Fire Emblem Heroes Wiki
Advertisement
News Banner Focus Rearmed Eitr Rearmed Alcryst
Celestial StoneIcon Summoning New Heroes
New Heroes Revival: Rearmed Eitr & Rearmed Alcryst

Active: to

Book VIII Midpoint Celebration events are underway! The Rearmed Eitr & Rearmed Alcryst summoning event is back for a limited-time four-day summoning event revival!

Note: When you finish a summoning session after having summoned a total of 40 or more times in this summoning event, you will be able to choose one 5★ Focus Hero to summon for free for your next summon by tapping the Free 5★ Summon button.

Tap More for additional information about this event.

More >
Notes on This Summoning Event
• Appearance rate changes from previous iterations of this New Heroes summoning event (those with the same name) will not carry over to this event.

• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.

Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.
• Heroes might have already learned some skills based on their ★ rating when they joined your team.

About Rearmed Heroes & Attuned Heroes
Note: Rearmed Heroes and Attuned Heroes will not appear in normal summoning events, but they may appear in future summoning events. In such an event, note that they may appear as a different rarity or at a higher appearance rate.

About the Free 5★ Summon and Celestial Stones
・ When you finish a summoning session after having summoned a total of 40 or more times in this summoning event, you will be able to choose one 5★ focus Hero to summon for free for your next summon in this event by tapping the Free 5★ Summon button.

・ The Free 5★ Summon will appear after 40 summons in the event regardless of whether or not those 40 summons include any of the 4★ or 5★ focus Heroes.
・ The Free 5★ Summon is available once per New Heroes summoning event, with some exceptions.
・ The Free 5★ Summon is only available for as long as the eligible summoning event in question is active. You will not be able to summon the Free 5★ Summon after the active period ends.
・ Your 5★ focus appearance rate will not reset when you summon the 5★ Hero of your choice from the Free 5★ Summon.
・ The stats of Heroes summoned via the Free 5★ Summon do not have assets or flaws.
・ Each time you select a 5★ Hero of your choice to summon in a summoning event that allows you to do so, you will receive one Celestial StoneCelestial Stone directly on the summoning screen. Celestial Stones can be exchanged for items in the Celestial Stone Shop, such as Dragonflowers and more. The Celestial Stone Shop can be found in the shop menu.


Note: Alcryst: Tender Archer will also appear in the New Heroes Return summoning event starting

Note: There is no 4★ focus category in this summoning event.

Hero banner Eitr Hand of Nothing
Tap the image above to visit this Hero's illustrated introduction page.


News icon arcane weaponRearmed Hero News icon tap
Unquestioning servant of the ruler of
nothingness, she lacks the confidence
to express her own will.

Skills learnable at 5★:

Icon Skill WeaponArcane Nihility
Mt: 14 Range: 1
Accelerates Special trigger (cooldown count-1).
At start of combat, if unit's HP ≥ 25%, grants
Atk/Spd/Def/Res+5 and Atk/Spd/Def/Res+X
to unit, inflicts Atk/Spd/Def/Res-X on foe
(X = current bonus on each of foe's stats;
calculates each stat bonus and penalty
independently), and deals damage = 15% of
unit's Spd during combat (including when
dealing damage with a Special triggered
before combat), and also, if unit's Spd > foe's
Spd, neutralizes effects that guarantee foe's
follow-up attacks and effects that prevent
unit's follow-up attacks during combat. At
start of turn, if unit is adjacent to only beast
or dragon allies or is not adjacent to any ally,
unit transforms (otherwise, unit reverts). If unit
transforms, grants Atk+2 to unit, inflicts
Atk/Def-X on foe during combat (X = number
of spaces from start position to end position
of whoever initiated combat + 3; max 6), and
also, if X ≥ 5, reduces damage from foe's first
attack by 30% during combat.
Cannot use: Icon Move InfantryIcon Move ArmoredIcon Move Flying

