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Two New Heroes are here from the Fire Emblem Heroes game! Now's your chance to get the king of Múspell and the third princess of Nifl as 5★ Heroes!
But that's not all... Until , there will be a Log-In Bonus where you can receive Orbs up to 10 times just by logging in daily! There will also be limited-time quests, a Special Map titled Nifl and Múspell, and a Xenologue map titled Whispers of Death.
Tap More for additional information about this event.
• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To see more summoning details, tap the Appearance Rates and Details buttons on the Summon menu.
Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.
King of Múspell, the Kingdom of Flame. Carries
the blood of the Flame Dragon. A harsh ruler
whose desire for conquest is relentless.
Skills learnable at 5★:
Sinmara
Mt: 16 Range: 1
Grants Def+3. At start of turn, deals
20 damage to foes within 2 spaces.
This skill can only be equipped by its original unit.
Bonfire
Cooldown: 3
Boosts damage by 50% of unit's Def.
Cannot use:
Steady Stance 4
If foe initiates combat, grants Def+8 during
combat and inflicts Special cooldown charge -1
on foe per attack. (Only highest value applied.
Does not stack.)
Cannot use:
Note: In order for a Hero to inherit the Steady Stance 4 skill from Surtr: Ruler of Flame, that Hero must have Steady Stance 1.
Wary Fighter 3
If unit's HP ≥ 50%, unit and foe cannot make a
follow-up attack.
Cannot use:
Surtr's Menace
At start of turn, if unit is within 2 spaces of a
foe, grants Atk/Spd/Def/Res+4 for 1 turn and
inflicts Atk/Spd/Def/Res-4 on foes within 2
spaces through their next actions.
This skill can only be equipped by its original unit.
"I am flame itself! Even the gods will burn."
The youngest princess of Nifl, the Kingdom of
Ice. Naive and brimming with curiosity, she's
eager to explore new horizons.
Skills learnable at 5★:
Sylgr
Mt: 14 Range: 2
Grants Spd+3. At start of combat, if unit's
Spd > foe's Spd, grants Atk/Spd+4 during
combat. After combat, if unit attacked, inflicts
Def/Res-7 on target and foes within 2 spaces
of target through their next actions.
This skill can only be equipped by its original unit.
Glimmer
Cooldown: 2
Boosts damage dealt by 50%.
Cannot use:
Sorcery Blade 3
At start of combat, if unit is adjacent to a magic
ally, calculates damage using the lower of foe's
Def or Res.
Cannot use:
Chill Spd 3
At start of turn, inflicts Spd-7 on foe on the
enemy team with the highest Spd through its
next action.
Spd Tactic 3
At start of turn, grants Spd+6 to allies within 2
spaces for 1 turn. Granted only if number of
that ally's movement type on current team
≤ 2.
"I really, really love my brother Hríd and my sisters, Gunnthrá and Fjorm. They're always so nice to me!"
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