| ||||||||||||||||||||
|
This map is the final map of the fifth Tempest Trials, and it features the Black Knight: Sinister General as a boss unit.
Map availability[ | ]
This map was made available:
- – (Notification)
Rewards[ | ]
Score | Reward | Score | Reward | Score | Reward | Score | Reward | |||
---|---|---|---|---|---|---|---|---|---|---|
100 | 2 | 6,000 | 32,500 | 1,000 | 67,500 | 6,000 | ||||
200 | 1,000 | 7,000 | 2,000 | 35,000 | 3 | 70,000 | 3 | |||
300 | 1,000 | 8,000 | 2 | 37,500 | 4,000 | 72,500 | 1,000 | |||
500 | 500 | 9,000 | 750 | 40,000 | Panic Ploy 1 | 75,000 | 1 | |||
700 | 1,000 | 10,000 | 2,000 | 42,500 | 1,000 | 77,500 | 7,000 | |||
1,000 | 2 | 12,000 | Resistance +1 | 45,000 | 1 | 80,000 | 3 | |||
1,500 | 1,000 | 14,000 | 2 | 47,500 | 4,500 | 82,500 | 1,000 | |||
2,000 | 500 | 16,000 | 1,000 | 50,000 | 3 | 85,000 | 1 | |||
2,500 | 1,000 | 18,000 | 3,000 | 52,500 | 1,000 | 87,500 | 8,000 | |||
3,000 | 2 | 20,000 | Fortify Def 1 | 55,000 | 1 | 90,000 | 3 | |||
3,500 | 2,000 | 22,500 | 3 | 57,500 | 5,000 | 92,500 | 1,000 | |||
4,000 | 2,000 | 25,000 | 1,000 | 60,000 | 3 | 95,000 | 1 | |||
4,500 | 2 | 27,500 | 3,500 | 62,500 | 1,000 | 97,500 | 9,000 | |||
5,000 | 2,000 | 30,000 | 65,000 | 1 | 99,999 | 3 |
Rank rewards[ | ]
Rank | Reward |
---|---|
1 ~ 1,000 | 10,000 |
1,001 ~ 5,000 | 8,000 |
5,001 ~ 10,000 | 6,000 |
10,001 ~ 50,000 | 4,000 |
50,001 ~ 100,000 | 3,000 |
100,001 ~ 200,000 | 2,000 |
200,001 ~ 300,000 | 1,500 |
300,001 ~ 400,000 | 1,000 |
400,001 ~ 500,000 | 500 |
Unit data[ | ]
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Black Knight | Turn 1 or after group is engaged | Attacks breakable terrain |
#2 | Random | Turn 1 or after group is engaged | Attacks breakable terrain | |
#3 | Random | Turn 1 or after group is engaged | Attacks breakable terrain | |
#4 | Random | Turn 1 or after group is engaged | Attacks breakable terrain | |
#5 | Random | Turn 1 or after group is engaged | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
|
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Black Knight | Turn 1 or after group is engaged | Attacks breakable terrain |
#2 | Random | Turn 1 or after group is engaged | Attacks breakable terrain | |
#3 | Random | Turn 1 or after group is engaged | Attacks breakable terrain | |
#4 | Random | Turn 1 or after group is engaged | Attacks breakable terrain | |
#5 | Random | Turn 1 or after group is engaged | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
|
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Black Knight | Turn 1 or after group is engaged | Attacks breakable terrain |
#2 | Random | Turn 1 or after group is engaged | Attacks breakable terrain | |
#3 | Random | Turn 1 or after group is engaged | Attacks breakable terrain | |
#4 | Random | Turn 1 or after group is engaged | Attacks breakable terrain | |
#5 | Random | Turn 1 or after group is engaged | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
|
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Black Knight | Turn 1 or after group is engaged | Attacks breakable terrain |
#2 | Random | Turn 1 or after group is engaged | Attacks breakable terrain | |
#3 | Random | Turn 1 or after group is engaged | Attacks breakable terrain | |
#4 | Random | Turn 1 or after group is engaged | Attacks breakable terrain | |
#5 | Random | Turn 1 or after group is engaged | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
|
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Black Knight | Turn 1 or after group is engaged | Attacks breakable terrain |
#2 | Random | Turn 1 or after group is engaged | Attacks breakable terrain | |
#3 | Random | Turn 1 or after group is engaged | Attacks breakable terrain | |
#4 | Random | Turn 1 or after group is engaged | Attacks breakable terrain | |
#5 | Random | Turn 1 or after group is engaged | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
|
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Black Knight | Turn 1 or after group is engaged | Attacks breakable terrain |
#2 | Random | Turn 1 or after group is engaged | Attacks breakable terrain | |
#3 | Random | Turn 1 or after group is engaged | Attacks breakable terrain | |
#4 | Random | Turn 1 or after group is engaged | Attacks breakable terrain | |
#5 | Random | Turn 1 or after group is engaged | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
|
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Black Knight | Turn 1 or after group is engaged | Attacks breakable terrain |
#2 | Random | Turn 1 or after group is engaged | Attacks breakable terrain | |
#3 | Random | Turn 1 or after group is engaged | Attacks breakable terrain | |
#4 | Random | Turn 1 or after group is engaged | Attacks breakable terrain | |
#5 | Random | Turn 1 or after group is engaged | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
|
Randomized units[ | ]
The other four enemy units are selected randomly from the below pool of Heroes:
Enemy 2: Close Cavalry Units[ | ]
Enemies 3 & 5: Ranged Infantry Units[ | ]
Enemy 4: Close Infantry Units[ | ]
Dauntless Crimeans were added to the pool on September 29, 2017 at 7:00 AM UTC.
