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Status Icon WeaponStatus Icon MoveLucina Future Witness Face FC
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Status Icon WeaponStatus Icon MoveLucina Spring Exalt Face FC
Lucina: Spring Exalt
Status Icon WeaponStatus Icon MoveLucina Brave Princess Face FC
Lucina: Brave Princess
Status Icon WeaponStatus Icon MoveLucina Glorious Archer Face FC
Lucina: Glorious Archer
Status Icon WeaponStatus Icon MoveLucina Future Fondness Face FC
Lucina: Future Fondness
Status Icon WeaponStatus Icon MoveLucina Fates Resolve Face FC
Lucina: Fate's Resolve
Status Icon WeaponStatus Icon MoveMarth Altean Prince Face FC
Marth: Altean Prince
Status Icon WeaponStatus Icon MoveMarth Enigmatic Blade Face FC
Marth: Enigmatic Blade
Status Icon WeaponStatus Icon MoveMarth Altean Groom Face FC
Marth: Altean Groom
Status Icon WeaponStatus Icon MoveMarth Hero-King Face FC
Marth: Hero-King
Status Icon WeaponStatus Icon MoveMarth Royal Altean Duo Face FC
Marth: Royal Altean Duo
Status Icon WeaponStatus Icon MoveMarth Legacied Hero Face FC
Marth: Legacied Hero
Status Icon WeaponStatus Icon MoveMarth Prince of Light Face FC
Marth: Prince of Light
Status Icon WeaponStatus Icon MoveMarth Of Beginnings Face FC
Marth: Of Beginnings
Status Icon WeaponStatus Icon MoveMia Lady of Blades Face FC
Mia: Lady of Blades
Status Icon WeaponStatus Icon MoveMia Moonlit Witch Face FC
Mia: Moonlit Witch
Status Icon WeaponStatus Icon MoveMia Budding Blade Face FC
Mia: Budding Blade
Status Icon WeaponStatus Icon MoveMia Summer Slice Face FC
Mia: Summer Slice
General Quotes Misc Heroic Ordeal
Mia
Harmonic Blades
Portrait
Mia Harmonic Blades Face
Attack
Mia Harmonic Blades BtlFace
Special
Mia Harmonic Blades BtlFace C
Damage

Mia Harmonic Blades BtlFace D

Art by: Yoneyama Mai (米山舞)
Description Young swordmasters Mia and the ever-masked Marth. What destiny does summer hold for the two of them? They appear in Fire Emblem: Radiant Dawn / Awakening.
Rarities ★ SRSpecial Harmonized Harmonized
Harmonized Skill
[ExpandCollapse]
Grants【Resonance: Blades】to unit and allies from the same titles as unit.

Once used, Harmonized Skill cannot be activated again right away. At start of every third turn, if Harmonized Skill has already been used, unit can use Harmonized Skill again.

(Harmonized Skills can be used by tapping the Harmonized button. Harmonized Skills cannot be used by units deployed using Pair Up.)
Grants【Resonance: Blades】to unit and allies from the same titles as unit.

Once used, Harmonized Skill cannot be activated again right away. At start of every third turn, if Harmonized Skill has already been used, unit can use Harmonized Skill again.

【Resonance: Blades】
Grants Atk/Spd+4 during combat for 1 turn.

(Harmonized Skills can be used by tapping the Harmonized button. Harmonized Skills cannot be used by units deployed using Pair Up.)
Resonance Effect Radiant Dawn / Awakening
Increases scores in Resonant Battles.
(More details can be found in the Help messages within Resonant Battles.)
Weapon Type Icon Class Colorless Dagger Colorless Dagger
Move Type Icon Move Cavalry Cavalry
Voice Actor EN Robin Bell + Alexis Tipton
Voice Actor JP 浅川悠(Yuu Asakawa) with 小林ゆう(Yu Kobayashi)
Release Date
Entries Icon MiniUnit Head 9 Radiant Dawn
Icon MiniUnit Head 10 Awakening
Version 4.6
Internal ID PID_双界ワユ (532)
Origin 90000101100

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★13/14/154/5/68/9/101/2/33/4/534
★13/14/155/6/79/10/111/2/33/4/536
★14/15/165/6/79/10/112/3/44/5/639
★14/15/166/7/810/11/122/3/44/5/641
★15/16/176/7/810/11/123/4/55/6/744

Level 40 stats

RarityHPAtkSpdDefResTotal
★27/30/3323/26/2929/32/349/11/1416/18/21116~118
★28/31/3426/29/3232/35/379/12/1517/19/22125~127
★31/34/3728/31/3434/37/4011/14/1719/22/25138
★32/35/3830/33/3636/39/4312/15/1820/23/26145~146
★34/38/4132/35/3838/41/4513/17/2022/25/29155~157

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%65%70%30%45%260%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Dagger32
After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action.
50★★
Steel Dagger52
After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action.
100★★
Silver Dagger72
After combat, if unit attacked, inflicts Def/Res-5 on foe through its next action.
200★★
Summer Strikers142
Accelerates Special trigger (cooldown count-1). If unit's HP ≥ 25% at start of combat and unit initiates combat, grants Atk/Spd+5 during combat and reduces damage from foe's first attack by 75%.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
400★★

Summer Strikers can be upgraded in the Weapon Refinery.
When upgraded, the description of Summer Strikers becomes "Accelerates Special trigger (cooldown count-1). If unit initiates combat or if foe's Range = 2, grants Atk/Spd+5 to unit, reduces damage from foe's first attack by 75% ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.".
Summer Strikers can be upgraded with the additional effect Summer Strikers W "At start of turn, for unit and allies within 2 spaces of unit, if Special cooldown count is at its maximum value, grants Special cooldown count-1.

At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit, grants bonus to unit's Atk/Spd = 20% of unit's Spd at start of combat, and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.".

Assists[ | ]

NameRangeDescriptionSPDefaultUnlock
Reposition1
Target ally moves to opposite side of unit.
150★★

Specials[ | ]

This unit owns no Special skills.

Passives[ | ]

TypeNameDescriptionSPUnlock
ADarting Blow 1Darting Blow 1
If unit initiates combat, grants Spd+2 during combat.
50★
Swift Sparrow 1Swift Sparrow 1
If unit initiates combat, grants Atk/Spd+2 during combat.
120★
Swift Sparrow 2Swift Sparrow 2
If unit initiates combat, grants Atk/Spd+4 during combat.
240★
Swift Sparrow 3Swift Sparrow 3
If unit initiates combat, grants Atk+6, Spd+7 during combat.
300★
BSpd Def Snag 1Spd/Def Snag 1
If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, inflicts Spd/Def-2 on nearest foes within 4 spaces of both unit and target through their next actions.
60★
Spd Def Snag 2Spd/Def Snag 2
If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, inflicts Spd/Def-4 on nearest foes within 4 spaces of both unit and target through their next actions.
120★
Spd Def Snag 3Spd/Def Snag 3
If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, inflicts Spd/Def-6 on nearest foes within 4 spaces of both unit and targeted ally through their next action.
240★
CAtk Spd Gap 1Atk/Spd Gap 1
At start of turn, grants Atk/Spd+1 to ally with the highest Atk+Spd total for 1 turn. (Excludes unit.)
60★
Atk Spd Gap 2Atk/Spd Gap 2
At start of turn, grants Atk/Spd+3 to ally with the highest Atk+Spd total for 1 turn. (Excludes unit.)
120★
Atk Spd Gap 3Atk/Spd Gap 3
At start of turn, grants Atk/Spd+5 to ally with the highest Atk+Spd total for 1 turn. (Excludes unit.)
240★

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