Icon Skill SpecialLuna
Cooldown: 3
Treats foe’s Def/Res as if reduced by 50% during
combat.
Cannot use: Icon Class Colorless Staff

Power of NihilityPower of Nihility
If number of allies adjacent to unit ≤ 1, grants
Atk/Spd/Def/Res+9 to unit and grants Special
cooldown charge +1 to unit per attack during
combat (only highest value applied; does not
stack), and also, if unit deals damage to foe
using a Special during combat, restores X% of
unit's max HP to unit (X = unit's max Special
cooldown count value × 20, + 10; max 100;
triggers even if 0 damage is dealt).
This skill can only be equipped by its original unit.

Beast Sense 4Beast Sense 4
Removes the condition to transform. Inflicts
Spd/Def-4 on foe during combat. If a skill
compares unit's Spd to a foe's or ally's Spd,
treats unit's Spd as if granted +7. If unit's
Spd > foe's Spd, reduces damage from attacks
during combat and from area-of-effect Specials
(excluding Røkkr area-of-effect Specials) by
X% (X = difference between Spd stats × 4;
max 40).
Cannot use: Icon Move ArmoredIcon Class Red SwordIcon Class Red BowIcon Class Red DaggerIcon Class Red TomeIcon Class Red BreathIcon Class Blue LanceIcon Class Blue BowIcon Class Blue DaggerIcon Class Blue TomeIcon Class Blue BreathIcon Class Green AxeIcon Class Green BowIcon Class Green DaggerIcon Class Green TomeIcon Class Green BreathIcon Class Colorless BowIcon Class Colorless DaggerIcon Class Colorless TomeIcon Class Colorless StaffIcon Class Colorless Breath

Alarm Atk SpdAlarm Atk/Spd
At start of turn, if number of allies adjacent
to unit ≤ 2, grants Atk/Spd+6 and【Canto (1)】
to unit for 1 turn. If number of allies adjacent
to unit ≤ 1, grants Atk/Spd+3 to unit
during combat.

【Canto (1)】
After an attack, Assist skill, or structure
destruction, unit can move 1 space(s).

(Unit moves according to movement type. Once
per turn. Cannot attack or assist. Only highest
value applied. Does not stack. After moving,
if a skill that grants another action would be
triggered (like with Galeforce), Canto will
trigger after the granted action. Unit's base
movement has no effect on movement granted.
Cannot warp (using skills like Wings of Mercy)
a distance greater than unit would be able to
move with normal Canto movement.)

Cannot use: Icon Move InfantryIcon Move ArmoredIcon Move FlyingIcon Class Red BowIcon Class Red DaggerIcon Class Red TomeIcon Class Blue BowIcon Class Blue DaggerIcon Class Blue TomeIcon Class Green BowIcon Class Green DaggerIcon Class Green TomeIcon Class Colorless BowIcon Class Colorless DaggerIcon Class Colorless TomeIcon Class Colorless Staff

"I am...Eitr. I serve the nothingness and the one who rules it... Wh-where am I now?"


Hero banner Alcryst Tender Archer
Tap the image above to visit this Hero's illustrated introduction page.


News icon arcane weaponRearmed Hero News icon tap
Second prince of Brodia and Diamant's younger
brother, he is prone to self-deprecation.
Appears in Fire Emblem Engage.

Skills learnable at 5★:

Icon Skill WeaponArcane Darkbow
Mt: 14 Range: 2
Accelerates Special trigger (cooldown count-1).
Effective against flying foes. At start of combat,
if unit's HP ≥ 25%, grants Atk/Spd+6 to unit,
neutralizes unit's penalties, and neutralizes
effects that prevent unit's follow-up attacks
during combat, and also, if unit initiates
combat, unit can make a follow-up attack
before foe can counterattack.

