| Mirage Falchion | |
|---|---|
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| Weapon type | |
| Might | 16 |
| Range | 1 |
| Effectiveness | |
| Required | Silver Sword |
| SP | 400 |
| Exclusive? | Yes |
| String ID | SID_幻影ファルシオン |
| Description | Effective against dragon foes. Grants Def+3. If unit initiates combat, grants bonus to unit's Atk/Def during combat = 3 + number of allies who have already acted × 2 (max value of 7). If foe initiates combat, grants bonus to unit's Atk/Def during combat = 7 - number of foes who have already acted × 2 (min value of 3). |
Effects[]
| Effects | Targets | Conditions |
|---|---|---|
| Base weapon | ||
| Permanent effects | ||
| Def+3 | Unit | — |
| Combat effects | ||
| Dragon effective damage | Unit | — |
| Atk/Def+X (max: 7) X = 3 + Allies who've already acted x 2 | Player Phase | |
| Atk/Def+X (min: 3) X = 7 - Foes who've already acted x 2 | Enemy Phase | |
| Refined weapon | ||
| Permanent effects | ||
| Def+3 | Unit | — |
| Map effects | ||
| Recover 7 HP | Unit | After combat |
| Combat effects | ||
| Dragon effective damage | Unit | — |
| Atk/Spd/Def/Res+X (max: 10) X = 4 + Allies who've already acted x 3 | Player Phase | |
| Atk/Spd/Def/Res+X (min: 4) X = 10 - Foes who've already acted x 3 | Enemy Phase | |
| Skill refine effects | ||
| Combat effects | ||
| Atk/Spd/Def/Res+4 | Unit | Player Phase or an Ally is Within 2 spaces |
| Guaranteed follow-up | ||
| Reduces damage by 30% from Foe's first attack | ||
Notes[]
- When battling a Dragon unit or a unit with Loptous, damage is boosted by 50%.
- Sources of Dragon effectiveness neutralization:
- "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
- However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
- "If foe initiates combat" means if a foe triggers combat during the enemy phase. The unit being initiated upon does not need to deal damage, nor be able to counterattack.
- However, if the effect is applied after combat, the unit being initiated upon must also survive it to fulfill this condition.
- The stat boost that can be applied during combat by Mirage Falchion is considered a temporary buff.
Upgrades[]
Mirage Falchion can be upgraded in the Weapon Refinery.
For a list of other upgradable weapons, see list of upgradable weapons.
For a list of other upgradable weapons, see list of upgradable weapons.
| Icon | Stats | Description | Cost |
|---|---|---|---|
| +3 HP | Effective against dragon foes. Grants Def+3. If unit initiates combat, grants Atk/Spd/Def/Res+X to unit during combat (X = 4 + number of allies who have already acted × 3; max 10). If foe initiates combat, grants Atk/Spd/Def/Res+X to unit during combat (X = 10 - number of foes who have already acted × 3; min 4). Restores 7 HP to unit after combat. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit, unit makes a guaranteed follow-up attack, and reduces damage from foe's first attack by 30% during combat. | 400 SP, 500, 200 | |
| +5 HP, +2 Mt | Effective against dragon foes. Grants Def+3. If unit initiates combat, grants Atk/Spd/Def/Res+X to unit during combat (X = 4 + number of allies who have already acted × 3; max 10). If foe initiates combat, grants Atk/Spd/Def/Res+X to unit during combat (X = 10 - number of foes who have already acted × 3; min 4). Restores 7 HP to unit after combat. | 400 SP, 500, 200 | |
| +5 HP, +3 Spd | Effective against dragon foes. Grants Def+3. If unit initiates combat, grants Atk/Spd/Def/Res+X to unit during combat (X = 4 + number of allies who have already acted × 3; max 10). If foe initiates combat, grants Atk/Spd/Def/Res+X to unit during combat (X = 10 - number of foes who have already acted × 3; min 4). Restores 7 HP to unit after combat. | 400 SP, 500, 200 | |
| +5 HP, +4 Def | Effective against dragon foes. Grants Def+3. If unit initiates combat, grants Atk/Spd/Def/Res+X to unit during combat (X = 4 + number of allies who have already acted × 3; max 10). If foe initiates combat, grants Atk/Spd/Def/Res+X to unit during combat (X = 10 - number of foes who have already acted × 3; min 4). Restores 7 HP to unit after combat. | 400 SP, 500, 200 | |
| +5 HP, +4 Res | Effective against dragon foes. Grants Def+3. If unit initiates combat, grants Atk/Spd/Def/Res+X to unit during combat (X = 4 + number of allies who have already acted × 3; max 10). If foe initiates combat, grants Atk/Spd/Def/Res+X to unit during combat (X = 10 - number of foes who have already acted × 3; min 4). Restores 7 HP to unit after combat. | 400 SP, 500, 200 |
Notes[]
- The healing effect is triggered regardless of whether Refined Mirage Falchion's user performs an attack during combat. If foe initiates combat and user cannot counterattack, Refined Mirage Falchion's healing effect will still trigger.
- Refined Mirage Falchion's user needs to survive the combat for the healing effect to trigger.
- Refined Mirage Falchion's healing effect stacks with skills such as Fury 4, that deal out of combat damage to their owner after combat.
- Refined Mirage Falchion's after combat healing will not work if the foe has a skill that prevents HP recovery such as Fatal Smoke 4 or Incurable+, or the user has been inflicted with Deep Wounds.
- "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
- However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
- As a general rule, if a unit is both prevented from making, and guaranteed to make a follow-up attack, the effects cancel out, and the Spd difference decides instead (including effects that alter the Spd difference such as Frozen).
- A foe with effects such as Phys. Null Follow or Null Follow-Up will neutralize the guaranteed follow-up attack granted by Mirage Falchion.
- The non-Special "reduces damage by X%" effect is calculated after offensive Specials and damage boosting effects such as Arcane Lúin and Dominance.
- If a skill such as Miracle or Everliving Domain can trigger, the damage-reduction effect will not trigger and the user will still survive with only 1 HP.
- Umbra Burst weapons will always deal a minimum of 1 damage even if the foe is equipped with Invincible Sister, Vengeful God, Invincibility Seals, or damage reduction effects.
- "Reduces damage by X%" effects stack multiplicatively, unlike interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- Non-Special "reduces damage by X%" effects can be neutralized or reduced only during combat by effects such as Share Spoils+ or Halves non-Special damage reduction.
- For more information, see Damage calculation.
List of owners[]
| Unit | Skill chain | |||
|---|---|---|---|---|
| Iron Sword 4 | Steel Sword 4 | Silver Sword 4 | Mirage Falchion 5 | |
In other languages[]
| Language | Name |
|---|---|
| Japanese | 幻影ファルシオン |
| German | Mirage-Falchion |
| Spanish (Europe) | Falchion Mirage |
| Spanish (Latin America) | Falchion Mirage |
| French | Falchion mirage |
| Italian | Falchion Mirage |
| Traditional Chinese (Taiwan) | 幻影法爾西昂 |
| Portuguese | Falchion Mirage |

