General | Quotes | Misc | Heroic Ordeal |
Nah Little Miss | |
---|---|
Art by: Kousei Horiguchi (恒星ホリグチ) | |
Description | Nowi's daughter. She might look young, but she's actually very responsible. She tries to control her emotions and act maturely. Appears in Fire Emblem Awakening. |
Rarities | 4 ![]() |
Weapon Type | ![]() |
Move Type | ![]() |
Voice Actor EN | — |
Voice Actor JP | Matsuzaki Rei (松嵜麗) |
Release Date | |
Addition Date | |
Entry | ![]() |
Internal ID | PID_ンン (383)
|
Origin | 100006901200 |
Contents
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 15/16/17 | 3/4/5 | 3/4/5 | 2/3/4 | 3/4/5 | 31 |
2![]() | 15/16/17 | 4/5/6 | 4/5/6 | 2/3/4 | 3/4/5 | 33 |
3![]() | 16/17/18 | 4/5/6 | 4/5/6 | 3/4/5 | 4/5/6 | 36 |
4![]() | 16/17/18 | 5/6/7 | 5/6/7 | 3/4/5 | 4/5/6 | 38 |
5![]() | 17/18/19 | 5/6/7 | 5/6/7 | 4/5/6 | 5/6/7 | 41 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 33/35/38 | 22/25/28 | 16/18/21 | 25/27/30 | 21/23/26 | 128~129 |
2![]() | 34/37/40 | 25/28/31 | 18/20/23 | 27/29/32 | 22/25/28 | 139~140 |
3![]() | 37/40/43 | 27/30/33 | 19/22/25 | 30/33/36 | 25/28/31 | 153 |
4![]() | 38/41/44 | 29/32/35 | 21/24/27 | 31/35/38 | 26/29/32 | 160~161 |
5![]() | 41/44/47 | 31/34/37 | 22/25/29 | 34/38/41 | 29/32/35 | 172~174 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3![]() | 60% | 65% | 45% | 75% | 60% | 305% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[]
Weapons[]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Fire Breath | 6 | 1 | — | 50 | 1![]() | 1![]() |
Fire Breath+ | 8 | 1 | — | 100 | 3![]() | 2![]() |
Flametongue | 11 | 1 | — | 200 | 4![]() | 3![]() |
Oracle's Breath | 16 | 1 | Grants Atk+3. If a bonus granted by a skill like Rally or Hone is active on unit, foe cannot make a follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. | 400 | 5![]() | 5![]() |
Assists[]
This unit owns no Assist skills.
Specials[]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Glowing Ember | 4 | Boosts damage by 50% of unit's Def. | 100 | 4![]() | 3![]() |
Bonfire | 3 | Boosts damage by 50% of unit's Def. | 200 | — | 4![]() |
Passives[]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | ![]() | Bonus Doubler 1 | Grants bonus to Atk/Spd/Def/Res during combat = 50% of current bonus on each of unit's stats. Calculates each stat bonus independently. | 60 | 3![]() |
![]() | Bonus Doubler 2 | Grants bonus to Atk/Spd/Def/Res during combat = 75% of current bonus on each of unit's stats. Calculates each stat bonus independently. | 120 | 4![]() | |
![]() | Bonus Doubler 3 | Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats. Calculates each stat bonus independently. | 240 | 5![]() | |
B | ![]() | Quick Riposte 1 | If unit's HP ≥ 90% and foe initiates combat, unit makes a guaranteed follow-up attack. | 60 | 1![]() |
![]() | Quick Riposte 2 | If unit's HP ≥ 80% and foe initiates combat, unit makes a guaranteed follow-up attack. | 120 | 2![]() | |
![]() | Quick Riposte 3 | If unit's HP ≥ 70% and foe initiates combat, unit makes a guaranteed follow-up attack. | 240 | 4![]() | |
C | ![]() | Infantry Breath 1 | Adjacent infantry allies gain: "If foe initiates combat, grants Special cooldown charge +1 per attack during combat. (Only highest value applied. Does not stack.)" | 60 | 3![]() |
![]() | Infantry Breath 2 | Adjacent infantry allies gain: "If foe initiates combat, grants Def/Res+1 during combat and Special cooldown charge +1 per attack. (Only highest value applied. Does not stack.)" | 120 | 4![]() | |
![]() | Infantry Breath 3 | Adjacent infantry allies gain: "If foe initiates combat, grants Def/Res+2 during combat and Special cooldown charge +1 per attack. (Only highest value applied. Does not stack.)" | 240 | 5![]() |