Icon Skill SpecialDeadeye
Cooldown: 3
Doubles damage dealt. Disables non-Special
skills that "reduce damage by X%."
Cannot use: Icon Class Red SwordIcon Class Red DaggerIcon Class Red TomeIcon Class Red BreathIcon Class Red BeastIcon Class Blue LanceIcon Class Blue DaggerIcon Class Blue TomeIcon Class Blue BreathIcon Class Blue BeastIcon Class Green AxeIcon Class Green DaggerIcon Class Green TomeIcon Class Green BreathIcon Class Green BeastIcon Class Colorless DaggerIcon Class Colorless TomeIcon Class Colorless StaffIcon Class Colorless BreathIcon Class Colorless Beast

Flash SparrowFlash Sparrow
If unit initiates combat, grants Atk/Spd+7 to
unit during combat, and also, if unit's Spd ≥
foe's Spd-5, grants Special cooldown charge +1
to unit per attack during combat (only highest
value applied; does not stack).
Cannot use: Icon Move CavalryIcon Move FlyingIcon Class Colorless Staff

Get Behind MeGet Behind Me!
If unit initiates combat or is within 2 spaces
of an ally, inflicts Spd/Def-5 on foe, inflicts
penalty on foe's Def = 30% of foe's Def at
start of combat, and neutralizes effects that
inflict "Special cooldown charge -X" on unit
during combat.
This skill can only be equipped by its original unit.

Def Res Smoke 3Def/Res Smoke 3
After combat, inflicts Def/Res-7 on target and
foes within 2 spaces of target through their
next actions, grants Atk+6 to unit and allies
within 2 spaces of unit for 1 turn, and grants
【Pathfinder】to unit for 1 turn.

【Pathfinder】
When an ally moves through unit's space, that
space is counted as 0 spaces moved instead of
1 space. (Unit's space can be freely added to
ally's normal movement. Applies only to allies
with movement types that allow movement
through unit's space.)

Cannot use: Icon Class Colorless Staff

"Between my father and brother, Brodia is in good hands. I only hope I can be useful to my family one day..."


Hero banner Diamant Rising Power
Tap the image above to visit this Hero's illustrated introduction page.


Crown prince of Brodia, the Kingdom of Might.
Has a strong, genuine spirit and the trust of his
people. Appears in Fire Emblem Engage.

Skills learnable at 5★:

Icon Skill WeaponFair-Fight Blade
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
At start of combat, if unit's HP ≥ 25%, grants
Atk/Spd/Def/Res+5 to unit, deals damage = 25%
of unit's Def and reduces damage from foe's
attacks by 25% of unit's Def (excluding
area-of-effect Specials), neutralizes "reduces
damage by X%" effects from unit's and foe's
non-Special skills (excluding area-of-effect
Specials), neutralizes effects that guarantee
unit's and foe's follow-up attacks, and
increases the Spd difference necessary for
unit or foe to make a follow-up attack by 20
during combat (Spd must be ≥ 25 to make
a follow-up attack; stacks with similar skills).
At start of combat, if unit's HP ≥ 25% and unit
initiates combat, grants Special cooldown
count-1 to unit before unit's first attack during
combat. At start of combat, if unit's HP ≥ 25%
and foe initiates combat, neutralizes effects
that inflict "Special cooldown charge -X" on
unit during combat, and also, if unit deals
damage to foe using a Special during combat,
restores 10 HP to unit (triggers even if
0 damage is dealt).
This skill can only be equipped by its original unit.

Icon Skill SpecialBonfire
Cooldown: 3
Boosts damage by 50% of unit's Def.
Cannot use: Icon Class Colorless Staff

Atk Def Finish 4Atk/Def Finish 4
If unit is within 3 spaces of an ally, grants
Atk/Def+7 to unit during combat, and also,
if unit's Special is ready or unit's Special
triggered before or during this combat, deals
+5 damage during combat (except when
dealing damage with area-of-effect Specials),
and when unit deals damage to foe during
combat, restores 7 HP to unit. (Triggers even
if 0 damage is dealt.)
Cannot use: Icon Move ArmoredIcon Move CavalryIcon Move Flying

