Fire Emblem Heroes Wiki
Advertisement
You may be looking for:
Merric: Wind Mage
General Quotes Misc Heroic Ordeal
Merric
Changing Winds
Portrait
Merric Changing Winds Face.webp
Attack
Merric Changing Winds BtlFace.webp
Special
Merric Changing Winds BtlFace C.webp
Damage
Merric Changing Winds BtlFace D.webp
Art by: Mayo (まよ)
Description Born to Altean nobility, he grew up alongside Elice and Marth as if they were family. Appears in Fire Emblem: Mystery of the Emblem.
Rarities 5★Special
Weapon Type  Green Tome
Move Type  Infantry
Voice Actor EN Yuri Lowenthal
Voice Actor JP Nagatsuma Juri (長妻樹里)
Release Date
Entry Icon MiniUnit Head 1.png Shadow Dragon / (New) Mystery
Internal ID PID_幼少マリク (510)
Origin 10000500100

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
1★16/17/185/6/78/9/103/4/50/1/237
2★16/17/186/7/89/10/113/4/50/1/239
3★17/18/196/7/89/10/114/5/61/2/342
4★17/18/197/8/910/11/124/5/61/2/344
5★18/19/207/8/910/11/125/6/72/3/447

Level 40 stats

RarityHPAtkSpdDefResTotal
1★30/33/3623/25/2829/32/3412/15/1814/17/20121~123
2★31/34/3725/28/3132/35/3713/16/1915/18/21130~131
3★34/37/4027/30/3334/37/4015/18/2118/21/24143
4★35/38/4129/32/3536/39/4316/19/2219/22/25150~151
5★37/41/4431/34/3738/41/4518/21/2421/25/28161~163

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
3★50%60%70%35%50%265%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[]

Weapons[]

NameMightRangeDescriptionSPDefaultUnlock
Wind42501★1★
Elwind621002★2★
Rexcalibur922004★3★
Winds of Change142
Accelerates Special trigger (cooldown count-1). Effective against flying foes. At start of combat, if a bonus granted by a skill like Rally or Hone is active on unit or if unit's HP ≥ 50%, grants Atk/Spd+5 and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.
4005★5★

Assists[]

This unit owns no Assist skills.

Specials[]

NameCooldownDescriptionSPDefaultUnlock
Night Sky3
Boosts damage dealt by 50%.
1004★3★
Glimmer2
Boosts damage dealt by 50%.
2004★
Righteous Wind2
Boosts damage by 30% of unit's Spd. Restores 10 HP to unit and all allies after combat. (Healing does not stack if triggered more than once per combat. HP restored to allies even if unit's HP reaches 0.)
5005★

Passives[]

TypeNameDescriptionSPUnlock
ADarting Blow 1
If unit initiates combat, grants Spd+2 during combat.
502★
Swift Sparrow 1
If unit initiates combat, grants Atk/Spd+2 during combat.
1203★
Swift Sparrow 2
If unit initiates combat, grants Atk/Spd+4 during combat.
2404★
Swift Sparrow 3
If unit initiates combat, grants Atk+6, Spd+7 during combat.
3005★
BWindsweep 1
If unit initiates combat, unit cannot make a follow-up attack. If unit’s Spd ≥ foe’s Spd+5 and foe uses sword, lance, axe, bow, dagger, or beast damage, foe cannot counterattack.
601★
Windsweep 2
If unit initiates combat, unit cannot make a follow-up attack. If unit’s Spd ≥ foe’s Spd+3 and foe uses sword, lance, axe, bow, dagger, or beast damage, foe cannot counterattack.
1202★
Windsweep 3
If unit initiates combat, unit cannot make a follow-up attack. If unit’s Spd > foe’s Spd and foe uses sword, lance, axe, bow, dagger, or beast damage, foe cannot counterattack.
2404★
CDistant Guard 1
Allies within 2 spaces gain: "If foe uses bow, dagger, magic, or staff, grants Def/Res+2 during combat."
603★
Distant Guard 2
Allies within 2 spaces gain: "If foe uses bow, dagger, magic, or staff, grants Def/Res+3 during combat."
1204★
Distant Guard 3
Allies within 2 spaces gain: "If foe uses bow, dagger, magic, or staff, grants Def/Res+4 during combat."
2405★

Advertisement