Nabata Lance | ||
---|---|---|
Weapon type | ||
Might | 10 | |
Range | 1 | |
Required | Steel Lance | |
SP | 200 | |
Exclusive? | No | |
String ID | SID_ナバタの槍
| |
Numeric ID | 3968
| |
Description [Collapse] |
At start of turn, if unit is within 2 spaces of an ally, grants "unit cannot be slowed by terrain (does not apply to impassable terrain)" and 【Hexblade】to unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat and deals damage = 10% of unit's Atk (excluding area-of-effect Specials). | At start of turn, if unit is within 2 spaces of an ally, grants "unit cannot be slowed by terrain (does not apply to impassable terrain)" and 【Hexblade】to unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat and deals damage = 10% of unit's Atk (excluding area-of-effect Specials). 【Hexblade】 Calculates damage using the lower of foe's Def or Res during combat for 1 turn (including damage dealt by Specials before combat). |
Effects[ | ]
Effects | Targets | Conditions |
---|---|---|
Status effects | ||
Traverse Terrain | Unit | At start of turn if an Ally is within 2 spaces |
Hexblade | ||
Combat effects | ||
Atk/Spd/Def/Res+4 | Unit | Player Phase or an Ally is within 2 spaces |
Boosts damage by X% X = 10% of Unit's Atk |
Notes[ | ]
- Nabata Lance applies the Traverse Terrain status effect.
- Any 【Bonus】 on a unit lasts until the start of that unit's next phase. If Traverse Terrain is acquired during the enemy phase, it will disappear when the next player phase begins.
- Traverse Terrain only neutralizes the mobility reduction of terrain that slows units; forests, trenches, and spaces affected by 【Divine Vein (Flame)】 or 【Divine Vein (Water)】.
- Forests only slow Infantry units. Cavalry units cannot occupy or pass through forests.
- Trenches only slow Cavalry units. Infantry units are not slowed by trenches.
- Spaces affected by 【Divine Vein (Flame)】 or 【Divine Vein (Water)】 can slow ranged units of all move types.
- Nabata Lance applies the Hexblade status effect.
- Any 【Bonus】 on a unit lasts until the start of that unit's next phase. If Hexblade is acquired during the enemy phase, it will disappear when the next player phase begins.
- Attacks that "calculate damage using the lower of foe's Def or Res" include attacks during combat and area-of-effect Specials.
- Close Ward, Mystic Boost 4, Divine Naga, Indignant Bow, Naga, Spirit Forest Writ, Splashy Bucket, and Splashy Bucket+ will disable this effect.
- Rare Talent, Aureola, Radiant Aureola, and Light and Dark II will disable this effect during combat, but not against area-of-effect Specials.
- Any 【Bonus】 on a unit lasts until the start of that unit's next phase. If Hexblade is acquired during the enemy phase, it will disappear when the next player phase begins.
- "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
- However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
- The stat increase that can be applied by Nabata Lance is considered a temporary buff.
- The damage boosting effect of Nabata Lance is not affected by the weapon-triangle, and includes the increased Atk from skills like Blárblade+ in its calculations.
- The damage boosting effect of Nabata Lance ignores the foe's Def or Res when calculating the damage boost, and can be reduced by damage-reduction effects such as Gust, Atk/Spd Excel, and Dodge.
- A foe equipped with Embla's Ward, Múspellflame, Niðavellir Axiom, Gold Perfection, or Nine-Realm Pact will neutralize all sources of damage except from Røkkr area-of-effect Specials and the minimum 1 damage from Umbra Burst weapons.
- For more information, see Damage calculation.
List of owners[ | ]
Unit | Skill chain | |||
---|---|---|---|---|
Iron Lance 4 | Steel Lance 4 | Nabata Lance 4 | Nabata Lance+ 5 |
Availability[ | ]
Summoning events
- This skill has not been available on any focus units on any summoning events.
Distributed units
- Tempest Trials+: Building a Utopia (×1)
- Tempest Trials+: Building a Utopia (×1)
- Use Heroic Grails (×20)
Combat Manuals
Start | End | Hero | Currency |
---|---|---|---|
2024-07-04T09:00:00Z | 2024-08-28T06:59:59Z | Hawkeye: Taciturn Guardian | Divine Code: Ephemera 7 |
In other languages[ | ]
Language | Name |
---|---|
Japanese | ナバタの槍 |
German | Nabata-Lanze |
Spanish (Europe) | Lanza Nabata |
Spanish (Latin America) | Lanza Nabata |
French | Lance Nabata |
Italian | Lancia di Nabata |
Traditional Chinese (Taiwan) | 納巴塔之槍 |
Portuguese | Lança de Nabata |
See also[ | ]
- Auto-Lofnheiðr
- Bride's Fang
- Celestial Globe
- Child's Compass
- Crow's Crystal
- Daniel-Made Bow
- Exotic Fruit Juice
- Guide's Hourglass
- Iago's Tome
- Jokers Wild
- Light of Etruria
- Lightburst Tome
- Magical Lantern+
- Nabata Beacon+
- Nabata Lance+
- New Year Fang
- Niðavellir Ballista
- Order's Restraint
- Payday Pouch
- Penitent Lance