| General | Quotes | Misc | Heroic Ordeal |
| Natasha Sacred Healer | |
|---|---|
| Art by: Ito Misei (伊藤未生) | |
| Description | A gentle cleric from Grado, and a woman of beauty and grace. Appears in Fire Emblem: The Sacred Stones. |
| Rarities | 3 — 4 |
| Weapon Type | Staff |
| Move Type | Infantry |
| Voice Actor EN | Maureen Price |
| Voice Actor JP | Yui Ogura (小倉唯) |
| Release Date | |
| Entry | The Sacred Stones |
| Version | 5.0 |
| Internal ID | PID_ナターシャ (597)
|
| Origin | 70000301500 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 1 | 15/16/17 | 5/6/7 | 5/6/7 | 4/5/6 | 5/6/7 | 39 |
| 2 | 15/16/17 | 6/7/8 | 6/7/8 | 4/5/6 | 5/6/7 | 41 |
| 3 | 16/17/18 | 6/7/8 | 6/7/8 | 5/6/7 | 6/7/8 | 44 |
| 4 | 16/17/18 | 7/8/9 | 7/8/9 | 5/6/7 | 6/7/8 | 46 |
| 5 | 17/18/19 | 7/8/9 | 7/8/9 | 6/7/8 | 7/8/9 | 49 |
Level 40 stats
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 1 | 28/30/33 | 24/27/30 | 21/24/26 | 15/18/20 | 24/27/30 | 125~127 |
| 2 | 29/31/34 | 27/30/33 | 23/26/29 | 16/19/21 | 26/29/32 | 134~136 |
| 3 | 31/34/37 | 29/32/35 | 25/28/31 | 18/21/24 | 29/32/35 | 147 |
| 4 | 32/35/38 | 31/34/37 | 27/30/33 | 19/22/25 | 30/33/36 | 154 |
| 5 | 34/37/41 | 33/36/39 | 29/32/35 | 21/24/27 | 33/36/39 | 165~166 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 3 | 45% | 65% | 55% | 40% | 65% | 270% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[]
Weapons[]
| Name | Might | Range | Description | SP | Default | Unlock |
|---|---|---|---|---|---|---|
| Assault | 10 | 2 | — | 50 | — | 1 |
| Absorb | 4 | 2 | Restores HP = 50% of damage dealt. | 150 | — | 3 |
| Absorb+ | 7 | 2 | Restores HP = 50% of damage dealt. After combat, if unit attacked, restores 7 HP to allies within 2 spaces of unit. | 300 | — | 5 |
Absorb+ can be upgraded in the Weapon Refinery.
Absorb+ can be upgraded with the additional effect "Calculates damage from staff like other weapons.".
Absorb+ can be upgraded with the additional effect "Foe cannot counterattack.".
Assists[]
| Name | Range | Description | SP | Default | Unlock |
|---|---|---|---|---|---|
| Heal | 1 | Restores 5 HP to target ally. | 50 | 1 | 1 |
| Reconcile | 1 | Restores 7 HP to unit and target ally. | 100 | 3 | 2 |
| Martyr | 1 | Slows Special trigger (cooldown count+1). Restores X HP to target (X = damage dealt to unit + 7). Restores Y HP to unit (Y = half damage dealt to unit). | 200 | 4 | 3 |
| Martyr+ | 1 | Restores HP = damage dealt to unit +50% of Atk. (Minimum of 7 HP.) Restores HP to unit = half damage dealt to unit. | 300 | 5 | 5 |
Specials[]
| Name | Cooldown | Description | SP | Default | Unlock |
|---|---|---|---|---|---|
| Imbue | 1 | When healing an ally with a staff, restores an additional 10 HP to target ally. | 50 | 4 | 2 |
| Heavenly Light | 2 | When healing an ally with a staff, restores 10 HP to all allies. | 150 | 5 | 3 |
Passives[]
| Type | Icon | Name | Description | SP | Unlock |
|---|---|---|---|---|---|
| A | Resistance +1 | Grants Res+1. | 30 | 1 | |
| HP/Res 1 | Grants HP+3, Res+1. | 100 | 2 | ||
| HP/Res 2 | Grants HP+4, Res+2. | 200 | 4 | ||
| C | Close Guard 1 | Allies within 2 spaces gain: "If foe uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+2 during combat." | 60 | 3 | |
| Close Guard 2 | Allies within 2 spaces gain: "If foe uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+3 during combat." | 120 | 4 | ||
| Close Guard 3 | Allies within 2 spaces gain: "If foe uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+4 during combat." | 240 | 5 |



