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Mikoto
Caring Mother
Portrait
Mikoto Caring Mother Face.webp
Attack
Mikoto Caring Mother BtlFace.webp
Special
Mikoto Caring Mother BtlFace C.webp
Damage
Mikoto Caring Mother BtlFace D.webp
Art by: Ito Misei (伊藤未生)
Description The extremely affectionate queen of another Hoshido. She is a nurturing adoptive mother to Azura. Appears in Fire Emblem Fates.
Rarities 4 ★ SR
Weapon Type  Staff
Move Type  Infantry
Voice Actor EN Marisha Ray
Voice Actor JP Ohara Sayaka (大原さやか)
Release Date
Addition Date
Entry Icon MiniUnit Head 11.png Fates
Internal ID PID_夢ミコト (311)
Origin 110000200200

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
1★13/14/156/7/85/6/72/3/44/5/635
2★13/14/157/8/96/7/82/3/44/5/637
3★14/15/167/8/96/7/83/4/55/6/740
4★14/15/168/9/107/8/93/4/55/6/742
5★15/16/178/9/107/8/94/5/66/7/845

Level 40 stats

RarityHPAtkSpdDefResTotal
1★27/30/3324/26/2921/24/2611/14/1717/19/22112~114
2★28/31/3426/29/3223/26/2912/15/1818/20/23121~122
3★31/34/3728/31/3425/28/3114/17/2020/23/26133
4★32/35/3830/33/3627/30/3315/18/2121/24/27140
5★34/38/4132/35/3829/32/3517/20/2323/26/30150~152

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
3★50%60%55%35%45%245%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[]

Weapons[]

NameMightRangeDescriptionSPDefaultUnlock
Assault102501★
Flash72
After combat, if unit attacked, inflicts status on foe preventing counterattacks through its next action.
2003★
Flash+112
After combat, if unit attacked, inflicts status on target and foes within 2 spaces of target preventing counterattacks through their next actions.
3005★
Doting Staff142
Foe cannot counterattack. If unit initiates combat, grants Atk/Spd+4 to unit during combat. After combat, if unit attacked, inflicts status on target and foes within 2 spaces of target preventing counterattacks through their next actions.
4005★

Flash+ can be upgraded in the Weapon Refinery.
Flash+ can be upgraded with the additional effect "Foe cannot counterattack.".
Flash+ can be upgraded with the additional effect "Calculates damage from staff like other weapons.".
Doting Staff can be upgraded in the Weapon Refinery.
Doting Staff can be upgraded with the additional effect "If foe within 4 spaces of this unit triggers Canto, inflicts【Canto Control】on that foe.

【Canto Control】
Limits the number of spaces target can move with Canto through their next action. If target's Range = 1, target can move 1 space when Canto triggers. If target's Range = 2, target's action ends when Canto triggers.".

Assists[]

NameRangeDescriptionSPDefaultUnlock
Heal1
Restores 5 HP to target ally.
501★1★
Reconcile1
Restores 7 HP to unit and target ally.
1003★2★
Martyr1
Slows Special trigger (cooldown count+1).
Restores X HP to target (X = damage dealt to unit + 7).
Restores Y HP to unit (Y = half damage dealt to unit).
2004★3★
Martyr+1
Restores HP = damage dealt to unit +50% of Atk. (Minimum of 7 HP.)
Restores HP to unit = half damage dealt to unit.
3005★5★

Specials[]

NameCooldownDescriptionSPDefaultUnlock
Imbue1
When healing an ally with a staff, restores an additional 10 HP to target ally.
504★2★
Miracle5
If unit's HP > 1 and foe would reduce unit's HP to 0, unit survives with 1 HP.
2005★3★

Passives[]

TypeNameDescriptionSPUnlock
ABrazen Atk/Res 1
At start of combat, if unit's HP ≤ 80%, grants Atk/Res+3 during combat.
601★
Brazen Atk/Res 2
At start of combat, if unit's HP ≤ 80%, grants Atk/Res+5 during combat.
1202★
Brazen Atk/Res 3
At start of combat, if unit's HP ≤ 80%, grants Atk/Res+7 during combat.
2404★
CInfantry Rush 1
Infantry allies within 2 spaces gain: "If unit's Atk ≥ foe's Atk+5, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)"
603★
Infantry Rush 2
Infantry allies within 2 spaces gain: "If unit's Atk ≥ foe's Atk+3, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)"
1204★
Infantry Rush 3
Infantry allies within 2 spaces gain: "If unit's Atk > foe's Atk, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)"
2405★

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