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Status Icon WeaponStatus Icon MoveMia Lady of Blades Face FC
Mia: Lady of Blades
Status Icon WeaponStatus Icon MoveMia Moonlit Witch Face FC
Mia: Moonlit Witch
Status Icon WeaponStatus Icon MoveMia Harmonic Blades Face FC
Mia: Harmonic Blades
Status Icon WeaponStatus Icon MoveMia Budding Blade Face FC
Mia: Budding Blade
General Quotes Misc Heroic Ordeal
Mia
Summer Slice
Portrait
Mia Summer Slice Face
Attack
Mia Summer Slice BtlFace
Special
Mia Summer Slice BtlFace C
Damage

Mia Summer Slice BtlFace D

Art by: kainown
Description A polished sword wielder and member of the Greil Mercenaries, Mia dons a yukata at the summer festival. Appears in Fire Emblem: Path of Radiance.
Rarities ★ Focus — Special
Weapon Type Icon Class Green Axe Axe
Move Type Icon Move Flying Flying
Voice Actor EN Anne Yatco
Voice Actor JP 浅川悠(Yuu Asakawa)
Release Date
Addition Date
Entry Icon MiniUnit Head 8 Path of Radiance
Version 8.7
Internal ID PID_浴衣ワユ (1127)
Origin 80000101100

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★13/14/156/7/814/15/162/3/44/5/644
★13/14/157/8/915/16/172/3/44/5/646
★14/15/167/8/915/16/173/4/55/6/749
★14/15/168/9/1016/17/183/4/55/6/751
★15/16/178/9/1016/17/184/5/66/7/854

Level 40 stats

RarityHPAtkSpdDefResTotal
★27/30/3329/31/3435/38/4016/19/2223/26/29143~145
★28/31/3432/34/3738/41/4317/20/2325/28/31153~155
★31/34/3734/37/4040/43/4620/23/2628/31/34168
★32/35/3836/40/4342/45/4921/24/2729/32/35175~177
★34/38/4138/42/4544/47/5123/27/3032/35/38188~190

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%75%70%50%65%310%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Axe6150★★
Steel Axe81100★★
Silver Axe111200★★
Summertime Axe161
Enables【Canto (Rem. +1)】.
Accelerates Special trigger (cooldown count-1).
Grants Atk/Spd/Def/Res+5.

At start of turn, if unit's HP ≥ 25%, grants Spd/Def/Res+6, "neutralizes 'effective against flying' bonuses," and "reduces the percentage of foe's non-Special 'reduce damage by X%' skills by 50% during combat (excluding area-of-effect Specials)" to unit for 1 turn.

At start of combat, if unit's HP ≥ 25% grants bonus to unit's Atk/Spd/Def/Res = 15% of unit's Spd at start of combat, neutralizes effects that inflict "Special cooldown charge -X" on unit, unit deals +X × 5 damage (max 30; excluding area-of-effect Specials), and reduces damage from foe's attacks by X × 3 during combat (max 18; excluding area-of-effect Specials), and also, when foe's attack triggers foe's Special, reduces damage further by X × 3 (max 18; excluding area-of-effect Specials; X = number of【Bonus】effects active on unit and foe, excluding stat bonuses).

At start of combat, if unit's HP ≥ 25%, restores 7 HP to unit after combat.

【Canto (Rem. +1)】
After an attack, Assist skill, or structure destruction, unit can move again.

The distance of the movement is the remaining movement the unit had before the actions listed above+1 (If unit used a movement skill that warps them, the remainder is 0).

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
400★★

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
New Moon3
Treats foe's Def/Res as if reduced by 30% during combat.
100★★
Luna3
Treats foe's Def/Res as if reduced by 50% during combat.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
ASpd Def Prime 1Spd/Def Prime 1
If【Bonus】is active on unit, grants Spd/Def+X to unit during combat (X = number of【Bonus】effects active on unit, excluding stat bonuses, × 2, + 1; max 3).

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
60★
Spd Def Prime 2Spd/Def Prime 2
If【Bonus】is active on unit, grants Spd/Def+X to unit during combat (X = number of【Bonus】effects active on unit, excluding stat bonuses, × 2, + 1; max 5).

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
120★
Spd Def Prime 3Spd/Def Prime 3
If【Bonus】is active on unit, grants Spd/Def+X to unit during combat (X = number of【Bonus】effects active on unit, excluding stat bonuses, × 2, + 3; max 7).

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
240★
Spd Def Prime 4Spd/Def Prime 4
If【Bonus】is active on unit, grants Spd/Def+X to unit during combat (X = number of【Bonus】effects active on unit, excluding stat bonuses, × 2, + 3; max 9), and also, if number of【Bonus】effects active on unit (excluding stat bonuses) ≥ 4, unit can counterattack regardless of foe's range during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
300★
BPegasus Flight 1Pegasus Flight 1
At start of combat, if unit's Spd ≥ foe's Spd-7, inflicts penalty on foe's Atk/Def during combat = 30% of difference between Res stats (unit’s Res minus foe’s Res) before combat. (Maximum penalty of -3.)
60★
Pegasus Flight 2Pegasus Flight 2
At start of combat, if unit's Spd ≥ foe's Spd-7, inflicts penalty on foe's Atk/Def during combat = 40% of difference between Res stats (unit’s Res minus foe’s Res) before combat. (Maximum penalty of -5.)
120★
Pegasus Flight 3Pegasus Flight 3
At start of combat, if unit's Spd ≥ foe's Spd-7, inflicts penalty on foe's Atk/Def during combat = 50% of difference between Res stats (unit’s Res minus foe’s Res) before combat. (Maximum penalty of -7.)
240★
Pegasus RiftPegasus Rift
Inflicts Atk/Spd-4 on foe during combat. If unit's Spd + Res ≥ foe's Spd + Res - 10 (excluding effects from【Phantom】), unit deals +X damage (excluding when dealing damage with an area-of-effect Special) and reduces damage from foe's first attack by X during combat (X = unit's Res at start of combat - 30; min 0, max 10; "first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), unit makes a guaranteed follow-up attack, foe cannot make a follow-up attack, and increases the Spd difference necessary for foe to make a follow-up attack by 20 during combat (Spd must be ≥ 25 to make a follow-up attack; stacks with similar skills).

【Phantom】
If a skill effect compares unit's stats to foe or ally stats, treats unit's stats as if granted +X.
300★
CAtk Spd Rein 1Atk/Spd Rein 1
Inflicts Atk/Spd-2 on foes within 2 spaces during combat.
60★
Atk Spd Rein 2Atk/Spd Rein 2
Inflicts Atk/Spd-3 on foes within 2 spaces during combat.
120★
Atk Spd Rein 3Atk/Spd Rein 3
Inflicts Atk/Spd-4 on foes within 2 spaces during combat.
240★
A S Rein SnapA/S Rein Snap
Inflicts Atk/Spd-4 on foes within 2 spaces of unit during combat. At start of turn, if unit is within 2 spaces of an armored ally or an infantry ally with Range = 1, grants "unit can move 1 extra space" to unit, to infantry allies with Range = 1 within 2 spaces of unit, and to armored allies within 2 spaces of unit. (That turn only; does not stack; effect triggers only if unit has no Sing or Dance skill.)
300★

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