General | Quotes | Misc | Heroic Ordeal |
Mycen Zofia's Champion | |
---|---|
Art by: So-taro (創-taro) | |
Description | A hero who rose from soldier to knight, and on to earn the title of count. Retired, he lives in Ram Village with his grandson, Alm. Appears in Fire Emblem Echoes: Shadows of Valentia. |
Rarities | 5 |
Weapon Type | Lance |
Move Type | Cavalry |
Voice Actor EN | Doug Stone |
Voice Actor JP | 中博史(Hiroshi Naka) |
Release Date | |
Entry | Echoes |
Version | 7.10 |
Internal ID | PID_マイセン (1013)
|
Origin | 20000400500 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 13/14/15 | 0/1/2 | 3/4/5 | 6/7/8 | 42 |
2 | 15/16/17 | 14/15/16 | 0/1/2 | 3/4/5 | 7/8/9 | 44 |
3 | 16/17/18 | 14/15/16 | 1/2/3 | 4/5/6 | 7/8/9 | 47 |
4 | 16/17/18 | 15/16/17 | 1/2/3 | 4/5/6 | 8/9/10 | 49 |
5 | 17/18/19 | 15/16/17 | 2/3/4 | 5/6/7 | 8/9/10 | 52 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 29/32/35 | 34/37/39 | 8/10/13 | 31/34/36 | 25/28/31 | 140~142 |
2 | 30/33/36 | 37/40/42 | 8/11/14 | 33/36/39 | 28/31/34 | 150~151 |
3 | 33/36/39 | 39/42/45 | 10/13/16 | 37/40/43 | 30/33/36 | 164 |
4 | 34/37/40 | 41/44/48 | 11/14/17 | 39/42/45 | 32/35/38 | 172~173 |
5 | 36/40/43 | 43/46/50 | 12/16/19 | 42/45/49 | 34/37/40 | 183~185 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 70% | 30% | 90% | 65% | 305% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Lance | 6 | 1 | — | 50 | 1 | 1 |
Steel Lance | 8 | 1 | — | 100 | 2 | 2 |
Silver Lance | 11 | 1 | — | 200 | 4 | 3 |
Worldly Lance | 16 | 1 | Accelerates Special trigger (cooldown count-1). At start of turn, if unit is within 2 spaces of an ally, grants Def/Res+6 and "neutralizes foe's bonuses during combat" to unit and allies within 2 spaces of unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, inflicts Atk/Def-X on foe (X = 20% of unit's Def at start of combat + 6), unit makes a guaranteed follow-up attack, and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack). | 400 | 5 | 5 |
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Glowing Ember | 4 | Boosts damage by 50% of unit's Def. | 100 | 4 | 3 |
Bonfire | 3 | Boosts damage by 50% of unit's Def. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Atk/Def Clash 1 | If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Def during combat = X + 1. (X = number of spaces from start position to end position of whoever initiated combat; max 1.) | 60 | 2 | |
Atk/Def Clash 2 | If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Def during combat = X + 3. (X = number of spaces from start position to end position of whoever initiated combat; max 2.) | 120 | 3 | ||
Atk/Def Clash 3 | If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Def during combat = X + 5. (X = number of spaces from start position to end position of whoever initiated combat; max 3.) | 240 | 4 | ||
Atk/Def Clash 4 | If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Def during combat = X + 6. (X = number of spaces from start position to end position of whoever initiated combat; max 4.) If X ≥ 2, neutralizes unit's penalties to Atk/Def during combat. | 300 | 5 | ||
C | Close Guard 1 | Allies within 2 spaces gain: "If foe uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+2 during combat." | 60 | 2 | |
Close Guard 2 | Allies within 2 spaces gain: "If foe uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+3 during combat." | 120 | 3 | ||
Close Guard 3 | Allies within 2 spaces gain: "If foe uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+4 during combat." | 240 | 4 | ||
Joint Close Guard | Grants Def/Res+4 to allies within 2 spaces during combat against sword, lance, axe, dragonstone, or beast foes. If unit is within 2 spaces of an ally and foe uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+4 to unit during combat. | 300 | 5 |