Neutralizes non-Special "unit survives with 1 HP" effects[1] is a status effect that Neutralizes non-Special "if foe would reduce unit's HP to 0, unit survives with 1 HP" effects active on the affected unit. For sources of this status effect, see the category page Sources of Neutralizes non-Special "unit survives with 1 HP" effects.
Skill Interaction[ | ]
Main article: Skill interaction
- Neutralizes non-Special "unit survives with 1 HP" effects will neutralize non-Special "unit survives with 1 HP" effects from Specials such as Circlet of Balance.
- Neutralizes non-Special "unit survives with 1 HP" effects will not neutralize Special "unit survives with 1 HP" effects such as Miracle or Life Unending.
- For more information, see Damage calculation.
Icon | Type | Example Source | Description | Sound Effect |
---|---|---|---|---|
Negative | Fatal Smoke 4 Quieting Claw |
Neutralizes non-Special "if foe would reduce unit's HP to 0, unit survives with 1 HP" effects active on unit through unit's next action. |
Sources of Neutralizes non-Special "unit survives with 1 HP" effects[ | ]
List of Weapons
List of Unrefined Weapons
Weapon | Description |
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Nectar Horn | Accelerates Special trigger (cooldown count-1). At start of player phase or enemy phase, if any foes within 3 rows or 3 columns centered on unit have Res < unit's Res+5, inflicts Atk/Def-7,【Discord】,【Deep Wounds】, and a penalty that neutralizes non-Special "if foe would reduce unit's HP to 0, unit survives with 1 HP" effects on those foes through their next actions. If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts Atk/Def-6 on foe, inflicts penalty on foe's Atk/Def = 20% of unit's Res at start of combat, reduces damage from foe's attacks by 20% of unit's Res (excluding area-of-effect Specials), neutralizes foe's bonuses to Atk/Def (from skills like Fortify, Rally, etc.), and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack). At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, deals +7 damage when Special triggers, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit. 【Discord】 Inflicts Atk/Spd/Def/Res-X on unit during combat (X = 2 + number of allies within 2 spaces of unit; max 5) through its next action. 【Deep Wounds】 Unit's HP cannot be healed through its next action. |
Quieting Claw | Accelerates Special trigger (cooldown count-1). At start of turn, if unit's HP ≥ 25%, inflicts Spd/Def-7,【Exposure】, and a penalty that neutralizes non-Special "if foe would reduce unit's HP to 0, unit survives with 1 HP" effects on nearest foe and foes within 2 spaces of them through their next actions. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit and inflicts Atk/Spd/Def-X on foe (X = number of foes within 2 spaces of target with Bonuses or Penalties active on them, excluding target, × 3, + 4; max 10), deals Y damage (Y = total number of Bonuses and Penalties active on foe and any foe within 2 spaces of foe, excluding stat bonuses and stat penalties, x 3; excluding when dealing damage with an area-of-effect Special), reduces damage from attacks by 40%, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space (that turn only; does not stack) and grants Atk+2 to unit. 【Exposure】 Foe's attacks deal +10 damage. |
List of Refined Weapons
Weapon | Refined Description |
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Dark Scripture | Grants Atk+3. At start of player phase or enemy phase, if any foes within 3 rows or 3 columns centered on unit have Res < unit's Res+5, inflicts Atk/Res-7,【Sabotage】, 【Deep Wounds】, and a penalty that neutralizes non-Special "if foe would reduce unit's HP to 0, unit survives with 1 HP" effects on those foes through their next actions. If foe initiates combat or if unit is not adjacent to an ally, inflicts Atk/Res-6 and Spd-4 on foe and unit makes a guaranteed follow-up attack during combat. 【Sabotage】 Inflicts penalty on unit's Atk/Spd/Def/Res during combat = highest penalty on each stat between unit and allies within 2 spaces of unit through its next action. Calculates each stat penalty independently. 【Deep Wounds】 Unit's HP cannot be healed through its next action. |
List of Skill Refined Weapons
None, currently.
List of Assists
None, currently.
List of Specials
None, currently.
List of Passives
List of A Passives
None, currently.
List of B Passives
None, currently.
List of C Passives
Icon | Passive | Description |
---|---|---|
Fatal Smoke 4 | Foe cannot recover HP during or after combat. Neutralizes foe's non-Special "if foe would reduce unit's HP to 0, unit survives with 1 HP" effects during combat. After combat, inflicts 【Deep Wounds】and a penalty that neutralizes non-Special "if foe would reduce unit's HP to 0, unit survives with 1 HP" effects on target and foes within 2 spaces of target through their next actions. 【Deep Wounds】 Unit's HP cannot be healed through its next action. |
List of Attuned Skills
None, currently.
List of Sacred Seals
None, currently.
List of Emblem Effects
None, currently.
List of Captain Skills
None, currently.
List of Duo Skills
None, currently.
List of Harmonized Skills
None, currently.
List of Items
None, currently.
List of Structures
None, currently.
In other languages[ | ]
Language | Name |
---|---|
Japanese | 奥義以外の「敵の致死攻撃を受けた時、ダメージをHPが1残るように軽減」する効果を無効 |
German | Neutralisiert "überlebt mit 1 KP"-Effekte (Spezialangriffe ausgenommen) |
Spanish (Europe) | Neutralización de efectos que reducen los PV de la unidad a 0 |
Spanish (Latin America) | Neutralización de habilidades no especiales que permiten a la unidad sobrevivir con 1 PV restante |
French | Neutralise l'effet d'aptitude non spéciale « l'unité survit avec 1 PV restant » |
Italian | Neutralizza gli effetti delle abilità non speciali grazie ai quali "l'unità sopravvive con 1 PS". |
Traditional Chinese (Taiwan) | 抵銷奧義以外的「遭受敵人致命攻擊時,將傷害降低至自身HP會剩下1」的效果 |
Portuguese | Neutraliza os efeitos de habilidades não especiais em que "a unidade sobrevive com 1 PV" |