill can only be equipped by its original unit.
Call to Flame
Range: 1
Grants another action to target ally and grants
Atk+6 and Special cooldown charge +1 per
attack during combat to that ally for 1 turn.
(Only highest value applied. Does not stack.)
Also, if the target ally is a dragon, target can
move 1 extra space. (That turn only. Does not
stack. Cannot target an ally with Sing or Dance.
This skill treated as Sing or Dance.)
This skill can only be equipped by its original unit.
B Duel Infantry 4
Grants HP+5, Atk/Spd/Def/Res+2. If unit is 5★,
level 40, a Legendary Hero or a Mythic Hero,
and unit's stats total less than 175, treats unit's
stats as 175 in modes like Arena. If unit is 5★,
level 40, not a Legendary Hero or Mythic Hero,
and unit's stats total less than 180, treats unit's
stats as 180 in modes like Arena.
(Higher-scoring opponents will appear. Stat
total calculation excludes any values added by
merges and skills.)
Cannot use:
Odd Pulse Tie 3
At start of odd-numbered turns, if any foe's
HP+1 ≤ unit's HP and that foe's Special is
ready, inflicts Special cooldown count+2 on foe
with the lowest HP among those foes. (Cannot
exceed the foe's maximum Special cooldown.)
Cannot use:
Cross Spur Atk
Grants Atk+5 to allies in cardinal directions
of unit during combat.
"My name is...Ninian? Ninian..."
Former king of Askr and father of Alfonse
and Sharena. Slain by Hel, ruler of the dead,
his body is now under her command.
Skills learnable at 5★:
Headsman Glitnir
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
At start of combat, if unit's HP ≥ 25%, inflicts
Atk/Spd/Def-5 on foe during combat, grants
Special cooldown charge +1 to unit and
inflicts Special cooldown charge -1 on foe
per attack during combat (only highest value
applied; does not stack), and also, if foe can
counter, or if foe initiates combat, unit makes
a guaranteed follow-up attack.
This skill can only be equipped by its original unit.
Bonfire
Cooldown: 3
Boosts damage by 50% of unit's Def.
Cannot use:
Atk/Def Catch 4
At start of combat, if foe's HP = 100% or
if【Penalty】is active on foe, grants Atk/Def+7
to unit during combat. At start of combat, if
foe's HP = 100% and【Penalty】is active on
foe, grants an additional Atk/Def+2 to unit
during combat.
【Penalty】
All effects that last "on foe through its next
action." Includes penalties inflicted by a skill
like Panic or Threaten and negative status
effects (preventing counterattacks, restricting
movement, or the effects of a skill like
Triangle Adept or Guard).
Cannot use:
A/D Near Trace 3
Enables【Canto (Rem. +1)】.
Inflicts Atk/Def-3 on foe during combat.
【Canto (Rem. +1)】
After an attack, Assist skill, or structure
destruction, unit can move spaces = any
movement not already used that turn +1.
(If unit used a movement skill that warped
them, its remaining movement is 0.)
(Unit moves according to movement type. Once
per turn. Cannot attack or assist. Only highest
value applied. Does not stack. After moving,
if a skill that grants another action would be
triggered (like with Galeforce), Canto will
trigger after the granted action. Unit's base
movement has no effect on movement granted.
Cannot warp (using skills like Wings of Mercy)
a distance greater than unit's remaining
movement +1.)
Cannot use:
Atk Smoke 4
After combat, inflicts Atk-7 on target and foes
within 2 spaces of target through their next
actions, grants Def/Res+6 to unit for 1 turn,
and unit gains "foe cannot make a follow-up
attack" for 1 turn.
Cannot use:
"This body is not fit to persist amongst the living. It should decay..."
Posted: