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General Quotes Misc Heroic Ordeal
Muarim
Raw Instinct
Portrait
Muarim Raw Instinct Face
Attack
Muarim Raw Instinct BtlFace
Special
Muarim Raw Instinct BtlFace C
Damage

Muarim Raw Instinct BtlFace D

Art by: Kita Senri (北千里)
Description Warrior of the Laguz Emancipation Army, his mind overtaken after being forced to consume the potion used to create Feral Ones. Appears in Fire Emblem: Radiant Dawn.
Rarities ★ — 5 ★Grand Hero Battle
Weapon Type Icon Class Blue Beast Blue Beast
Move Type Icon Move Infantry Infantry
Voice Actor EN Kevin Urban
Voice Actor JP 櫻井トオル(Tooru Sakurai)
Release Date
Addition Date
Entry Icon MiniUnit Head 9 Radiant Dawn
Version 6.5
Internal ID PID_闇ムワリム (803)
Origin 90000800700

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★16/17/187/8/97/8/96/7/83/4/544
★16/17/188/9/108/9/106/7/83/4/546
★17/18/198/9/108/9/107/8/94/5/649
★17/18/199/10/119/10/117/8/94/5/651
★18/19/209/10/119/10/118/9/105/6/754

Level 40 stats

RarityHPAtkSpdDefResTotal
★34/36/3930/32/3528/31/3320/23/2614/17/19138~140
★35/38/4133/35/3831/34/3621/24/2715/18/20148~150
★38/41/4435/38/4133/36/3924/27/3017/20/23162
★39/42/4537/41/4435/38/4225/28/3118/21/24169~171
★42/45/4839/43/4637/40/4427/31/3420/23/26181~183

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★60%75%70%50%40%295%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Whelp (Infantry)41
At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and deals +10 damage when Special triggers.
50★★
Yearling (Infantry)61
At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and deals +10 damage when Special triggers.
100★★
Adult (Infantry)91
At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and deals +10 damage when Special triggers.
200★★
Wild Tiger Fang141
Grants Atk+3. At start of turn, inflicts Atk/Spd/Def/Res-6 on foes within 4 spaces of unit through their next actions. At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+6 to unit and neutralizes bonuses (from skills like Fortify, Rally, etc.) on foe during combat.

At start of turn 2, turn 4, and all later turns, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, deals +7 damage when Special triggers, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat, but after combat, if unit attacked, deals 5 damage to unit.
400★★

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Dragon Gaze4
Boosts damage by 30% of unit's Atk.
100★★
Dragon Fang4
Boosts damage by 50% of unit's Atk.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
BWrath 1Wrath 1
At start of turn, if unit's HP ≤ 25% and unit's attack can trigger their Special, grants Special cooldown count-1, and deals +10 damage when Special triggers.
60★
Wrath 2Wrath 2
At start of turn, if unit's HP ≤ 50% and unit's attack can trigger their Special, grants Special cooldown count-1, and deals +10 damage when Special triggers.
120★
Wrath 3Wrath 3
At start of turn, if unit's HP ≤ 75% and unit's attack can trigger their Special, grants Special cooldown count-1, and deals +10 damage when Special triggers.
240★
CEven Atk Wave 1Even Atk Wave 1
At start of even-numbered turns, grants Atk+2 to unit and adjacent allies for 1 turn.
(Bonus granted to unit even if no allies are adjacent.)
60★
Even Atk Wave 2Even Atk Wave 2
At start of even-numbered turns, grants Atk+4 to unit and adjacent allies for 1 turn.
(Bonus granted to unit even if no allies are adjacent.)
120★
Even Atk Wave 3Even Atk Wave 3
At start of even-numbered turns, grants Atk+6 to unit and adjacent allies for 1 turn.
(Bonus granted to unit even if no allies are adjacent.)
240★

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