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Naesala: Sky's Shadow
General Quotes Misc Heroic Ordeal
Naesala
Sea's Shadow
Portrait
Naesala Seas Shadow Face.webp
Attack
Naesala Seas Shadow BtlFace.webp
Special
Naesala Seas Shadow BtlFace C.webp
Damage
Naesala Seas Shadow BtlFace D.webp
Art by: Clover.K (黒葉.K)
Description King of Kilvas and leader of the raven clan. Hired to join in the pirate-related festivities. Appears in Fire Emblem: Radiant Dawn.
Rarities 5★ Focus — Special
Weapon Type  Red Beast
Move Type Icon Move Flying.png Flying
Voice Actor EN Lucien Dodge
Voice Actor JP Okitsu Kazuyuki (興津和幸)
Release Date
Addition Date
Entry Icon MiniUnit Head 9.png Radiant Dawn
Internal ID PID_海賊ネサラ (692)
Origin 90000800100

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
1★15/16/176/7/810/11/125/6/70/1/241
2★15/16/177/8/911/12/135/6/70/1/243
3★16/17/187/8/911/12/136/7/81/2/346
4★16/17/188/9/1012/13/146/7/81/2/348
5★17/18/198/9/1012/13/147/8/92/3/451

Level 40 stats

RarityHPAtkSpdDefResTotal
1★31/34/3627/30/3231/34/3614/17/2014/17/20131~132
2★32/35/3830/33/3534/37/3915/18/2115/18/21140~141
3★35/38/4132/35/3836/39/4217/20/2318/21/24153
4★36/39/4234/37/4138/41/4518/21/2419/22/25160~161
5★39/42/4536/39/4340/43/4720/23/2621/25/28171~173

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
3★55%70%70%35%50%280%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[]

Weapons[]

NameMightRangeDescriptionSPDefaultUnlock
Hatchling (Flier)41At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2.501★1★
Fledgling (Flier)61At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2.1002★2★
Adult (Flier)91At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2.2004★3★
Crossbones Claw141Accelerates Special trigger (cooldown count-1). If unit is not adjacent to an ally, inflicts Spd/Def-6 on foe and neutralizes effects that prevent unit's follow-up attacks during combat.

If unit is not adjacent to an ally and unit initiates combat while transformed, unit can make a follow-up attack before foe can counterattack.

At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts) If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2.
4005★5★

Assists[]

This unit owns no Assist skills.

Specials[]

NameCooldownDescriptionSPDefaultUnlock
Night Sky3Boosts damage dealt by 50%.1004★3★
Glimmer2Boosts damage dealt by 50%.2004★

Passives[]

TypeNameDescriptionSPUnlock
AAtk/Spd Solo 1If unit is not adjacent to an ally, grants Atk/Spd+2 during combat.602★
Atk/Spd Solo 2If unit is not adjacent to an ally, grants Atk/Spd+4 during combat.1203★
Atk/Spd Solo 3If unit is not adjacent to an ally, grants Atk/Spd+6 during combat.2404★
Atk/Spd Solo 4If unit is not adjacent to an ally, grants Atk/Spd+7 during combat.3005★
BS/D Near Trace 1Enables【Canto (Rem. +1)】.

Inflicts Spd/Def-1 on foe during combat.

【Canto (Rem. +1)】
After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn +1. (If unit used a movement skill that warped them, its remaining movement is 0.)

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit's remaining movement +1.)
601★
S/D Near Trace 2Enables【Canto (Rem. +1)】.

Inflicts Spd/Def-2 on foe during combat.

【Canto (Rem. +1)】
After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn +1. (If unit used a movement skill that warped them, its remaining movement is 0.)

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit's remaining movement +1.)
1202★
S/D Near Trace 3Enables【Canto (Rem. +1)】.

Inflicts Spd/Def-3 on foe during combat.

【Canto (Rem. +1)】
After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn +1. (If unit used a movement skill that warped them, its remaining movement is 0.)

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit's remaining movement +1.)
2404★
CStall Ploy 1At start of turn, inflicts【Stall】on foes in cardinal directions with HP ≤ unit's HP-5.

【Stall】
If unit has "unit can move 1 extra space," converts that effect into "restricts movement to 1 space" through its next action.
603★
Stall Ploy 2At start of turn, inflicts【Stall】on foes in cardinal directions with HP ≤ unit's HP-3.

【Stall】
If unit has "unit can move 1 extra space," converts that effect into "restricts movement to 1 space" through its next action.
1204★
Stall Ploy 3At start of turn, inflicts【Stall】on foes in cardinal directions with HP < unit's HP.

【Stall】
If unit has "unit can move 1 extra space," converts that effect into "restricts movement to 1 space" through its next action.
2405★

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