General | Quotes | Misc | Heroic Ordeal |
Nailah Unflinching Eye | |
---|---|
Art by: PenekoR (п猫R) | |
Description | Queen of Hatari, a desert nation spoken of mostly in legend. Her eye patch conceals an evil eye. Appears in Fire Emblem: Radiant Dawn. |
Rarities | 4 SR |
Weapon Type | Blue Beast |
Move Type | Infantry |
Voice Actor EN | Rachel Robinson |
Voice Actor JP | 斎賀みつき(Mitsuki Saiga) |
Release Date | |
Addition Date | |
Entry | Radiant Dawn |
Version | 3.1 |
Internal ID | PID_ニケ (331)
|
Origin | 90000820100 |
Stats
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 4/5/6 | 8/9/10 | 5/6/7 | 1/2/3 | 38 |
2 | 15/16/17 | 4/5/6 | 9/10/11 | 6/7/8 | 1/2/3 | 40 |
3 | 16/17/18 | 5/6/7 | 9/10/11 | 6/7/8 | 2/3/4 | 43 |
4 | 16/17/18 | 5/6/7 | 10/11/12 | 7/8/9 | 2/3/4 | 45 |
5 | 17/18/19 | 6/7/8 | 10/11/12 | 7/8/9 | 3/4/5 | 48 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 29/32/35 | 20/23/25 | 26/28/31 | 21/24/26 | 14/16/19 | 122~124 |
2 | 30/33/36 | 21/24/27 | 28/31/34 | 23/26/29 | 15/17/20 | 131~132 |
3 | 33/36/39 | 24/27/30 | 30/33/36 | 25/28/31 | 17/20/23 | 144 |
4 | 34/37/40 | 25/28/31 | 32/35/38 | 27/30/33 | 18/21/24 | 151 |
5 | 36/40/43 | 28/31/34 | 34/37/40 | 29/32/35 | 20/23/27 | 162~164 |
Growth Rates
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 55% | 60% | 55% | 45% | 265% |
Stats between level 1 and 40
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Whelp (Infantry) | 4 | 1 | At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and deals +10 damage when Special triggers. | 50 | 1 | 1 |
Yearling (Infantry) | 6 | 1 | At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and deals +10 damage when Special triggers. | 100 | 3 | 2 |
Adult (Infantry) | 9 | 1 | At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and deals +10 damage when Special triggers. | 200 | 4 | 3 |
Wolf Queen Fang | 14 | 1 | Accelerates Special trigger (cooldown count-1). During combat, boosts unit's Atk/Spd by number of allies within 2 spaces × 2. (Maximum bonus of +6 to each stat.) At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and deals +10 damage when Special triggers. | 400 | 5 | 5 |
Wolf Queen Fang can be upgraded in the Weapon Refinery.
When upgraded, the description of Wolf Queen Fang becomes "Accelerates Special trigger (cooldown count-1). At start of combat, if foe's HP ≥ 75% or unit is within 3 spaces of an ally, grants Atk/Spd+5 to unit during combat, and also, if both conditions are met, inflicts Atk/Def-5 on foe during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, deals +7 damage when Special triggers, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit.".
Wolf Queen Fang can be upgraded with the additional effect "Enables【Canto (Rem. +1)】while transformed.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 during combat, and also, when unit deals damage (even 0 damage) to foe during combat, restores 7 HP to unit.
【Canto (Rem. +1)】
After an attack, Assist skill, or structure destruction, unit can move again.
The distance of the movement is the remaining movement the unit had before the actions listed above+1 (If unit used a movement skill that warps them, the remainder is 0).
(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)".
Assists[ | ]
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
New Moon | 3 | Treats foe's Def/Res as if reduced by 30% during combat. | 100 | 4 | 3 |
Moonbow | 2 | Treats foe's Def/Res as if reduced by 30% during combat. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Distant Counter | Unit can counterattack regardless of foe's range. | 300 | 5 | |
B | Null C-Disrupt 1 | At start of combat, if unit's HP = 100%, neutralizes effects that prevent unit's counterattacks during combat. | 60 | 3 | |
Null C-Disrupt 2 | At start of combat, if unit's HP ≥ 50%, neutralizes effects that prevent unit's counterattacks during combat. | 120 | 4 | ||
Null C-Disrupt 3 | Neutralizes effects that prevent unit's counterattacks during combat. | 240 | 5 | ||
C | Glare | After combat, if unit attacked, inflicts status on target and foes within 1 space of target restricting movement to 1 space through their next actions. | 300 | 5 |