General | Quotes | Misc | Heroic Ordeal |
Mirabilis Daydream | |
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Art by: Yoshiku (四々九) | |
Description | A ljósálfr from Ljósálfheimr, the realm of dreams. She brings daydreams to mortals and sleeps during day and night. Always seems to have just woken up. |
Rarities | 5 Focus — Mythic |
Mythic Effect | Anima |
Ally Boost | HP+5, Res+5 |
Weapon Type | Sword |
Move Type | Flying |
Voice Actor EN | Heather Halley |
Voice Actor JP | 久野美咲(Misaki Kuno) |
Release Date | |
Entry | Heroes |
Version | 4.6 |
Internal ID | PID_神階ルピナス (526)
|
Origin | 00000400300 |
Stats
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 13/14/15 | 5/6/7 | 2/3/4 | 3/4/5 | 4/5/6 | 32 |
2 | 13/14/15 | 6/7/8 | 2/3/4 | 3/4/5 | 5/6/7 | 34 |
3 | 14/15/16 | 6/7/8 | 3/4/5 | 4/5/6 | 5/6/7 | 37 |
4 | 14/15/16 | 7/8/9 | 3/4/5 | 4/5/6 | 6/7/8 | 39 |
5 | 15/16/17 | 7/8/9 | 4/5/6 | 5/6/7 | 6/7/8 | 42 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 27/30/33 | 23/25/28 | 10/12/15 | 21/23/26 | 23/26/29 | 116~117 |
2 | 28/31/34 | 25/28/31 | 10/13/16 | 22/25/28 | 26/29/32 | 126 |
3 | 31/34/37 | 27/30/33 | 12/15/18 | 25/28/31 | 28/31/34 | 138 |
4 | 32/35/38 | 29/32/35 | 13/16/19 | 26/29/32 | 30/33/36 | 145 |
5 | 34/38/41 | 31/34/37 | 14/18/21 | 29/32/35 | 32/35/38 | 156~157 |
Growth Rates
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 60% | 30% | 60% | 65% | 265% |
Stats between level 1 and 40
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Sword | 6 | 1 | — | 50 | 1 | 1 |
Steel Sword | 8 | 1 | — | 100 | 2 | 2 |
Silver Sword | 11 | 1 | — | 200 | 4 | 3 |
Flower of Ease | 16 | 1 | Grants Res+3. If【Penalty】is active on any foes within 3 columns centered on unit, inflicts Atk/Def/Res-3 on those foes during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 400 | 5 | 5 |
Flower of Ease can be upgraded in the Weapon Refinery.
When upgraded, the description of Flower of Ease becomes "Grants Res+3. If【Penalty】is active on any foes within 3 columns centered on unit, inflicts Atk/Def/Res-4 on those foes during combat. At start of combat, if foe's HP ≥ 75% or【Penalty】is active on foe, inflicts Atk/Def-5 on foe during combat.
【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).".
Flower of Ease can be upgraded with the additional effect "At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-5 on foe and unit makes a guaranteed follow-up attack during combat, and also, after combat, if unit attacked, inflicts status on foes within 3 columns centered on target preventing counterattacks through their next actions.".
Assists[ | ]
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Dance | 1 | Grants another action to target ally. (Cannot target an ally with Sing or Dance.) | 150 | 4 | 3 |
Whimsical Dream | 1 | Grants another action to target ally. Grants Atk+5 to target ally and allies within 2 spaces of target (excluding unit) for 1 turn. Inflicts Atk-5 on nearest foes within 4 spaces of target ally and any foe within 2 spaces of those foes through their next actions. (Cannot target an ally with Sing or Dance. This skill treated as Sing or Dance.) | 400 | — | 5 |
Whimsical Dream+ | 1 | Grants another action to target ally. Grants Atk+6 and "neutralizes foe's bonuses during combat" to target ally and allies within 2 spaces of target ally (excluding unit) for 1 turn. Inflicts Atk-6 on nearest foes within 5 spaces of target ally and any foe within 2 spaces of those foes through their next actions. (Cannot target an ally with Sing or Dance. This skill treated as Sing or Dance.) | 400 | — | 5 |
Specials[ | ]
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Fortress Res 1 | Grants Res+3. Inflicts Atk-3. | 40 | 2 | |
Fort. Def/Res 1 | Grants Def/Res+3. Inflicts Atk-3. | 100 | 3 | ||
Fort. Def/Res 2 | Grants Def/Res+4. Inflicts Atk-3. | 200 | 4 | ||
Fort. Def/Res 3 | Grants Def/Res+6. Inflicts Atk-2. | 300 | 5 | ||
B | Sabotage Def 1 | At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Def-3 on that foe through its next action. | 60 | 1 | |
Sabotage Def 2 | At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Def-5 on that foe through its next action. | 120 | 2 | ||
Sabotage Def 3 | At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Def-7 on that foe through its next action. | 240 | 4 | ||
Chill Def 1 | At start of turn, inflicts Def-3 on foe on the enemy team with the highest Def through its next action. | 60 | 1 | ||
Chill Def/Res 1 | At start of turn, inflicts Def/Res-3 on foe on the enemy team with the highest Def+Res total through its next action. | 120 | 2 | ||
Chill Def/Res 2 | At start of turn, inflicts Def/Res-5 on foe on the enemy team with the highest Def+Res total through its next action. | 240 | 4 | ||
Chill Def/Res 3 | At start of turn, inflicts Def/Res-6 on foe on the enemy team with the highest Def+Res total and foes within 2 spaces of that foe through their next actions. | 300 | 5 | ||
C | Def/Res Gap 1 | At start of turn, grants Def/Res+1 to ally with the highest Def+Res total for 1 turn. (Excludes unit.) | 60 | 3 | |
Def/Res Gap 2 | At start of turn, grants Def/Res+3 to ally with the highest Def+Res total for 1 turn. (Excludes unit.) | 120 | 4 | ||
Def/Res Gap 3 | At start of turn, grants Def/Res+5 to ally with the highest Def+Res total for 1 turn. (Excludes unit.) | 240 | 5 |