Atk Spd Bulwark 3Atk/Spd Bulwark 3
Foes with Range = 1 cannot move through
spaces adjacent to unit, and foes with
Range = 2 cannot move through spaces
within 2 spaces of unit. (Does not affect
foes with Pass skills.) Inflicts Atk/Spd-4 on
foe during combat. Restores 7 HP to unit
after combat.
Cannot use: Icon Move ArmoredIcon Move CavalryIcon Move FlyingIcon Class Red BowIcon Class Red DaggerIcon Class Red TomeIcon Class Blue BowIcon Class Blue DaggerIcon Class Blue TomeIcon Class Green BowIcon Class Green DaggerIcon Class Green TomeIcon Class Colorless BowIcon Class Colorless DaggerIcon Class Colorless TomeIcon Class Colorless Staff

Times Pulse 4Time's Pulse 4
At start of turn, if Special cooldown count is
at its maximum value, grants Special cooldown
count-1. After combat, if Special cooldown
count is at its maximum value, grants Special
cooldown count-1.
Cannot use: Icon Move ArmoredIcon Move CavalryIcon Move Flying

"One of my retainers writes novels, and the other is known for his many delightful, ah...let's call them feats. Thinking about those two, I can't help but smile."


Hero banner Citrinne Caring Noble
Tap the image above to visit this Hero's illustrated introduction page.


A noble of Brodia and retainer to Alcryst, she
shares blood with the royal family and has an
incredible fortune at her disposal. Appears in
Fire Emblem Engage.

Skills learnable at 5★:

Icon Skill WeaponTome of Luxuries
Mt: 14 Range: 2
Accelerates Special trigger (cooldown count-1).
At the start of turn 1, grants Special cooldown
count-2 to unit. At start of turn, if unit's
HP ≥ 25%, grants "if unit initiates combat, unit
makes a guaranteed follow-up attack" to unit
for 1 turn. After start-of-turn skills trigger, if
unit's HP ≥ 25%, grants any【Bonus】effects
active on unit (including stat bonuses; excluding
"unit can move 1 extra space" and【Pathfinder】)
to allies within 2 spaces of unit for 1 turn.
At start of combat, if unit's HP ≥ 25%, grants
Atk/Spd/Def/Res+5 to unit during combat and
deals damage = 15% of unit's Res (including
when dealing damage with a Special triggered
before combat).

【Bonus】
All effects that last "for 1 turn" or "that turn
only." Includes bonuses granted by a skill
like Rally or Hone and positive status effects
(extra movement or effects like Dominance).

【Pathfinder】
When an ally moves through unit's space, that
space is counted as 0 spaces moved instead of
1 space. (Unit's space can be freely added to
ally's normal movement. Applies only to allies
with movement types that allow movement
through unit's space.)

This skill can only be equipped by its original unit.

Icon Skill SpecialIceberg
Cooldown: 3
Boosts damage by 50% of unit's Res.
Cannot use: Icon Class Colorless Staff

Special Spiral 4Special Spiral 4
Deals +5 damage when Special triggers.
If Special triggers, neutralizes "reduces damage
by X%" effects from non-Special skills
(excluding area-of-effect Specials).
If Special triggers before or during combat,
grants Special cooldown count-2 after combat.
Cannot use: Icon Move CavalryIcon Move FlyingIcon Class Colorless Staff

Atk Res Oath 4Atk/Res Oath 4
At start of turn, if unit is within 2 spaces of
an ally, grants Atk/Res+6 and the following
status to unit for 1 turn: "Unit can move to
a space adjacent to any ally within 2 spaces."
If unit is within 2 spaces of an ally, grants
Atk/Res+3 to unit during combat.
Cannot use: Icon Move ArmoredIcon Move Cavalry

"I can tell that you treasure your home as much as I do mine. For that reason, I will do all I can to protect it."



News emote Feh happy right
Eitr seems so sweet and sad... Kind of makes you want to protect her, huh?

Posted:

Advertisement