Story[ | ]
Opening
Ikeアイク | What's the nearby situation like? | ティアマト、周囲の様子は? | ||
An entire town has been destroyed... | …近隣の村は壊滅していたわ。 | Titaniaティアマト | ||
Sorenセネリオ | A large-scale force is approaching They're wearing armor I've never | 南方からこちらに迫る | ||
Ike, look at those clouds... They don't | 空には変な雲がいっぱい… | Mistミスト | ||
Ikeアイク | I don't know, Mist... | ………… | ||
Well met, Greil Mercenaries. | はじめまして。 | Marthマルス | ||
Sorenセネリオ | And you are? | 誰ですか、あなたは? | ||
I'm Marth, a swordsman from another | 僕はマルス。異国の剣士だ。 | Marthマルス | ||
Titaniaティアマト | So you have a job for us? Normally | 仕事の依頼? | ||
The chaos before you is caused by And your reward will be this world's | 報酬は、この世界だ。 僕と共に戦ってほしい。 | Marthマルス | ||
Sorenセネリオ | You show up out of nowhere and Why exactly should we put our trust in | …世界を救う? 何の根拠もないそんな話を | ||
Because our enemy within the | 敵は、漆黒の騎士。 | Marthマルス | ||
Ikeアイク | Yeah, we know him... | ! | ||
What are we going to do, Ike? | お兄ちゃん…! | Mistミスト | ||
Ikeアイク | ...Let's hear what he has to say. | …話を聞かせてくれ。 |
Ending
Marthマルス | The Tempest's chaos has been Victory is yours. | 【戦渦】の混沌は断ち切られた… | ||
Ike, I'm so glad! We were finally able | お兄ちゃん…! | Mistミスト | ||
Ikeアイク | Mist... | ミスト… | ||
What? This means we got revenge | わたしたち、 | Mistミスト | ||
Ikeアイク | No... That wasn't the Black Knight. He looked the same, and he had the | いや… 同じ姿、同じ強さ… | ||
But he was not the same Black Knight I'm sorry for deceiving you... I led you | 【戦渦】の混沌が生み出したもの… 騙すような真似をしてすまない… | Marthマルス | ||
Ikeアイク | It's fine... We did manage to fix the We'll face him in battle for real one | いや、構わない。 その後で、 | ||
Ike of the Greil Mercenaries... You As much as I would like to help you in | 君なら…きっと勝てるだろう。 決着を見届けられないのは残念だけど… | Marthマルス | ||
Ikeアイク | Something tells me this won't be the We'll meet again someday, and I | …そうか。 またどこかで出会うことになる… | ||
I will. You have my word. Until we | ああ、こちらこそ。 | Marthマルス |
Story | ||
---|---|---|
Previous: N & H: Bound Hero Battle ← |
Next: Paralogue 12-1: A Heartfelt Dance → |
In other languages[ | ]
Language | Name |
---|---|
Japanese | 宿命の刻 |
German | Schicksalswende |
Spanish (Europe) | Momento decisivo |
Spanish (Latin America) | Momento decisivo |
French | Face au destin |
Italian | L'attimo fatale |
Traditional Chinese (Taiwan) | 宿命時刻 |
Portuguese | Momento decisivo |
Trivia[ | ]
- This map is a reference to Fire Emblem: Path of Radiance - Chapter 27: Moment of Fate. (Map Video)