General | Quotes | Misc | Heroic Ordeal |
Mordecai Gentle Firetender | |
---|---|
Art by: Homazo (ホマ蔵) | |
Description | A warrior from Gallia who can take the shape of a tiger. He has come to the festival of flames to compete in a contest of raw power. Appears in Fire Emblem: Radiant Dawn. |
Rarities | 4 — 5 — Tempest Trials |
Weapon Type | Green Beast |
Move Type | Infantry |
Voice Actor EN | Jason Vande Brake |
Voice Actor JP | 江越彬紀(Akinori Egoshi) |
Release Date | |
Addition Date | |
Entry | Radiant Dawn |
Version | 6.9 |
Internal ID | PID_炎部族モゥディ (849)
|
Origin | 90000400400 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 17/18/19 | 10/11/12 | 4/5/6 | 7/8/9 | 2/3/4 | 45 |
2 | 17/18/19 | 11/12/13 | 4/5/6 | 8/9/10 | 2/3/4 | 47 |
3 | 18/19/20 | 11/12/13 | 5/6/7 | 8/9/10 | 3/4/5 | 50 |
4 | 18/19/20 | 12/13/14 | 5/6/7 | 9/10/11 | 3/4/5 | 52 |
5 | 19/20/21 | 12/13/14 | 6/7/8 | 9/10/11 | 4/5/6 | 55 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 36/39/42 | 31/34/36 | 18/21/24 | 30/32/35 | 15/17/20 | 142~144 |
2 | 38/41/44 | 34/37/39 | 19/22/25 | 33/35/38 | 16/18/21 | 152~154 |
3 | 41/44/47 | 36/39/42 | 22/25/28 | 35/38/41 | 18/21/24 | 167 |
4 | 42/45/48 | 38/41/45 | 23/26/29 | 37/41/44 | 19/22/25 | 174~176 |
5 | 45/48/51 | 40/43/47 | 25/29/32 | 39/43/46 | 21/24/28 | 186~188 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 65% | 70% | 50% | 75% | 45% | 305% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Whelp (Infantry) | 4 | 1 | At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and deals +10 damage when Special triggers. | 50 | 1 | 1 |
Yearling (Infantry) | 6 | 1 | At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and deals +10 damage when Special triggers. | 100 | 2 | 2 |
Adult (Infantry) | 9 | 1 | At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and deals +10 damage when Special triggers. | 200 | 4 | 3 |
Fiery Fang | 14 | 1 | Grants Def+3. At start of combat, if unit's HP ≥ 25%, grants Atk/Def+6 to unit during combat, inflicts penalty on foe's Atk/Def during combat = 20% of unit's Def at start of combat, and foe cannot make a follow-up attack. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, deals +7 damage when Special triggers, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit. | 400 | 5 | 5 |
Assists[ | ]
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Smite | 1 | Pushes target ally 2 spaces away. | 150 | 4 | 3 |
Specials[ | ]
This unit owns no Special skills.
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Fortress Def 1 | Grants Def+3. Inflicts Atk-3. | 40 | 1 | |
Fort. Def/Res 1 | Grants Def/Res+3. Inflicts Atk-3. | 100 | 2 | ||
Fort. Def/Res 2 | Grants Def/Res+4. Inflicts Atk-3. | 200 | 4 | ||
C | Atk/Def Gap 1 | At start of turn, grants Atk/Def+1 to ally with the highest Atk+Def total for 1 turn. (Excludes unit.) | 60 | 3 | |
Atk/Def Gap 2 | At start of turn, grants Atk/Def+3 to ally with the highest Atk+Def total for 1 turn. (Excludes unit.) | 120 | 4 | ||
Atk/Def Gap 3 | At start of turn, grants Atk/Def+5 to ally with the highest Atk+Def total for 1 turn. (Excludes unit.) | 240 | 5 |