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Heroes from previous New Heroes summoning events and their corresponding Forging Bonds events are returning together as simultaneous event revivals!
Dedue: Dimitri's Vassal, Linhardt: Hevring's Heir, Ingrid: Galatea's Heir, and Marianne: Adopted Daughter, from Fire Emblem: Three Houses are available as part of a 5★ summoning focus!
Note: When you finish a summoning session after having summoned a total of 40 or more times in this summoning event, you will be able to choose one 5★ focus Hero to summon for free for your next summon by tapping the Free 5★ Summon button. You will also receive a Celestial Stone.
Tap More for additional information about this event.
• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.
Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.
・ The Free 5★ Summon will appear after 40 summons in the event regardless of whether or not those 40 summons include any of the 4★ or 5★ focus Heroes.
・ The Free 5★ Summon is available once per New Heroes summoning event.
・ Your 5★ focus appearance rate will not reset when you summon the 5★ Hero of your choice from the Free 5★ Summon.
・ The stats of Heroes summoned via the Free 5★ Summon do not have assets or flaws.
Note: This summoning event includes a 4★ focus category with an initial appearance rate of 3%. Linhardt: Hevring's Heir is also available as part of this 4★ focus category. Your 5★ and 5★ focus appearance rates will not reset if you summon this Hero at 4★ rarity.
Heir to House Galatea of the Holy Kingdom of
Faerghus. Lost her fiancé in the Tragedy of
Duscur. Appears in Fire Emblem: Three Houses.
Skills learnable at 5★:
Lúin
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
If unit initiates combat or is within 2 spaces of
an ally, grants Spd+6 during combat, deals
damage = 20% of unit's Spd, and also, if unit's
Spd ≥ foe’s Spd+5, foe cannot counterattack.
This skill can only be equipped by its original unit.
Moonbow
Cooldown: 2
Treats foe’s Def/Res as if reduced by 30% during
combat.
Cannot use:
Atk/Spd Solo 4
If unit is not adjacent to an ally, grants
Atk/Spd+7 during combat.
Lull Spd/Def 3
Inflicts Spd/Def-3 on foe and neutralizes foe's
bonuses to Spd/Def (from skills like Fortify,
Rally, etc.) during combat.
Cannot use:
Rouse Atk/Spd 3
At start of turn, if unit is not adjacent to an ally,
grants Atk/Spd+6 to unit for 1 turn.
Cannot use:
"My aim is to become a devoted knight—one who could have stood proudly by Glenn's side."
Adopted daughter of Margrave Edmund. Came
under her current, renowned adoptive father
after losing both parents. Appears in Fire
Emblem: Three Houses.
Skills learnable at 5★:
Icy Fimbulvetr
Mt: 14 Range: 2
Grants Atk+3. At start of combat, if unit's
HP ≥ 25%, inflicts Atk/Res-6 on foe during
combat.
At start of combat, if unit's HP ≥ 25% and
unit is within 3 spaces of a cavalry or flying
ally, unit makes a guaranteed follow-up attack,
and also, if unit deals damage to foe during
combat, restores 5 HP to unit. (Triggers even
if 0 damage is dealt.)
This skill can only be equipped by its original unit.
Iceberg
Cooldown: 3
Boosts damage by 50% of unit's Res.
Cannot use:
B Duel Infantry 4
Grants HP+5, Atk/Spd/Def/Res+2. If unit is 5★,
level 40, a Legendary Hero or a Mythic Hero,
and unit's stats total less than 175, treats unit's
stats as 175 in modes like Arena. If unit is 5★,
level 40, not a Legendary Hero or Mythic Hero,
and unit's stats total less than 180, treats unit's
stats as 180 in modes like Arena.
(Higher-scoring opponents will appear. Stat
total calculation excludes any values added by
merges and skills.)
Cannot use:
Lull Atk/Res 3
Inflicts Atk/Res-3 on foe and neutralizes foe's
bonuses to Atk/Res (from skills like Fortify,
Rally, etc.) during combat.
Cannot use:
Joint Drive Res
Grants Res+4 to allies within 2 spaces during
combat. If unit is within 2 spaces of an ally,
grants Res+4 to unit during combat.
"I spend most of my time looking after animals and praying to the goddess..."
Survivor of the tribe that inhabited the Duscur
Region west of the Holy Kingdom of Faerghus.
Swore loyalty to Dimitri. Appears in Fire
Emblem: Three Houses.
Skills learnable at 5★:
Steadfast Axe+
Mt: 14 Range: 1
If unit is within 2 spaces of an ally, grants
Atk/Def+5 to unit and neutralizes unit's
penalties to Atk/Def during combat.
Pavise
Cooldown: 3
Reduces damage from an adjacent foe's attack by
50%.
Cannot use:
Sturdy Stance 3
If foe initiates combat, grants Atk/Def+6 during
combat and inflicts Special cooldown charge -1
on foe per attack. (Only highest value applied.
Does not stack.)
Cannot use:
A/D Near Save 3
If a foe uses sword, lance, axe, dragonstone, or
beast damage and initiates combat against an
ally within 2 spaces of unit, triggers【Savior】
on unit.
If unit triggers Savior, grants Atk/Def+4
during combat.
【Savior】
Unit takes ally's space, enters combat in ally's
place, and receives all after-combat effects.
Savior will not trigger if ally is on terrain that
unit cannot move to or if multiple units are able
to use Savior during the same combat. If Savior
triggers, after-combat movement effects do
not occur.
Cannot use:
"My purpose is to be a shield for His Highness."
Heir to House Hevring of the Adrestian Empire.
Has deep friendship with the second son of
House Bergliez, Caspar. Appears in Fire
Emblem: Three Houses.
Skills learnable at 5★:
Pain+
Mt: 10 Range: 2
Deals 10 damage to target and foes
within 2 spaces of target after combat.
Physic+
Range: 2
Restores HP = 50% of Atk. (Minimum of
8 HP.) Range = 2.
This skill can only be equipped by staff users.
Imbue
Cooldown: 1
When healing an ally with a staff, restores an
additional 10 HP to target ally.
This skill can only be equipped by staff users.
Renewal 3
At start of odd-numbered turns,
restores 10 HP.
Distant Guard 3
Allies within 2 spaces gain: "If foe uses bow,
dagger, magic, or staff, grants Def/Res+4
during combat."
"Fighting holds no interest for me. Someday, though, I might like to become a Crest scholar... Have you heard of the Crest of Flames by chance?"
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