Melon Float+
Melon Float+ | |
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![]() | |
Weapon type | ![]() |
Might | 12 |
Range | 2 |
Required | Melon Float |
SP | 300 |
Exclusive? | No |
String ID | SID_メロンフロート+
|
Description | During unit's first combat in player phase or enemy phase, grants Atk/Res+5 to unit and restores 7 HP to unit after combat. |
Notes[edit | edit source]
- The effect of Melon Float+ only activates during the first combat that the user enters during either phase of that turn.
- If the user or a foe has any skills that neutralize or stack with Melon Float+'s effect, those effects will only stack or be neutralized during the first combat that the user enters during either phase.
- The stat increase that can be applied by Melon Float+ is considered a combat boost.
- Melon Float+'s healing effect stacks with skills such as
Fury 4, that deal out of combat damage to their owner after combat.
Upgrades[edit | edit source]
Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
List of owners[edit | edit source]
Unit | Skill chain | |||
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Wind 4 ![]() | Elwind 4 ![]() | Melon Float 4 ![]() | Melon Float+ 5 ![]() |
In other languages[edit | edit source]
Language | Name |
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Japanese | メロンフロート+ |
German | Melonendrink+ |
Spanish (Europe) | Sandía flotante + |
Spanish (Latin America) | Agua de melón + |
French | Boisson melon + |
Italian | Melone a galla+ |
Traditional Chinese (Taiwan) | 哈密瓜漂浮飲+ |
Portuguese | Refresco melão+ |