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Micaiah: Priestess of Dawn
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General Quotes Misc Heroic Ordeal
Micaiah
Queen of Dawn
Portrait
Micaiah Queen of Dawn Face.webp
Attack
Micaiah Queen of Dawn BtlFace.webp
Special
Micaiah Queen of Dawn BtlFace C.webp
Damage
Micaiah Queen of Dawn BtlFace D.webp
Art by: Kita Senri (北千里)
Description The fifteenth ruler of Daein. Determined to reconstruct and develop her home country. Appears in Fire Emblem: Radiant Dawn.
Rarities 4 ★ SR
Weapon Type  Green Tome
Move Type  Flying
Voice Actor EN Veronica Taylor
Voice Actor JP Kuwatani Natsuko (桑谷夏子)
Release Date
Entry Icon MiniUnit Head 9.png Radiant Dawn
Internal ID PID_総選挙ミカヤ (413)
Origin 90000100100

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
1★14/15/164/5/63/4/51/2/38/9/1035
2★14/15/165/6/73/4/51/2/39/10/1137
3★15/16/175/6/74/5/62/3/49/10/1140
4★15/16/176/7/84/5/62/3/410/11/1242
5★16/17/186/7/85/6/73/4/510/11/1245

Level 40 stats

RarityHPAtkSpdDefResTotal
1★27/29/3225/28/3017/20/239/11/1426/28/31115~117
2★28/30/3328/31/3318/21/249/12/1528/31/34124~126
3★30/33/3630/33/3621/24/2711/14/1730/33/36137
4★31/34/3732/35/3922/25/2812/15/1832/35/38144~145
5★33/36/4034/37/4124/28/3113/17/2034/37/40154~156

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
3★45%70%50%30%60%255%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[]

Weapons[]

NameMightRangeDescriptionSPDefaultUnlock
Wind42501★1★
Elwind621003★2★
Rexcalibur922004★3★
Light of Dawn142
Effective against armored and cavalry foes. Grants Res+3. Grants bonus to Atk/Spd/Def/Res during combat = current penalty on each of target's stats. Calculates each stat bonus independently.
4005★5★

Light of Dawn can be upgraded in the Weapon Refinery.
When upgraded, the description of Light of Dawn becomes "Effective against armored and cavalry foes. Grants Res+3. At start of combat, if foe's HP ≥ 75% or【Penalty】is active on foe, grants Atk/Spd/Def/Res+4 to unit during combat and grants bonus to Atk/Spd/Def/Res during combat = current penalty on each of target's stats. Calculates each stat bonus independently.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).".
Light of Dawn can be upgraded with the additional effect "If unit initiates combat or is within 2 spaces of an ally, grants Atk/Res+6 to unit during combat and unit makes a guaranteed follow-up attack.".

Assists[]

NameRangeDescriptionSPDefaultUnlock
Ardent Sacrifice1
Restores 10 HP to target ally.
Unit loses 10 HP but cannot go below 1.
1504★3★
Sacrifice1
Converts penalties on target into bonuses. Restores HP to target = unit's current HP-1. Reduces unit's HP by amount restored.
4005★

Specials[]

This unit owns no Special skills.

Passives[]

TypeNameDescriptionSPUnlock
AAtk/Res Bond 1
If unit is adjacent to an ally, grants Atk/Res+3 during combat.
602★
Atk/Res Bond 2
If unit is adjacent to an ally, grants Atk/Res+4 during combat.
1203★
Atk/Res Bond 3
If unit is adjacent to an ally, grants Atk/Res+5 during combat.
2404★
Atk/Res Bond 4
If unit is adjacent to an ally, grants Atk/Res+7 to unit and neutralizes unit's penalties to Atk/Res during combat.
3005★
BYune's Whispers
At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Atk/Spd-6 on that foe through its next action.
3005★
CGround Orders 1
At start of turn, if unit's HP = 100%, grants the following status to adjacent infantry, armored, and cavalry allies for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces."
601★
Ground Orders 2
At start of turn, if unit's HP ≥ 50%, grants the following status to adjacent infantry, armored, and cavalry allies for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces."
1202★
Ground Orders 3
At start of turn, grants the following status to adjacent infantry, armored, and cavalry allies for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces."
2404★

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