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General Quotes Misc Heroic Ordeal
Mycen
Zofia's Champion
Portrait
Mycen Zofias Champion Face
Attack
Mycen Zofias Champion BtlFace
Special
Mycen Zofias Champion BtlFace C
Damage

Mycen Zofias Champion BtlFace D

Art by: So-taro (創-taro)
Description A hero who rose from soldier to knight, and on to earn the title of count. Retired, he lives in Ram Village with his grandson, Alm. Appears in Fire Emblem Echoes: Shadows of Valentia.
Rarities ★
Weapon Type Icon Class Blue Lance Lance
Move Type Icon Move Cavalry Cavalry
Voice Actor EN Doug Stone
Voice Actor JP 中博史(Hiroshi Naka)
Release Date
Entry Icon MiniUnit Head 2 Echoes
Version 7.10
Internal ID PID_マイセン (1013)
Origin 20000400500

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/1713/14/150/1/23/4/56/7/842
★15/16/1714/15/160/1/23/4/57/8/944
★16/17/1814/15/161/2/34/5/67/8/947
★16/17/1815/16/171/2/34/5/68/9/1049
★17/18/1915/16/172/3/45/6/78/9/1052

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3534/37/398/10/1331/34/3625/28/31140~142
★30/33/3637/40/428/11/1433/36/3928/31/34150~151
★33/36/3939/42/4510/13/1637/40/4330/33/36164
★34/37/4041/44/4811/14/1739/42/4532/35/38172~173
★36/40/4343/46/5012/16/1942/45/4934/37/40183~185

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%70%30%90%65%305%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Lance6150★★
Steel Lance81100★★
Silver Lance111200★★
Worldly Lance161
Accelerates Special trigger (cooldown count-1). At start of turn, if unit is within 2 spaces of an ally, grants Def/Res+6 and "neutralizes foe's bonuses during combat" to unit and allies within 2 spaces of unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, inflicts Atk/Def-X on foe (X = 20% of unit's Def at start of combat + 6), unit makes a guaranteed follow-up attack, and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack).
400★★

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Glowing Ember4
Boosts damage by 50% of unit's Def.
100★★
Bonfire3
Boosts damage by 50% of unit's Def.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
AAtk Def Clash 1Atk/Def Clash 1
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Def during combat = X + 1. (X = number of spaces from start position to end position of whoever initiated combat; max 1.)
60★
Atk Def Clash 2Atk/Def Clash 2
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Def during combat = X + 3. (X = number of spaces from start position to end position of whoever initiated combat; max 2.)
120★
Atk Def Clash 3Atk/Def Clash 3
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Def during combat = X + 5. (X = number of spaces from start position to end position of whoever initiated combat; max 3.)
240★
Atk Def Clash 4Atk/Def Clash 4
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Def during combat = X + 6. (X = number of spaces from start position to end position of whoever initiated combat; max 4.) If X ≥ 2, neutralizes unit's penalties to Atk/Def during combat.
300★
CClose Guard 1Close Guard 1
Allies within 2 spaces gain: "If foe uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+2 during combat."
60★
Close Guard 2Close Guard 2
Allies within 2 spaces gain: "If foe uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+3 during combat."
120★
Close Guard 3Close Guard 3
Allies within 2 spaces gain: "If foe uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+4 during combat."
240★
Joint Close GuardJoint Close Guard
Grants Def/Res+4 to allies within 2 spaces during combat against sword, lance, axe, dragonstone, or beast foes. If unit is within 2 spaces of an ally and foe uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+4 to unit during combat.
300★

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