Myrrh: Spring Harmony

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Myrrh: Great Dragon
Myrrh: Spooky Monster
Nah: Little Miss
General Quotes Misc Heroic Ordeal
Spring Harmony
Myrrh Spring Harmony Face.webp
Myrrh Spring Harmony BtlFace.webp
Myrrh Spring Harmony BtlFace C.webp
Myrrh Spring Harmony BtlFace D.webp
Art by: Miwabe Sakura (みわべさくら)
Description Myrrh and Nah journey to the spring festival, where they deepen their ties as manaketes. They appear in Fire Emblem: The Sacred Stones / Awakening.
Rarities 5★ Focus — Special
Harmonized Skill Grants【Resonance: Blades】and the following effect to unit and allies from the same titles as unit for 1 turn: "Foe cannot make a follow-up attack."

Grants the following effect to unit for 1 turn: "Neutralizes 'effective against flying' bonuses."

【Resonance: Blades】
Grants Atk/Spd+4 during combat for 1 turn.

(Harmonized Skills can be used by tapping the Harmonized button. Harmonized Skills cannot be used by units deployed using Pair Up.)
Resonance Effect The Sacred Stones / Awakening
Increases scores in Resonant Battles.
(More details can be found in the Help messages within Resonant Battles.)
Weapon Type  Colorless Breath
Move Type Icon Move Flying.png Flying
Voice Actor EN Erica Lindbeck + —
Voice Actor JP Kadowaki Mai (門脇舞以) with Matsuzaki Rei (松嵜麗)
Release Date
Entry Icon MiniUnit Head 7.png The Sacred Stones
Icon MiniUnit Head 10.png Awakening
Internal ID PID_双界ミルラ (638)
Origin 70000700100


All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats


Level 40 stats


Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.


Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[edit | edit source]

Weapons[edit | edit source]

Fire Breath61501★1★
Fire Breath+811002★2★
Lilac-Jade Breath161Accelerates Special trigger (cooldown count-1). If foe initiates combat or if foe's HP = 100% at start of combat, grants Atk/Spd/Def/Res+5 to unit during combat and reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by 40%. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.4005★5★

Assists[edit | edit source]

This unit owns no Assist skills.

Specials[edit | edit source]

Daylight3Restores HP = 30% of damage dealt.1004★3★
Noontime2Restores HP = 30% of damage dealt.2004★

Passives[edit | edit source]

ADistant CounterUnit can counterattack regardless of foe's range.3005★
BDragon's Ire 1If unit's HP = 100% and foe initiates combat, neutralizes effects that prevent unit's follow-up attacks and unit makes a guaranteed follow-up attack.601★
Dragon's Ire 2If unit's HP ≥ 75% and foe initiates combat, neutralizes effects that prevent unit's follow-up attacks and unit makes a guaranteed follow-up attack.1202★
Dragon's Ire 3If unit's HP ≥ 50% and foe initiates combat, neutralizes effects that prevent unit's follow-up attacks and unit makes a guaranteed follow-up attack.2404★
CAtk/Res Rein 1Inflicts Atk/Res-2 on foes within 2 spaces during combat.603★
Atk/Res Rein 2Inflicts Atk/Res-3 on foes within 2 spaces during combat.1204★
Atk/Res Rein 3Inflicts Atk/Res-4 on foes within 2 spaces during combat.2405★