General | Quotes | Misc | Heroic Ordeal |
Muarim Raw Instinct | |
---|---|
Art by: Kita Senri (北千里) | |
Description | Warrior of the Laguz Emancipation Army, his mind overtaken after being forced to consume the potion used to create Feral Ones. Appears in Fire Emblem: Radiant Dawn. |
Rarities | 3 — 5 — Grand Hero Battle |
Weapon Type | Blue Beast |
Move Type | Infantry |
Voice Actor EN | Kevin Urban |
Voice Actor JP | 櫻井トオル(Tooru Sakurai) |
Release Date | |
Addition Date | |
Entry | Radiant Dawn |
Version | 6.5 |
Internal ID | PID_闇ムワリム (803)
|
Origin | 90000800700 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 16/17/18 | 7/8/9 | 7/8/9 | 6/7/8 | 3/4/5 | 44 |
2 | 16/17/18 | 8/9/10 | 8/9/10 | 6/7/8 | 3/4/5 | 46 |
3 | 17/18/19 | 8/9/10 | 8/9/10 | 7/8/9 | 4/5/6 | 49 |
4 | 17/18/19 | 9/10/11 | 9/10/11 | 7/8/9 | 4/5/6 | 51 |
5 | 18/19/20 | 9/10/11 | 9/10/11 | 8/9/10 | 5/6/7 | 54 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 34/36/39 | 30/32/35 | 28/31/33 | 20/23/26 | 14/17/19 | 138~140 |
2 | 35/38/41 | 33/35/38 | 31/34/36 | 21/24/27 | 15/18/20 | 148~150 |
3 | 38/41/44 | 35/38/41 | 33/36/39 | 24/27/30 | 17/20/23 | 162 |
4 | 39/42/45 | 37/41/44 | 35/38/42 | 25/28/31 | 18/21/24 | 169~171 |
5 | 42/45/48 | 39/43/46 | 37/40/44 | 27/31/34 | 20/23/26 | 181~183 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 60% | 75% | 70% | 50% | 40% | 295% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Whelp (Infantry) | 4 | 1 | At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and deals +10 damage when Special triggers. | 50 | 1 | 1 |
Yearling (Infantry) | 6 | 1 | At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and deals +10 damage when Special triggers. | 100 | 2 | 2 |
Adult (Infantry) | 9 | 1 | At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and deals +10 damage when Special triggers. | 200 | 4 | 3 |
Wild Tiger Fang | 14 | 1 | Grants Atk+3. At start of turn, inflicts Atk/Spd/Def/Res-6 on foes within 4 spaces of unit through their next actions. At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+6 to unit and neutralizes bonuses (from skills like Fortify, Rally, etc.) on foe during combat. At start of turn 2, turn 4, and all later turns, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, deals +7 damage when Special triggers, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat, but after combat, if unit attacked, deals 5 damage to unit. | 400 | 5 | 5 |
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Dragon Gaze | 4 | Boosts damage by 30% of unit's Atk. | 100 | 4 | 3 |
Dragon Fang | 4 | Boosts damage by 50% of unit's Atk. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
B | Wrath 1 | At start of turn, if unit's HP ≤ 25% and unit's attack can trigger their Special, grants Special cooldown count-1, and deals +10 damage when Special triggers. | 60 | 1 | |
Wrath 2 | At start of turn, if unit's HP ≤ 50% and unit's attack can trigger their Special, grants Special cooldown count-1, and deals +10 damage when Special triggers. | 120 | 2 | ||
Wrath 3 | At start of turn, if unit's HP ≤ 75% and unit's attack can trigger their Special, grants Special cooldown count-1, and deals +10 damage when Special triggers. | 240 | 4 | ||
C | Even Atk Wave 1 | At start of even-numbered turns, grants Atk+2 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.) | 60 | 3 | |
Even Atk Wave 2 | At start of even-numbered turns, grants Atk+4 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.) | 120 | 4 | ||
Even Atk Wave 3 | At start of even-numbered turns, grants Atk+6 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.) | 240 | 5 |