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Mozu
Tragic Start
Portrait
Mozu Tragic Start Face
Attack
Mozu Tragic Start BtlFace
Special
Mozu Tragic Start BtlFace C
Damage

Mozu Tragic Start BtlFace D

Art by: kawasumi (かわすみ)
Description Joins Corrin after being saved from attacking monsters. Is good at farmwork and hunting. Appears in Fire Emblem Fates.
Rarities ★
Weapon Type Icon Class Blue Lance Lance
Move Type Icon Move Infantry Infantry
Voice Actor EN Karen Strassman
Voice Actor JP 木村珠莉(Juri Kimura)
Release Date
Entry Icon MiniUnit Head 11 Fates
Version 8.4
Internal ID PID_モズメ (1088)
Origin 110000400150

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/1711/12/134/5/63/4/50/1/238
★15/16/1712/13/145/6/73/4/50/1/240
★16/17/1812/13/145/6/74/5/61/2/343
★16/17/1813/14/156/7/84/5/61/2/345
★17/18/1913/14/156/7/85/6/72/3/448

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3532/35/3732/35/3727/30/3316/19/21150~151
★30/33/3635/38/4035/38/4129/32/3517/20/23160~161
★33/36/3937/40/4338/41/4433/36/3920/23/26176
★34/37/4039/42/4641/44/4735/38/4121/24/27185~186
★36/40/4341/44/4843/46/5038/41/4424/27/30197~199

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%70%90%80%55%345%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Lance6150★★
Steel Lance81100★★
Silver Lance111200★★
Forager Naginata161
Accelerates Special trigger (cooldown count-1). At start of turn, if unit's HP ≥ 25%, grants Def/Res+6 and "Special cooldown charge +1 per attack during combat (only highest value applied; does not stack)" to unit and allies within 3 spaces of unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, grants an additional Atk/Spd/Def/Res+X to unit (X = number of allies within 3 spaces of unit × 3, + 1; max 10; if any space within 2 spaces of unit has a Divine Vein effect applied or counts as difficult terrain, excluding impassable terrain, value is treated as 10), and reduces damage from foe's first attack by X during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and also, when unit deals damage to foe during combat, restores X HP to unit (triggers even if 0 damage is dealt).
400★★

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Glowing Ember4
Boosts damage by 50% of unit's Def.
100★★
Bonfire3
Boosts damage by 50% of unit's Def.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
ABonus Doubler 1Bonus Doubler 1
Grants bonus to Atk/Spd/Def/Res during combat = 50% of current bonus on each of unit's stats. Calculates each stat bonus independently.
60★
Bonus Doubler 2Bonus Doubler 2
Grants bonus to Atk/Spd/Def/Res during combat = 75% of current bonus on each of unit's stats. Calculates each stat bonus independently.
120★
Bonus Doubler 3Bonus Doubler 3
Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats. Calculates each stat bonus independently.
240★
Bonus Doubler 4Bonus Doubler 4
If【Bonus】is active on unit or an ally within 2 spaces of unit, grants Atk/Spd/Def/Res+X to unit during combat (X = 4 + highest bonus on each stat between unit and allies within 2 spaces of unit; calculates each stat bonus independently).

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
300★
BAtk Spd Bulwark 1Atk/Spd Bulwark 1
Foes with Range = 1 cannot move through spaces adjacent to unit, and foes with Range = 2 cannot move through spaces within 2 spaces of unit. (Does not affect foes with Pass skills.) Inflicts Atk/Spd-2 on foe during combat. Restores 3 HP to unit after combat.
60★
Atk Spd Bulwark 2Atk/Spd Bulwark 2
Foes with Range = 1 cannot move through spaces adjacent to unit, and foes with Range = 2 cannot move through spaces within 2 spaces of unit. (Does not affect foes with Pass skills.) Inflicts Atk/Spd-3 on foe during combat. Restores 5 HP to unit after combat.
120★
Atk Spd Bulwark 3Atk/Spd Bulwark 3
Foes with Range = 1 cannot move through spaces adjacent to unit, and foes with Range = 2 cannot move through spaces within 2 spaces of unit. (Does not affect foes with Pass skills.) Inflicts Atk/Spd-4 on foe during combat. Restores 7 HP to unit after combat.
240★
A S Bulwark 4A/S Bulwark 4
Foes with Range = 1 cannot move through spaces adjacent to unit, and foes with Range = 2 cannot move through spaces within 2 spaces of unit (does not affect foes with Pass skills). Inflicts Atk/Spd-4 on foe and reduces damage from foe's first attack by 40% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes). Restores 7 HP to unit after combat.
300★
CAtk Spd Oath 1Atk/Spd Oath 1
At start of turn, if unit is adjacent to an ally, grants Atk/Spd+3 to unit for 1 turn.
60★
Atk Spd Oath 2Atk/Spd Oath 2
At start of turn, if unit is adjacent to an ally, grants Atk/Spd+4 to unit for 1 turn.
120★
Atk Spd Oath 3Atk/Spd Oath 3
At start of turn, if unit is adjacent to an ally, grants Atk/Spd+5 to unit for 1 turn.
240★
Atk Spd Oath 4Atk/Spd Oath 4
At start of turn, if unit is within 2 spaces of an ally, grants Atk/Spd+6 and the following status to unit for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." If unit is within 2 spaces of an ally, grants Atk/Spd+3 to unit during combat.
300★

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