General | Quotes | Misc | Heroic Ordeal |
Mustafa Plegian Champion | |
---|---|
Art by: Kusakihara Toshiyuki (草木原俊行) / INTELLIGENT SYSTEMS | |
Description | General of Plegia. He is endlessly loyal to his king, but he is a military man who prefers a fair fight to besting his foes through trickery. Appears in Fire Emblem Awakening. |
Rarities | 3 — 4 |
Weapon Type | Axe |
Move Type | Infantry |
Voice Actor EN | TJ Storm |
Voice Actor JP | 浜田賢二(Kenji Hamada) |
Release Date | |
Entry | Awakening |
Version | 4.6 |
Internal ID | PID_ムスタファー (528)
|
Origin | 100000400800 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 16/17/18 | 7/8/9 | 3/4/5 | 7/8/9 | 3/4/5 | 41 |
2 | 16/17/18 | 8/9/10 | 3/4/5 | 8/9/10 | 3/4/5 | 43 |
3 | 17/18/19 | 8/9/10 | 4/5/6 | 8/9/10 | 4/5/6 | 46 |
4 | 17/18/19 | 9/10/11 | 4/5/6 | 9/10/11 | 4/5/6 | 48 |
5 | 18/19/20 | 9/10/11 | 5/6/7 | 9/10/11 | 5/6/7 | 51 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 34/36/39 | 26/29/32 | 16/18/21 | 25/27/30 | 17/20/23 | 130~131 |
2 | 35/38/41 | 29/32/35 | 17/19/22 | 27/30/33 | 18/21/24 | 140~141 |
3 | 38/41/44 | 31/34/37 | 19/22/25 | 29/32/35 | 21/24/27 | 153 |
4 | 39/42/45 | 33/36/39 | 20/23/26 | 31/34/37 | 22/25/28 | 160 |
5 | 42/45/48 | 35/38/41 | 22/25/29 | 33/36/39 | 24/28/31 | 171~173 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 60% | 65% | 45% | 60% | 50% | 280% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Axe | 6 | 1 | — | 50 | 1 | 1 |
Steel Axe | 8 | 1 | — | 100 | 2 | 2 |
Barrier Axe | 10 | 1 | If foe initiates combat, grants Res+7 during combat. | 200 | 4 | 3 |
Barrier Axe+ | 14 | 1 | If foe initiates combat, grants Res+7 during combat. | 300 | 5 | 5 |
Plegian War Axe | 16 | 1 | At start of turn, if unit is within 2 spaces of an ally, grants Def/Res+6 and "foe cannot make a follow-up attack" to unit and allies within 2 spaces of unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit and unit makes a guaranteed follow-up attack during combat. | 400 | — | 5 |
Barrier Axe+ can be upgraded in the Weapon Refinery.
Plegian War Axe can be upgraded in the Weapon Refinery.
Plegian War Axe can be upgraded with the additional effect "At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, unit deals damage = 15% of foe's Atk (excluding area-of-effect Specials), and reduces damage from foe's first attack by 40% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).".
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Glowing Ember | 4 | Boosts damage by 50% of unit's Def. | 100 | 4 | 3 |
Bonfire | 3 | Boosts damage by 50% of unit's Def. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Water Boost 1 | At start of combat, if unit's HP ≥ foe's HP+3, grants Res+2 during combat. | 50 | 3 | |
Water Boost 2 | At start of combat, if unit's HP ≥ foe's HP+3, grants Res+4 during combat. | 100 | 4 | ||
Water Boost 3 | At start of combat, if unit's HP ≥ foe's HP+3, grants Res+6 during combat. | 200 | 5 | ||
C | Def Tactic 1 | At start of turn, grants Def+2 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2. | 60 | 1 | |
Def Tactic 2 | At start of turn, grants Def+4 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2. | 120 | 2 | ||
Def Tactic 3 | At start of turn, grants Def+6 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2. | 240 | 4 |