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Merrin
Suave Knight
Portrait
Merrin Suave Knight Face
Attack
Merrin Suave Knight BtlFace
Special
Merrin Suave Knight BtlFace C
Damage

Merrin Suave Knight BtlFace D

Art by: Tantan (たん旦)
Description A knight of Solm and Princess Timerra's retainer. She is a suave woman who cherishes animals. Appears in Fire Emblem Engage.
Rarities ★
Weapon Type Icon Class Red Sword Sword
Move Type Icon Move Cavalry Cavalry
Voice Actor EN Cristina "Vee" Valenzuela
Voice Actor JP 森なな子(Nanako Mori)
Release Date
Entry Icon MiniUnit Head 14 Engage
Version 8.8
Internal ID PID_メリン (1145)
Origin 140000500300

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★14/15/167/8/95/6/79/10/113/4/543
★14/15/168/9/105/6/710/11/123/4/545
★15/16/178/9/106/7/810/11/124/5/648
★15/16/179/10/116/7/811/12/134/5/650
★16/17/189/10/117/8/911/12/135/6/753

Level 40 stats

RarityHPAtkSpdDefResTotal
★28/31/3431/34/3733/36/3825/28/3014/17/19145~146
★29/32/3534/37/4035/38/4127/30/3315/18/20154~155
★32/35/3837/40/4339/42/4529/32/3517/20/23169
★33/36/3940/43/4641/44/4731/34/3718/21/24178
★35/39/4242/45/4844/47/5133/36/3920/23/26189~191

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%80%90%55%40%315%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Sword6150★★
Steel Sword81100★★
Silver Sword111200★★
Suave Blade161
Accelerates Special trigger (cooldown count-1).

If a Rally or movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants "reduces the percentage of foe's non-Special 'reduce damage by X%' skills by 50% during combat (excluding area-of-effect Specials)" and 【Bonus Doubler】to unit and target ally or unit and targeting ally for 1 turn.

If a Rally or movement Assist skill is used by unit, grants another action to unit (once per turn).

If unit initiates combat or is within 2 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res = 5 + number of allies within 3 rows or 3 columns centered on unit × 3 (max 14), neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and reduces damage from foe's first attack by number of 【Bonus】effects active on unit, excluding stat bonuses, × 3 during combat (max 15; excluding area-of-effect Specials; "first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).

【Bonus Doubler】
Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats for 1 turn. Calculates each stat bonus independently.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
400★★

Assists[ | ]

NameRangeDescriptionSPDefaultUnlock
Reposition1
Target ally moves to opposite side of unit.
150★★

Specials[ | ]

This unit owns no Special skills.

Passives[ | ]

TypeNameDescriptionSPUnlock
BSpd Def Link 1Spd/Def Link 1
If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Spd/Def+2 to unit and target ally or unit and targeting ally for 1 turn.
60★
Spd Def Link 2Spd/Def Link 2
If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Spd/Def+4 to unit and target ally or unit and targeting ally for 1 turn.
120★
Spd Def Link 3Spd/Def Link 3
If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Spd/Def+6 to unit and target ally or unit and targeting ally for 1 turn.
240★
Spd Def Link 4Spd/Def Link 4
If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Spd/Def+6 and【Canto (1)】to unit and target ally or unit and targeting ally for 1 turn. Inflicts Atk/Spd-4 on foe and unit deals +X damage during combat (X = highest total Spd+Def bonuses among unit and allies with【Canto (1)】active; excluding area-of-effect Specials).

【Canto (1)】
After an attack, Assist skill, or structure destruction, unit can move 1 space(s).

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)
300★
CEven Atk Wave 1Even Atk Wave 1
At start of even-numbered turns, grants Atk+2 to unit and adjacent allies for 1 turn.
(Bonus granted to unit even if no allies are adjacent.)
60★
Even Atk Wave 2Even Atk Wave 2
At start of even-numbered turns, grants Atk+4 to unit and adjacent allies for 1 turn.
(Bonus granted to unit even if no allies are adjacent.)
120★
Even Atk Wave 3Even Atk Wave 3
At start of even-numbered turns, grants Atk+6 to unit and adjacent allies for 1 turn.
(Bonus granted to unit even if no allies are adjacent.)
240★
Even Atk Wave NEven Atk Wave N
At start of turn, grants Atk+6 to unit and allies within 2 spaces of unit for 1 turn.

If unit's Atk ≥ foe's Atk-5, unit deals +5 damage during combat (excluding area-of-effect Specials), and also, when unit deals damage to foe during combat, restores 5 HP to unit (triggers even if 0 damage is dealt).

If it is an even-numbered turn, grants Atk+6 to unit during combat.
300★

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