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Heroes from previous New Heroes summoning events and their corresponding Forging Bonds events are returning together as simultaneous event revivals!
Three Heroes from the Fire Emblem Warriors: Three Hopes game, including Hilda: Helping Hand, as well as Rearmed Hero Líf: Arcane Blade from the Fire Emblem Heroes game, are available as part of a 5★ summoning focus!
Note: When you finish a summoning session after having summoned a total of 40 or more times in this summoning event, you will be able to choose one 5★ focus Hero to summon for free for your next summon by tapping the Free 5★ Summon button. You will also receive one Celestial Stone along with the Hero.
Tap More for additional information about this event.
• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.
Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.
• Heroes might have already learned some skills based on their ★ rating when they joined your team.
・ Subsequent summons of the same Ascended Hero will not yield another Ascendant Floret.
・ Even if you summon an Ascended Hero using the "summon a Hero of your choice after 40 summons" feature, if it is your first time summoning that Hero, you will receive an Ascendant Floret.
・ You can grant your Heroes an Ascended Asset by tapping Allies, then Traits/Equipment, then Ascend Traits.
・ Ascended Heroes who appear in New Heroes summoning events will appear in future summoning events as well, just like other New Heroes.
・ The Free 5★ Summon will appear after 40 summons in the event regardless of whether or not those 40 summons include any of the 4★ or 5★ focus Heroes.
・ The Free 5★ Summon is available once per New Heroes summoning event, with some exceptions.
・ The Free 5★ Summon is only available for as long as the eligible summoning event in question is active. You will not be able to summon the Free 5★ Summon after the active period ends.
・ Your 5★ focus appearance rate will not reset when you summon the 5★ Hero of your choice from the Free 5★ Summon.
・ The stats of Heroes summoned via the Free 5★ Summon do not have assets or flaws.
・ Each time you select a 5★ Hero of your choice to summon in a summoning event that allows you to do so, you will receive one Celestial Stone directly on the summoning screen. Celestial Stones can be exchanged for items in the Celestial Stone Shop, such as Dragonflowers and more. The Celestial Stone Shop can be found in the shop menu.
Note: There is no 4★ focus category in this summoning event.
Rearmed Hero
Swordsman of the realm of the dead, now
wielding a weapon imbued with magic, having
made a contract with the god Thórr.
Skills learnable at 5★:
Arcane Éljúðnir
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
At start of combat, if unit's HP ≥ 25%, inflicts
Atk/Def-6 on foe during combat, unit makes
a guaranteed follow-up attack, foe cannot
make a follow-up attack, and inflicts Special
cooldown charge -1 on foe per attack. (Only
highest value applied. Does not stack.)
Open the Future
Cooldown: 3
Boosts damage by 50% of unit's Def. Restores
HP = 25% of damage dealt.
This skill can only be equipped by its original unit.
Atk/Def Clash 4
If unit or foe initiates combat after moving to
a different space, grants bonus to unit's Atk/Def
during combat = X + 6. (X = number of spaces
from start position to end position of whoever
initiated combat; max 4.) If X ≥ 2, neutralizes
unit's penalties to Atk/Def during combat.
Cannot use:
Deadly Balance
At start of combat, if unit's HP ≥ 50% or
if【Penalty】is active on unit, inflicts
Atk/Def-5 on foe and grants Special cooldown
charge +1 per foe's attack during combat.
(Only highest value applied. Does not stack.
Special cooldown charge granted even if foe's
attack deals 0 damage.)
【Penalty】
All effects that last "on foe through its next
action." Includes penalties inflicted by a skill
like Panic or Threaten and negative status
effects (preventing counterattacks, restricting
movement, or the effects of a skill like
Triangle Adept or Guard).
This skill can only be equipped by its original unit.
Atk/Def Menace
At start of turn, if unit is within 4 spaces of a
foe, inflicts Atk/Def-6 on nearest foes through
their next actions and grants Atk/Def+6 to unit
for 1 turn.
"I am Líf. I seek the power to slay the gods I have been made to serve."
Ascended Hero
Noble of the Leicester Alliance and daughter of
House Goneril. Despite lacking enthusiasm for
work, she is willing to lend her aid...sometimes.
Appears in Fire Emblem Warriors: Three Hopes.
