Mercurius | |
---|---|
Weapon type | |
Might | 16 |
Range | 1 |
Required | Silver Sword |
SP | 400 |
Exclusive? | Yes |
String ID | SID_メリクル
|
Description | Grants Atk+3. At start of turn, if unit's HP ≥ 50%, grants Atk/Spd/Def/Res+4 to unit and sword, lance, axe, bow, dagger, or beast allies within 2 spaces for 1 turn. (Bonus granted to unit even if no allies are within 2 spaces.) |
Notes
- The stat increase that can be applied by Mercurius is considered a Bonus.
Upgrades
Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Notes
- The stat increase that can be applied by Mercurius is considered a temporary buff.
- The stat increasing effect of Mercurius will activate if the unit or ally with the highest bonus receives Bonuses.
- The stat increasing effect will not be negated nor reduced if the unit or ally with the highest bonus receives Penalties.
- The stat increasing effect of Mercurius will stack with the temporary debuffs from Neutralize Bonuses or sources of bonus neutralization.
- The stat increasing effect will be negated if the unit or ally with the highest bonus is affected by Panic (and not affected by Null Panic), or the unit or ally with the highest bonus has their Bonuses removed by a source of positive status effect neutralization.
List of owners
Unit | Skill chain | |||
---|---|---|---|---|
Iron Sword 3 | Steel Sword 3 | Silver Sword 3 | Mercurius 5 |
In other languages
Language | Name |
---|---|
Japanese | メリクル |
German | Mercurius |
Spanish (Europe) | Mercurius |
Spanish (Latin America) | Mercurius |
French | Mercurius |
Italian | Mercurius |
Traditional Chinese (Taiwan) | 墨丘利 |
Portuguese | Mercurius |