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| Myrrh Spring Harmony | ||
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| Art by: Miwabe Sakura (みわべさくら) | ||
| Description | Myrrh and Nah journey to the spring festival, where they deepen their ties as manaketes. They appear in Fire Emblem: The Sacred Stones / Awakening. | |
| Rarities | 4 SR — Special Harmonized | |
| Harmonized Skill 【Switch】
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Grants【Resonance: Blades】and the following effect to unit and allies from the same titles as unit for 1 turn: "Foe cannot make a follow-up attack." Grants the following effect to unit for 1 turn: "Neutralizes 'effective against flying' bonuses." (Harmonized Skills can be used by tapping the Harmonized button. This skill can only be used once per map. Harmonized Skills cannot be used by units deployed using Pair Up.) |
Grants【Resonance: Blades】and the following effect to unit and allies from the same titles as unit for 1 turn: "Foe cannot make a follow-up attack." Grants the following effect to unit for 1 turn: "Neutralizes 'effective against flying' bonuses." 【Resonance: Blades】 Grants Atk/Spd+4 during combat for 1 turn. (Harmonized Skills can be used by tapping the Harmonized button. This skill can only be used once per map. Harmonized Skills cannot be used by units deployed using Pair Up.) |
| Resonance Effect | The Sacred Stones / Awakening Increases scores in Resonant Battles. (More details can be found in the Help messages within Resonant Battles.) | |
| Weapon Type | Colorless Breath | |
| Move Type | Flying | |
| Voice Actor EN | Erica Lindbeck + — Voice actor is uncredited in-game.
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| Voice Actor JP | Mai Kadowaki (門脇舞以) with Rei Matsuzaki (松嵜麗) | |
| Release Date | ||
| Entries | The Sacred Stones Awakening | |
| Version | 5.3 | |
| Internal ID | PID_双界ミルラ (638)
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| Origin | 70000700100 | |
Stats
Level 1 stats
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 1 | 15/16/17 | 5/6/7 | 0/1/2 | 4/5/6 | 4/5/6 | 33 |
| 2 | 15/16/17 | 6/7/8 | 0/1/2 | 5/6/7 | 4/5/6 | 35 |
| 3 | 16/17/18 | 6/7/8 | 1/2/3 | 5/6/7 | 5/6/7 | 38 |
| 4 | 16/17/18 | 7/8/9 | 1/2/3 | 6/7/8 | 5/6/7 | 40 |
| 5 | 17/18/19 | 7/8/9 | 2/3/4 | 6/7/8 | 6/7/8 | 43 |
Level 40 stats
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 1 | 29/32/35 | 26/29/31 | 14/17/20 | 27/29/32 | 23/26/29 | 132~134 |
| 2 | 30/33/36 | 29/32/34 | 15/18/21 | 30/32/35 | 25/28/31 | 142~144 |
| 3 | 33/36/39 | 31/34/37 | 18/21/24 | 32/35/38 | 28/31/34 | 157 |
| 4 | 34/37/40 | 33/36/40 | 19/22/25 | 34/38/41 | 29/32/35 | 164~166 |
| 5 | 36/40/43 | 35/38/42 | 21/25/28 | 36/40/43 | 32/35/38 | 177~179 |
Growth Rates
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 3 | 50% | 70% | 50% | 75% | 65% | 310% |
Stats between level 1 and 40
Skills[]
Weapons[]
| Name | Might | Range | Description | SP | Default | Unlock |
|---|---|---|---|---|---|---|
| Fire Breath | 6 | 1 | — | 50 | 1 | 1 |
| Fire Breath+ | 8 | 1 | — | 100 | 2 | 2 |
| Flametongue | 11 | 1 | — | 200 | 4 | 3 |
| Lilac-Jade Breath | 16 | 1 | Accelerates Special trigger (cooldown count-1). If foe initiates combat or if foe's HP = 100% at start of combat, grants Atk/Spd/Def/Res+5 to unit during combat and reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by 40%. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. | 400 | 5 | 5 |
Lilac-Jade Breath can be upgraded in the Weapon Refinery.
When upgraded, the description of Lilac-Jade Breath becomes "Enables Canto (2). Accelerates Special trigger (cooldown count-1).
Grants Atk/Spd/Def/Res+5 to unit, reduces damage from attacks and from area-of-effect Specials by 40% (excluding Røkkr area-of-effect Specials), unit deals +20 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 15 (including from area-of-effect Specials; excluding Røkkr area-of-effect Specials), and reduces damage from foe's Specials by an additional 15 during combat (including area-of-effect Specials; excluding Røkkr area-of-effect Specials). If foe's Range = 2, calculates damage using the lower of foe's Def or Res.".
Lilac-Jade Breath can be upgraded with the additional effect "If a skill compares unit's Res to a foe's or ally's Res, treats unit's Res as if granted +5.
At start of player phase or enemy phase, grants 【Empathy】,【Warp Bubble】, and "neutralizes 'effective against flying' bonuses" to unit and allies within 2 spaces of unit for 1 turn.
Grants Atk/Spd/Def/Res+10 during combat. If foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+5, inflicts Special cooldown count+1 on foe before foe's first attack during combat (cannot exceed the foe's maximum Special cooldown).
【Empathy】
Grants bonus to unit's Atk/Spd/Def/Res = number of types of Bonus effects, excluding stat bonuses, and Penalty effects, excluding stat penalties, active on player team and enemy team during combat (max 7).
【Warp Bubble】
Foes cannot warp into spaces within 4 spaces of unit. (Does not affect foes with Pass skills or warp effects from structures, like camps and fortresses in Rival Domains.)".
Assists[]
Specials[]
| Name | Cooldown | Description | SP | Default | Unlock |
|---|---|---|---|---|---|
| Daylight | 3 | Restores HP = 30% of damage dealt. | 100 | 4 | 3 |
| Noontime | 2 | Restores HP = 30% of damage dealt. | 200 | — | 4 |
Passives[]
| Type | Icon | Name | Description | SP | Unlock |
|---|---|---|---|---|---|
| A | Distant Counter | Unit can counterattack regardless of foe's range. | 300 | 5 | |
| B | Dragon's Ire 1 | If unit's HP = 100% and foe initiates combat, neutralizes effects that prevent unit's follow-up attacks and unit makes a guaranteed follow-up attack. | 60 | 1 | |
| Dragon's Ire 2 | If unit's HP ≥ 75% and foe initiates combat, neutralizes effects that prevent unit's follow-up attacks and unit makes a guaranteed follow-up attack. | 120 | 2 | ||
| Dragon's Ire 3 | If unit's HP ≥ 50% and foe initiates combat, neutralizes effects that prevent unit's follow-up attacks and unit makes a guaranteed follow-up attack. | 240 | 4 | ||
| C | Atk/Res Rein 1 | Inflicts Atk/Res-2 on foes within 2 spaces during combat. | 60 | 3 | |
| Atk/Res Rein 2 | Inflicts Atk/Res-3 on foes within 2 spaces during combat. | 120 | 4 | ||
| Atk/Res Rein 3 | Inflicts Atk/Res-4 on foes within 2 spaces during combat. | 240 | 5 |









