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Morva
Darkling Warden
Portrait
Morva Darkling Warden Face
Attack
Morva Darkling Warden BtlFace
Special
Morva Darkling Warden BtlFace C
Damage

Morva Darkling Warden BtlFace D

Art by: 柴山わんくろ
Description Leader of the dragon tribe who once stood by humanity during a battle in the distant past. He has a longstanding conflict with Fomortiis, the Demon King. Appears in Fire Emblem: The Sacred Stones.
Rarities ★
Weapon Type Icon Class Green Breath Green Breath
Move Type  Flying
Voice Actor EN Jonathan Lipow
Voice Actor JP Yoshiaki Kawabata (川端快彰)
Release Date
Addition Date
Entry Icon MiniUnit Head 7 The Sacred Stones
Version 10.1
Internal ID PID_ムルヴァ (1336)
Origin 70000700050

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/177/8/90/1/210/11/129/10/1146
★15/16/177/8/90/1/211/12/1310/11/1248
★16/17/188/9/101/2/311/12/1310/11/1251
★16/17/188/9/101/2/312/13/1411/12/1353
★17/18/199/10/112/3/412/13/1411/12/1356

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3535/38/409/12/1534/37/4032/34/37152~154
★30/33/3637/40/4310/13/1637/40/4335/37/40163~164
★33/36/3941/44/4712/15/1840/43/4637/40/43178
★34/37/4043/46/4913/16/1943/46/4939/43/46187~188
★36/40/4346/49/5315/18/2145/48/5141/45/48199~201

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%90%35%80%75%330%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[]

Weapons[]

NameMightRangeDescriptionSPDefaultUnlock
Fire Breath6150★★
Fire Breath+81100★★
Flametongue111200★★
Purging Breath161
Neutralizes "effective against flying" bonuses.

Enables【Canto (Rem. +1; Min 2)】.
Accelerates Special trigger (cooldown count-1).
If foe's Range = 2, calculates damage using the lower of foe's Def or Res.

At start of player phase or enemy phase, grants Def/Res+6,【Fringe Bonus】, and 【Warp Bubble】to unit and allies within 2 spaces of unit for 1 turn.

Grants Atk/Spd/Def/Res+15 to unit, unit deals +25 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), reduces damage from foe's Specials by an additional 15 (excluding area-of-effect Specials), and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack).

【Canto (Rem. +1; Min 2)】
After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn +1 (min 2; if unit used a movement skill that warped them, unit can move 2 space(s)). (Once per turn. Only highest value applied. Does not stack.)

【Fringe Bonus】
Grants bonus to Atk/Spd/Def/Res during combat = highest bonus on each stat between unit and allies within 2 spaces of unit for 1 turn. Calculates each stat bonus independently.

【Warp Bubble】
Foes cannot warp into spaces within 4 spaces of unit. (Does not affect foes with Pass skills or warp effects from structures, like camps and fortresses in Rival Domains.)
400★★

Assists[]

This unit owns no Assist skills.

Specials[]

NameCooldownDescriptionSPDefaultUnlock
Glowing Ember4
Boosts damage by 50% of unit's Def.
100★★
Ignis4
Boosts damage by 80% of unit's Def.
200★
Dragon Flame4
Boosts damage by 80% of unit's Def and restores 30% of unit's maximum HP when Special triggers.

If both of the following conditions are met, reduces damage from foe's next attack by 40% during combat:
  - Unit's or foe's Special is ready, or unit's
    or foe's Special triggered before or during
    this combat.
  - Foe initiates combat or unit's Def ≥ foe's
    Def-10.
(Once per combat; excluding area-of-effect Specials).
500★

Passives[]

TypeIconNameDescriptionSPUnlock
BDragon's Ire 1
If unit's HP = 100% and foe initiates combat, neutralizes effects that prevent unit's follow-up attacks and unit makes a guaranteed follow-up attack.
60★
Dragon's Ire 2
If unit's HP ≥ 75% and foe initiates combat, neutralizes effects that prevent unit's follow-up attacks and unit makes a guaranteed follow-up attack.
120★
Dragon's Ire 3
If unit's HP ≥ 50% and foe initiates combat, neutralizes effects that prevent unit's follow-up attacks and unit makes a guaranteed follow-up attack.
240★
Dragon's Scales
If foe initiates combat or if unit's HP ≥ 25% at start of combat, inflicts Atk/Def/Res-X on foe (X = 4 + the greater of the difference between Def stats or difference between Res stats (unit's Def/Res minus foe's Def/Res); max 11; if either of unit's stats < foe's stat, difference is treated as 0), unit makes a guaranteed follow-up attack, grants Special cooldown count-1 to unit before foe's first attack, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials).
300★
CAtk/Res Rein 1
Inflicts Atk/Res-2 on foes within 2 spaces during combat.
60★
Atk/Res Rein 2
Inflicts Atk/Res-3 on foes within 2 spaces during combat.
120★
Atk/Res Rein 3
Inflicts Atk/Res-4 on foes within 2 spaces during combat.
240★
A/R Hold Guide
Allies within 2 spaces of unit can move to any space within 2 spaces of unit.

Unit can move to a space within 2 spaces of any ally within 2 spaces.

Inflicts Atk/Res-4 on foes within 3 spaces of unit during combat.
300★