Skills learnable at 5★:
Fuming Freikugel
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
At start of combat for allies within 2 spaces
of unit, if the ally has Def > unit's Def or if unit
has not entered combat during the current
phase, grants Atk/Spd/Def/Res+3 and "reduces
damage from foe's first attack by 20%" to
those allies during combat. At start of unit's
combat, if unit is not within 2 spaces of any
allies with Def > unit's Def or if unit is not
adjacent to an ally, grants Atk/Spd+6 to unit
during combat, reduces damage from foe's
first attack by 40% during combat, and deals
damage = X% of unit's Spd when Special
triggers (X = unit's max Special cooldown
count value × 10, + 20; excludes area-of-effect
Specials).
This skill can only be equipped by its original unit.
Luna
Cooldown: 3
Treats foe’s Def/Res as if reduced by 50% during
combat.
Cannot use:
Atk/Spd Solo 4
If unit is not adjacent to an ally, grants
Atk/Spd+7 during combat.
Velocity 3
If unit's Spd > foe's Spd, reduces damage from
attacks during combat and from area-of-effect
Specials (excluding Røkkr area-of-effect
Specials) by percentage = difference between
stats × 4 (max 40%). Neutralizes effects that
inflict "Special cooldown charge -X" on unit.
Cannot use:
Joint Drive Spd
Grants Spd+4 to allies within 2 spaces during
combat. If unit is within 2 spaces of an ally,
grants Spd+4 to unit during combat.
"If you really need my help, I'm willing to put a little work in. Just enough to meet your expectations, obviously."
A mercenary who wandered Fódlan. Though
ordinarily rational, a burning desire sleeps
within him. Appears in Fire Emblem Warriors:
Three Hopes.
Skills learnable at 5★:
Crimson Blades
Mt: 11 Range: 1
Grants Spd+5. Inflicts Def/Res-5. Unit attacks
twice. At start of combat, the following effects
will occur based on unit's HP: if ≥ 20%, grants
Special cooldown charge +1 to unit per attack
(only highest value applied; does not stack),
and also, if ≥ 40%, reduces damage from foe's
first attack during combat by 40%.
This skill can only be equipped by its original unit.
Moonbow
Cooldown: 2
Treats foe’s Def/Res as if reduced by 30% during
combat.
Cannot use:
Spd/Def Bulwark 3
Foes with Range = 1 cannot move through
spaces adjacent to unit, and foes with
Range = 2 cannot move through spaces
within 2 spaces of unit. (Does not affect
foes with Pass skills.) Inflicts Spd/Def-4 on
foe during combat. Restores 7 HP to unit
after combat.
Cannot use:
Atk/Spd Oath 4
At start of turn, if unit is within 2 spaces of
an ally, grants Atk/Spd+6 and the following
status to unit for 1 turn: "Unit can move to
a space adjacent to any ally within 2 spaces."
If unit is within 2 spaces of an ally, grants
Atk/Spd+3 to unit during combat.
Cannot use:
"Still not sure what a mercenary like me is doing here, but hey—I'm up for any opportunity to get stronger."
Noble of the Adrestian Empire and daughter
of Baron Ochs. Endlessly faithful to Edelgard.
Appears in Fire Emblem Warriors: Three Hopes.
Skills learnable at 5★:
Wind Genesis
Mt: 14 Range: 2
Accelerates Special trigger (cooldown count-1).
At start of turn, if unit's HP ≥ 25%, grants
Atk/Spd+6 and【Desperation】to unit for 1 turn.
At start of combat, if unit's HP ≥ 25%, grants
Atk/Spd+6 to unit during combat and
inflicts penalty on foe's Spd/Res during
combat = 11 - foe's max Special cooldown
count value × 2. (Minimum penalty of 3. If foe
does not have a Special skill, penalty = 3.)
【Desperation】
Grants the following effect for 1 turn: "If unit
initiates combat, unit can make a follow-up
attack before foe can counterattack."
This skill can only be equipped by its original unit.
Glimmer
Cooldown: 2
Boosts damage dealt by 50%.
Cannot use:
Atk/Spd Ideal 4
At start of combat, if unit's HP = 100% or
if【Bonus】is active on unit, grants Atk/Spd+7
to unit during combat. At start of combat, if
unit's HP = 100% and【Bonus】is active
on unit, grants an additional Atk/Spd+2 to unit
during combat.
【Bonus】
All effects that last "for 1 turn" or "that turn
only." Includes bonuses granted by a skill
like Rally or Hone and positive status effects
(extra movement or effects like Dominance).
Cannot use:
Spd/Res Tempo 3
Inflicts Spd/Res-3 on foe and neutralizes effects
that grant "Special cooldown charge +X" to foe
or inflict "Special cooldown charge -X" on unit
during combat.
Cannot use:
"There could be no greater Hero than Lady Edelgard. If it will help me serve her better, I am happy to be here."
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