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Myrrh: Great Dragon Myrrh: Spooky Monster Myrrh: Guardian Dragon Nah: Little Miss |
General | Quotes | Misc | Heroic Ordeal |
Myrrh Spring Harmony | |
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Art by: Miwabe Sakura (みわべさくら) | |
Description | Myrrh and Nah journey to the spring festival, where they deepen their ties as manaketes. They appear in Fire Emblem: The Sacred Stones / Awakening. |
Rarities | 5![]() |
Harmonized Skill | Grants【Resonance: Blades】and the following effect to unit and allies from the same titles as unit for 1 turn: "Foe cannot make a follow-up attack." Grants the following effect to unit for 1 turn: "Neutralizes 'effective against flying' bonuses." 【Resonance: Blades】 Grants Atk/Spd+4 during combat for 1 turn. (Harmonized Skills can be used by tapping the Harmonized button. Harmonized Skills cannot be used by units deployed using Pair Up.) |
Resonance Effect | The Sacred Stones / Awakening Increases scores in Resonant Battles. (More details can be found in the Help messages within Resonant Battles.) |
Weapon Type | ![]() |
Move Type | ![]() |
Voice Actor EN | Erica Lindbeck + — |
Voice Actor JP | Kadowaki Mai (門脇舞以) with Matsuzaki Rei (松嵜麗) |
Release Date | |
Entry | ![]() ![]() |
Internal ID | PID_双界ミルラ (638)
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Origin | 70000700100 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 15/16/17 | 5/6/7 | 0/1/2 | 4/5/6 | 4/5/6 | 33 |
2![]() | 15/16/17 | 6/7/8 | 0/1/2 | 5/6/7 | 4/5/6 | 35 |
3![]() | 16/17/18 | 6/7/8 | 1/2/3 | 5/6/7 | 5/6/7 | 38 |
4![]() | 16/17/18 | 7/8/9 | 1/2/3 | 6/7/8 | 5/6/7 | 40 |
5![]() | 17/18/19 | 7/8/9 | 2/3/4 | 6/7/8 | 6/7/8 | 43 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 29/32/35 | 26/29/31 | 14/17/20 | 27/29/32 | 23/26/29 | 132~134 |
2![]() | 30/33/36 | 29/32/34 | 15/18/21 | 30/32/35 | 25/28/31 | 142~144 |
3![]() | 33/36/39 | 31/34/37 | 18/21/24 | 32/35/38 | 28/31/34 | 157 |
4![]() | 34/37/40 | 33/36/40 | 19/22/25 | 34/38/41 | 29/32/35 | 164~166 |
5![]() | 36/40/43 | 35/38/42 | 21/25/28 | 36/40/43 | 32/35/38 | 177~179 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3![]() | 50% | 70% | 50% | 75% | 65% | 310% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[]
Weapons[]
Name | Might | Range | Description | SP | Default | Unlock |
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Fire Breath | 6 | 1 | — | 50 | 1![]() | 1![]() |
Fire Breath+ | 8 | 1 | — | 100 | 2![]() | 2![]() |
Flametongue | 11 | 1 | — | 200 | 4![]() | 3![]() |
Lilac-Jade Breath | 16 | 1 | Accelerates Special trigger (cooldown count-1). If foe initiates combat or if foe's HP = 100% at start of combat, grants Atk/Spd/Def/Res+5 to unit during combat and reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by 40%. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. | 400 | 5![]() | 5![]() |
Assists[]
This unit owns no Assist skills.
Specials[]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Daylight | 3 | Restores HP = 30% of damage dealt. | 100 | 4![]() | 3![]() |
Noontime | 2 | Restores HP = 30% of damage dealt. | 200 | — | 4![]() |
Passives[]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | ![]() | Distant Counter | Unit can counterattack regardless of foe's range. | 300 | 5![]() |
B | ![]() | Dragon's Ire 1 | If unit's HP = 100% and foe initiates combat, neutralizes effects that prevent unit's follow-up attacks and unit makes a guaranteed follow-up attack. | 60 | 1![]() |
![]() | Dragon's Ire 2 | If unit's HP ≥ 75% and foe initiates combat, neutralizes effects that prevent unit's follow-up attacks and unit makes a guaranteed follow-up attack. | 120 | 2![]() | |
![]() | Dragon's Ire 3 | If unit's HP ≥ 50% and foe initiates combat, neutralizes effects that prevent unit's follow-up attacks and unit makes a guaranteed follow-up attack. | 240 | 4![]() | |
C | ![]() | Atk/Res Rein 1 | Inflicts Atk/Res-2 on foes within 2 spaces during combat. | 60 | 3![]() |
![]() | Atk/Res Rein 2 | Inflicts Atk/Res-3 on foes within 2 spaces during combat. | 120 | 4![]() | |
![]() | Atk/Res Rein 3 | Inflicts Atk/Res-4 on foes within 2 spaces during combat. | 240 | 5![]() |