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Micaiah: Priestess of Dawn
Micaiah: Summer's Dawn
Micaiah: Queen of Dawn
Micaiah: Dawn Wind's Duo
Micaiah: Radiant Queen
General Quotes Misc Heroic Ordeal
Micaiah
Wavecrest Maiden
Portrait
Micaiah Wavecrest Maiden Face.webp
Attack
Micaiah Wavecrest Maiden BtlFace.webp
Special
Micaiah Wavecrest Maiden BtlFace C.webp
Damage
Micaiah Wavecrest Maiden BtlFace D.webp
Art by: ichikawa Halu (いちかわはる)
Description Silver-haired maiden of the Dawn Brigade. The winds of paradise have led her to the seaside sands. Appears in Fire Emblem: Radiant Dawn.
Rarities 5★Special
Weapon Type  Colorless Tome
Move Type  Cavalry
Voice Actor EN Veronica Taylor
Voice Actor JP Kuwatani Natsuko (桑谷夏子)
Release Date
Entry Icon MiniUnit Head 9.png Radiant Dawn
Internal ID PID_水着ミカヤ (819)
Origin 90000100100

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
1★13/14/159/10/113/4/50/1/26/7/836
2★13/14/1510/11/123/4/50/1/27/8/938
3★14/15/1610/11/124/5/61/2/37/8/941
4★14/15/1611/12/134/5/61/2/38/9/1043
5★15/16/1711/12/135/6/72/3/48/9/1046

Level 40 stats

RarityHPAtkSpdDefResTotal
1★27/30/3330/33/3519/22/248/10/1325/28/31122~124
2★28/31/3433/36/3820/23/268/11/1428/31/34131~132
3★31/34/3735/38/4123/26/2910/13/1630/33/36144
4★32/35/3837/40/4424/27/3011/14/1732/35/38151~152
5★34/38/4139/42/4627/30/3312/16/1934/37/40162~164

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
3★50%70%55%30%65%270%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[]

Weapons[]

NameMightRangeDescriptionSPDefaultUnlock
Stone42501★1★
Elstone621002★2★
Atlas922004★3★
Moonlight Drop142
Effective against armored and cavalry foes. Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Res+6 to unit during combat, and the following effects will occur based on the value of unit's Res minus foe's Res: If ≥ 5 and ≤ 14, unit makes a guaranteed follow-up attack. If ≥ 15 and unit initiates combat, unit attacks twice.
4005★5★

Assists[]

NameRangeDescriptionSPDefaultUnlock
Ardent Sacrifice1
Restores 10 HP to target ally.
Unit loses 10 HP but cannot go below 1.
1504★3★
Maiden's Solace1
Converts penalties on target into bonuses and then neutralizes any【Penalty】that remains. Restores HP to target = unit's current HP-1. Reduces unit's HP by amount restored.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
4005★

Specials[]

NameCooldownDescriptionSPDefaultUnlock
New Moon3
Treats foe's Def/Res as if reduced by 30% during combat.
1004★3★
Moonbow2
Treats foe's Def/Res as if reduced by 30% during combat.
2004★

Passives[]

TypeNameDescriptionSPUnlock
AAtk/Res Catch 1
At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Atk/Res+3 to unit during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
602★
Atk/Res Catch 2
At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Atk/Res+4 to unit during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
1203★
Atk/Res Catch 3
At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Atk/Res+5 to unit during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
2404★
Atk/Res Catch 4
At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Atk/Res+7 to unit during combat. At start of combat, if foe\'s HP = 100% and【Penalty】is active on foe, grants an additional Atk/Res+2 to unit during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
3005★
BPrescience
Inflicts Atk/Res-5 on foe during combat. If unit initiates combat or if foe's Range=2, reduces damage from foe's first attack by 30%.
3005★

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