Mirabilis: Daydream
General | Quotes | Misc | Heroic Ordeal |
Mirabilis Daydream | |
---|---|
Art by: Yoshiku (四々九) | |
Description | A ljósálfr from Ljósálfheimr, the realm of dreams. She brings daydreams to mortals and sleeps during day and night. Always seems to have just woken up. |
Rarities | 5![]() |
Effect | ![]() |
Ally Boost | +5 HP +5 Res |
Weapon Type | ![]() |
Move Type | ![]() |
Voice Actor EN | Heather Halley |
Voice Actor JP | Kuno Misaki (久野美咲) |
Release Date | |
Entry | ![]() |
Internal ID | PID_神階ルピナス (526)
|
Origin | 00000400300 |
Contents
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 13/14/15 | 5/6/7 | 2/3/4 | 3/4/5 | 4/5/6 | 32 |
2![]() | 13/14/15 | 6/7/8 | 2/3/4 | 3/4/5 | 5/6/7 | 34 |
3![]() | 14/15/16 | 6/7/8 | 3/4/5 | 4/5/6 | 5/6/7 | 37 |
4![]() | 14/15/16 | 7/8/9 | 3/4/5 | 4/5/6 | 6/7/8 | 39 |
5![]() | 15/16/17 | 7/8/9 | 4/5/6 | 5/6/7 | 6/7/8 | 42 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 27/30/33 | 23/25/28 | 10/12/15 | 21/23/26 | 23/26/29 | 116~117 |
2![]() | 28/31/34 | 25/28/31 | 10/13/16 | 22/25/28 | 26/29/32 | 126 |
3![]() | 31/34/37 | 27/30/33 | 12/15/18 | 25/28/31 | 28/31/34 | 138 |
4![]() | 32/35/38 | 29/32/35 | 13/16/19 | 26/29/32 | 30/33/36 | 145 |
5![]() | 34/38/41 | 31/34/37 | 14/18/21 | 29/32/35 | 32/35/38 | 156~157 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3![]() | 50% | 60% | 30% | 60% | 65% | 265% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[edit | edit source]
Weapons[edit | edit source]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Sword | 6 | 1 | — | 50 | 1![]() | 1![]() |
Steel Sword | 8 | 1 | — | 100 | 2![]() | 2![]() |
Silver Sword | 11 | 1 | — | 200 | 4![]() | 3![]() |
Flower of Ease | 16 | 1 | Grants Res+3. If【Penalty】is active on any foes within 3 columns centered on unit, inflicts Atk/Def/Res-3 on those foes during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 400 | 5![]() | 5![]() |
Assists[edit | edit source]
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Dance | 1 | Grants another action to target ally. (Cannot target an ally with Sing or Dance.) | 150 | 4![]() | 3![]() |
Whimsical Dream | 1 | Grants another action to target ally. Grants Atk+5 to target ally and allies within 2 spaces of target (excluding unit) for 1 turn. Inflicts Atk-5 on nearest foes within 4 spaces of target ally and any foe within 2 spaces of those foes through their next actions. (Cannot target an ally with Sing or Dance. This skill treated as Sing or Dance.) | 400 | — | 5![]() |
Specials[edit | edit source]
This unit owns no Special skills.
Passives[edit | edit source]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | ![]() | Fortress Res 1 | Grants Res+3. Inflicts Atk-3. | 40 | 2![]() |
![]() | Fort. Def/Res 1 | Grants Def/Res+3. Inflicts Atk-3. | 100 | 3![]() | |
![]() | Fort. Def/Res 2 | Grants Def/Res+4. Inflicts Atk-3. | 200 | 4![]() | |
![]() | Fort. Def/Res 3 | Grants Def/Res+6. Inflicts Atk-2. | 300 | 5![]() | |
B | ![]() | Sabotage Def 1 | At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Def-3 on that foe through its next action. | 60 | 1![]() |
![]() | Sabotage Def 2 | At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Def-5 on that foe through its next action. | 120 | 2![]() | |
![]() | Sabotage Def 3 | At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Def-7 on that foe through its next action. | 240 | 4![]() | |
C | ![]() | Def/Res Gap 1 | At start of turn, grants Def/Res+1 to ally with the highest Def+Res total for 1 turn. (Excludes unit.) | 60 | 3![]() |
![]() | Def/Res Gap 2 | At start of turn, grants Def/Res+3 to ally with the highest Def+Res total for 1 turn. (Excludes unit.) | 120 | 4![]() | |
![]() | Def/Res Gap 3 | At start of turn, grants Def/Res+5 to ally with the highest Def+Res total for 1 turn. (Excludes unit.) | 240 | 5![]() |