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General Quotes Misc Heroic Ordeal
Micaiah
Radiant Queen
Portrait
Micaiah Radiant Queen Face
Attack
Micaiah Radiant Queen BtlFace
Special
Micaiah Radiant Queen BtlFace C
Damage

Micaiah Radiant Queen BtlFace D

Art by: HACCAN
Description The fifteenth ruler of Daein, often praised as the country's dawn. After her ascension, Daein was thrust into a new age of progress. Appears in Fire Emblem: Radiant Dawn.
Rarities ★ Focus — Legendary Legendary
Legendary Effect Legendary Effect Wind Wind
Ally Boost HP+3
Standard Effect 1: Duel If unit is 5★ and level 40 and unit's stats total less than 185, treats unit's stats as 185 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)
Standard Effect 2: Pair Up An ability that can only be used under certain circumstances. Pair Up can be accessed from the Interact with Allies menu, and allows this unit to join battle in a group with another ally.
Weapon Type Icon Class Colorless Tome Colorless Tome
Move Type Icon Move Infantry Infantry
Voice Actor EN Veronica Taylor
Voice Actor JP 桑谷夏子(Natsuko Kuwatani)
Release Date
Entry Icon MiniUnit Head 9 Radiant Dawn
Version 5.8
Internal ID PID_伝承ミカヤ (700)
Origin 90000100100

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★13/14/159/10/114/5/61/2/38/9/1040
★13/14/1510/11/124/5/61/2/39/10/1142
★14/15/1610/11/125/6/72/3/49/10/1145
★14/15/1611/12/135/6/72/3/410/11/1247
★15/16/1711/12/136/7/83/4/510/11/1250

Level 40 stats

RarityHPAtkSpdDefResTotal
★27/30/3330/33/3520/23/2510/13/1629/32/34130~131
★28/31/3433/36/3821/24/2711/14/1732/35/37139~140
★31/34/3735/38/4124/27/3013/16/1934/37/40152
★32/35/3837/40/4425/28/3114/17/2036/39/43159~160
★34/38/4139/42/4628/31/3416/19/2238/41/45170~172

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%70%55%35%70%280%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Stone4250★★
Elstone62100★★
Atlas92200★★
New Dawn142
Effective against armored and cavalry foes. Grants Atk+3. If unit initiates combat or if unit is within 2 spaces of an ally, grants Atk/Res+6 during combat and unit makes a guaranteed follow-up attack. If unit's HP ≤ 50% and unit initiates combat, unit can make a follow-up attack before foe can counterattack.
400★★

Assists[ | ]

NameRangeDescriptionSPDefaultUnlock
Ardent Sacrifice1
Restores 10 HP to target ally.
Unit loses 10 HP but cannot go below 1.
150★★
Maiden's Solace1
Converts penalties on target into bonuses and then neutralizes any【Penalty】that remains. Restores HP to target = unit's current HP-1. Reduces unit's HP by amount restored.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
400★

Specials[ | ]

This unit owns no Special skills.

Passives[ | ]

TypeNameDescriptionSPUnlock
AFury 1Fury 1
Grants Atk/Spd/Def/Res+1. After combat, deals 2 damage to unit.
50★
Fury 2Fury 2
Grants Atk/Spd/Def/Res+2. After combat, deals 4 damage to unit.
100★
Fury 3Fury 3
Grants Atk/Spd/Def/Res+3. After combat, deals 6 damage to unit.
200★
Fury 4Fury 4
Grants Atk/Spd/Def/Res+4. After combat, deals 8 damage to unit.
300★
BPresciencePrescience
Inflicts Atk/Res-5 on foe during combat. If unit initiates combat or if foe's Range=2, reduces damage from foe's first attack by 30%.
300★
CDistant Guard 1Distant Guard 1
Allies within 2 spaces gain: "If foe uses bow, dagger, magic, or staff, grants Def/Res+2 during combat."
60★
Distant Guard 2Distant Guard 2
Allies within 2 spaces gain: "If foe uses bow, dagger, magic, or staff, grants Def/Res+3 during combat."
120★
Distant Guard 3Distant Guard 3
Allies within 2 spaces gain: "If foe uses bow, dagger, magic, or staff, grants Def/Res+4 during combat."
240★
Joint Dist. GuardJoint Dist. Guard
Grants Def/Res+4 to allies within 2 spaces during combat against bow, dagger, magic, or staff foes. If unit is within 2 spaces of an ally and foe uses bow, dagger, magic, or staff, grants Def/Res+4 to unit during combat.
300★

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