Fire Emblem Heroes Wiki
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Fire Emblem Heroes has four distinct move types:

  • Infantry - Units who can move two spaces at a time, but are slowed down by forests.
  • Armored or armor(s) - Units who can move only one space at a time.
  • Cavalry or cavalier(s) - Units who can move up to three spaces at a time, but cannot enter forests. They are also slowed down by trenches.
  • Flying or flier(s) - Units who can move two spaces at a time, are unaffected by forests and can fly over mountains, pits, and water. However they are weak to bows.

Movement types also affect which passives can be inherited, and the unit's Stat Growth.

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