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Status Icon WeaponStatus Icon MoveMirabilis Sugarplum Vision Face FC
Mirabilis: Sugarplum Vision
Status Icon WeaponStatus Icon MoveMirabilis Spring Daydream Face FC
Mirabilis: Spring Daydream
General Quotes Misc Heroic Ordeal
Mirabilis
Daydream
Portrait
Mirabilis Daydream Face
Attack
Mirabilis Daydream BtlFace
Special
Mirabilis Daydream BtlFace C
Damage

Mirabilis Daydream BtlFace D

Art by: Yoshiku (四々九)
Description A ljósálfr from Ljósálfheimr, the realm of dreams. She brings daydreams to mortals and sleeps during day and night. Always seems to have just woken up.
Rarities ★ Focus — Mythic Mythic
Mythic Effect Mythic Effect Anima Anima
Ally Boost HP+5, Res+5
Weapon Type Icon Class Red Sword Sword
Move Type Icon Move Flying Flying
Voice Actor EN Heather Halley
Voice Actor JP 久野美咲(Misaki Kuno)
Release Date
Entry Icon MiniUnit Head 0 Heroes
Version 4.6
Internal ID PID_神階ルピナス (526)
Origin 00000400300

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★13/14/155/6/72/3/43/4/54/5/632
★13/14/156/7/82/3/43/4/55/6/734
★14/15/166/7/83/4/54/5/65/6/737
★14/15/167/8/93/4/54/5/66/7/839
★15/16/177/8/94/5/65/6/76/7/842

Level 40 stats

RarityHPAtkSpdDefResTotal
★27/30/3323/25/2810/12/1521/23/2623/26/29116~117
★28/31/3425/28/3110/13/1622/25/2826/29/32126
★31/34/3727/30/3312/15/1825/28/3128/31/34138
★32/35/3829/32/3513/16/1926/29/3230/33/36145
★34/38/4131/34/3714/18/2129/32/3532/35/38156~157

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
★50%60%30%60%65%265%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Sword6150★★
Steel Sword81100★★
Silver Sword111200★★
Flower of Ease161
Grants Res+3. If【Penalty】is active on any foes within 3 columns centered on unit, inflicts Atk/Def/Res-3 on those foes during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
400★★

Flower of Ease can be upgraded in the Weapon Refinery.
When upgraded, the description of Flower of Ease becomes "Grants Res+3. If【Penalty】is active on any foes within 3 columns centered on unit, inflicts Atk/Def/Res-4 on those foes during combat. At start of combat, if foe's HP ≥ 75% or【Penalty】is active on foe, inflicts Atk/Def-5 on foe during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).".
Flower of Ease can be upgraded with the additional effect Flower of Ease W "At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-5 on foe and unit makes a guaranteed follow-up attack during combat, and also, after combat, if unit attacked, inflicts status on foes within 3 columns centered on target preventing counterattacks through their next actions.".

Assists[ | ]

NameRangeDescriptionSPDefaultUnlock
Dance1
Grants another action to target ally.
(Cannot target an ally with Sing or Dance.)
150★★
Whimsical Dream1
Grants another action to target ally. Grants Atk+5 to target ally and allies within 2 spaces of target (excluding unit) for 1 turn. Inflicts Atk-5 on nearest foes within 4 spaces of target ally and any foe within 2 spaces of those foes through their next actions. (Cannot target an ally with Sing or Dance. This skill treated as Sing or Dance.)
400★
Whimsical Dream+1
Grants another action to target ally. Grants Atk+6 and "neutralizes foe's bonuses during combat" to target ally and allies within 2 spaces of target ally (excluding unit) for 1 turn. Inflicts Atk-6 on nearest foes within 5 spaces of target ally and any foe within 2 spaces of those foes through their next actions. (Cannot target an ally with Sing or Dance. This skill treated as Sing or Dance.)
400★

Specials[ | ]

This unit owns no Special skills.

Passives[ | ]

TypeNameDescriptionSPUnlock
AFortress Res 1Fortress Res 1
Grants Res+3.
Inflicts Atk-3.
40★
Fort. Def Res 1Fort. Def/Res 1
Grants Def/Res+3.
Inflicts Atk-3.
100★
Fort. Def Res 2Fort. Def/Res 2
Grants Def/Res+4.
Inflicts Atk-3.
200★
Fort. Def Res 3Fort. Def/Res 3
Grants Def/Res+6.
Inflicts Atk-2.
300★
BSabotage Def 1Sabotage Def 1
At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Def-3 on that foe through its next action.
60★
Sabotage Def 2Sabotage Def 2
At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Def-5 on that foe through its next action.
120★
Sabotage Def 3Sabotage Def 3
At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Def-7 on that foe through its next action.
240★
Chill Def 1Chill Def 1
At start of turn, inflicts Def-3 on foe on the enemy team with the highest Def through its next action.
60★
Chill Def Res 1Chill Def/Res 1
At start of turn, inflicts Def/Res-3 on foe on the enemy team with the highest Def+Res total through its next action.
120★
Chill Def Res 2Chill Def/Res 2
At start of turn, inflicts Def/Res-5 on foe on the enemy team with the highest Def+Res total through its next action.
240★
Chill Def Res 3Chill Def/Res 3
At start of turn, inflicts Def/Res-6 on foe on the enemy team with the highest Def+Res total and foes within 2 spaces of that foe through their next actions.
300★
CDef Res Gap 1Def/Res Gap 1
At start of turn, grants Def/Res+1 to ally with the highest Def+Res total for 1 turn. (Excludes unit.)
60★
Def Res Gap 2Def/Res Gap 2
At start of turn, grants Def/Res+3 to ally with the highest Def+Res total for 1 turn. (Excludes unit.)
120★
Def Res Gap 3Def/Res Gap 3
At start of turn, grants Def/Res+5 to ally with the highest Def+Res total for 1 turn. (Excludes unit.)
240★

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