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General | Quotes | Misc | Heroic Ordeal |
Myrrh Guardian Dragon | |
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Art by: Essual (エシュアル) | |
Description | A manakete girl who quietly works to protect the world's future, having witnessed the war between humans and the Demon King. Appears in Fire Emblem: The Sacred Stones. |
Rarities | 5 Focus — Legendary |
Legendary Effect | Wind |
Ally Boost | HP+3, Def+4 |
Standard Effect 1: Duel | If unit is 5★ and level 40 and unit's stats total less than 190, treats unit's stats as 190 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) |
Standard Effect 2: Pair Up | An ability that can only be used under certain circumstances. Pair Up can be accessed from the Interact with Allies menu, and allows this unit to join battle in a group with another ally. |
Weapon Type | Blue Breath |
Move Type | Flying |
Voice Actor EN | Erica Lindbeck |
Voice Actor JP | 門脇舞以(Mai Kadowaki) |
Release Date | |
Entry | The Sacred Stones |
Version | 6.5 |
Internal ID | PID_伝承ミルラ (809)
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Origin | 70000700100 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 6/7/8 | 3/4/5 | 2/3/4 | 3/4/5 | 34 |
2 | 15/16/17 | 7/8/9 | 4/5/6 | 2/3/4 | 3/4/5 | 36 |
3 | 16/17/18 | 7/8/9 | 4/5/6 | 3/4/5 | 4/5/6 | 39 |
4 | 16/17/18 | 8/9/10 | 5/6/7 | 3/4/5 | 4/5/6 | 41 |
5 | 17/18/19 | 8/9/10 | 5/6/7 | 4/5/6 | 5/6/7 | 44 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 29/32/35 | 27/30/32 | 16/18/21 | 28/31/34 | 24/27/29 | 137~139 |
2 | 30/33/36 | 30/33/35 | 18/20/23 | 30/33/36 | 26/29/31 | 147~149 |
3 | 33/36/39 | 32/35/38 | 19/22/25 | 34/37/40 | 29/32/35 | 162 |
4 | 34/37/40 | 34/37/41 | 21/24/27 | 36/39/42 | 30/33/37 | 170~171 |
5 | 36/40/43 | 36/39/43 | 22/25/29 | 39/42/45 | 33/36/40 | 181~183 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 70% | 45% | 85% | 70% | 320% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Fire Breath | 6 | 1 | — | 50 | 1 | 1 |
Fire Breath+ | 8 | 1 | — | 100 | 2 | 2 |
Flametongue | 11 | 1 | — | 200 | 4 | 3 |
Godly Breath | 16 | 1 | Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, inflicts Atk/Spd/Def/Res-5 on foe during combat, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by 30%, and unit makes a guaranteed follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. | 400 | 5 | 5 |
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Glowing Ember | 4 | Boosts damage by 50% of unit's Def. | 100 | 4 | 3 |
Bonfire | 3 | Boosts damage by 50% of unit's Def. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Def/Res Bond 1 | If unit is adjacent to an ally, grants Def/Res+3 during combat. | 60 | 2 | |
Def/Res Bond 2 | If unit is adjacent to an ally, grants Def/Res+4 during combat. | 120 | 3 | ||
Def/Res Bond 3 | If unit is adjacent to an ally, grants Def/Res+5 during combat. | 240 | 4 | ||
Def/Res Unity | If unit is within 2 spaces of an ally, grants Def/Res+5 and bonus to Def/Res during combat = current penalty on each of those stats × 2. (Example: if unit has -7 penalty to Def, grants Def+19, for a net bonus of Def+12.) Calculates each stat bonus independently. | 300 | 5 | ||
B | Dragon Wall 1 | If unit's Res > foe's Res, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 2 (max 20%). | 60 | 1 | |
Dragon Wall 2 | If unit's Res > foe's Res, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 3 (max 30%). | 120 | 2 | ||
Dragon Wall 3 | If unit's Res > foe's Res, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). | 240 | 4 | ||
C | Darkling Guardian | At start of turn, if unit is within 2 spaces of an ally, grants Def/Res+6, "foe cannot make a follow-up attack," and【Warp Bubble】to unit for one turn. 【Warp Bubble】 Foes cannot warp into spaces within 4 spaces of unit. (Does not affect foes with Pass skills or warp effects from structures, like camps and fortresses in Rival Domains.) | 300 | 5 |