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Status Icon WeaponStatus Icon MoveNerthuz God of the Land Face FC
Nerþuz: God of the Land
Status Icon WeaponStatus Icon MoveNerthuz New-Year Doter Face FC
Nerþuz: New-Year Doter
General Quotes Misc Heroic Ordeal
Nerþuz
Beach Chaperone
Portrait
Nerthuz Beach Chaperone Face
Attack
Nerthuz Beach Chaperone BtlFace
Special
Nerthuz Beach Chaperone BtlFace C
Damage

Nerthuz Beach Chaperone BtlFace D

Art by: Sencha (煎茶)
Description Goddess from Vanaheimr, the realm of light, and god of the land. Visiting the sea only so she can enjoy the summer sun with the lovely children of Midgard.
Rarities ★ Focus — Special
Weapon Type Icon Class Green Beast Green Beast
Move Type Icon Move Cavalry Cavalry
Voice Actor EN Cristina "Vee" Valenzuela
Voice Actor JP 日髙のり子(Noriko Hidaka)
Release Date
Entry Icon MiniUnit Head 0 Heroes
Version 8.6
Internal ID PID_水着ネルトゥス (1108)
Origin 00000701100

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/1710/11/125/6/76/7/81/2/342
★15/16/1711/12/135/6/77/8/91/2/344
★16/17/1811/12/136/7/87/8/92/3/447
★16/17/1812/13/146/7/88/9/102/3/449
★17/18/1912/13/147/8/98/9/103/4/552

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3533/35/3833/36/3822/25/2710/13/16140~142
★30/33/3636/38/4135/38/4124/27/3011/14/17150~151
★33/36/3938/41/4439/42/4526/29/3213/16/19164
★34/37/4040/44/4741/44/4728/31/3414/17/20172~173
★36/40/4342/46/4944/47/5130/33/3616/19/22184~186

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%75%90%55%35%305%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Whelp (Cavalry)41
At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
50★★
Yearling (Cavalry)61
At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
100★★
Adult (Cavalry)91
At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
200★★
Love of Nerþuz141
Accelerates Special trigger (cooldown count-1).

At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res = number of allies within 3 rows or 3 columns centered on unit × 3, + 5 (max 14), neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and reduces damage from foe's first attack by 40% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).

Grants the following effects to allies within 3 rows or 3 columns centered on unit, and if unit's HP ≥ 25% at start of combat, to unit: when that unit or ally's Special triggers during combat, reduces the percentage of foe's non-Special "reduce damage by X%" skills by percentage = that unit or ally's max Special cooldown count value × 30, + 10 (max 100%; excluding area-of-effect Specials), and also, if that unit or ally's max Special cooldown count value ≥ 3 and their attack can trigger their Special, grants Special cooldown count-1 to that unit or ally before their first attack during combat.

At start of turn, if unit is adjacent to only beast or dragon allies or is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat, + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat.
400★★

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Dragon Gaze4
Boosts damage by 30% of unit's Atk.
100★★
Dragon Fang4
Boosts damage by 50% of unit's Atk.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
AAtk Spd Clash 1Atk/Spd Clash 1
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Spd during combat = X + 1. (X = number of spaces from start position to end position of whoever initiated combat; max 1.)
60★
Atk Spd Clash 2Atk/Spd Clash 2
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Spd during combat = X + 3. (X = number of spaces from start position to end position of whoever initiated combat; max 2.)
120★
Atk Spd Clash 3Atk/Spd Clash 3
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Spd during combat = X + 5. (X = number of spaces from start position to end position of whoever initiated combat; max 3.)
240★
Atk Spd ExcelAtk/Spd Excel
If unit or foe initiates combat after moving to a different space, grants Atk/Spd+6 and Atk/Spd+X to unit during combat (X = number of spaces from start position to end position of whoever initiated combat; max 4), and also, if unit initiates combat, reduces damage from foe's attacks by X × 3 during combat (excluding area-of-effect Specials). If foe's attack triggers foe's Special, reduces damage dealt to unit by X × 3 during combat (excluding area-of-effect Specials).
300★
BUnder the SunUnder the Sun
Enables【Canto (2)】.

At start of combat, if unit's HP ≥ 25%, inflicts Spd/Def-5 on foe, neutralizes effects that inflict "Special cooldown charge -X" on unit, unit deals damage = 20% of unit's Spd (excluding area-of-effect Specials), and reduces damage from foe's first attack by 25% of unit's Spd during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and unit's next attack deals damage = total damage reduced from foe's first attack (by any source, including other skills; resets at end of combat), and restores 7 HP to unit after combat.

【Canto (2)】
After an attack, Assist skill, or structure destruction, unit can move 2 space(s).

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)
300★
CThreaten Def 1Threaten Def 1
At start of turn, inflicts Def-3 on foes within 2 spaces through their next actions.
50★
Threaten Def 2Threaten Def 2
At start of turn, inflicts Def-4 on foes within 2 spaces through their next actions.
100★
Threaten Def 3Threaten Def 3
At start of turn, inflicts Def-5 on foes within 2 spaces through their next actions.
200★
Beast ThreatenBeast Threaten
At start of turn, inflicts Def-7 and【Panic】 on foes within 3 rows or 3 columns centered on unit through their next actions.

At start of turn, if any foe is within 3 rows or 3 columns centered on unit, grants Atk+6 to unit for 1 turn, and also, if Special cooldown count is at its maximum value, grants Special cooldown count-1 to unit.

【Panic】
Converts bonuses on target into penalties through its next action.
300★

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