General | Quotes | Misc | Heroic Ordeal |
Medeus Last Earth Dragon | |
---|---|
Art by: Daisuke Izuka | |
Description | The only Earth Dragon who decided to follow Naga and become a manakete. He guards the Dragon Altar in Dolhr. Appears in Fire Emblem: Mystery of the Emblem. |
Rarities | 4 | — 5
Weapon Type | Blue Breath |
Move Type | Infantry |
Voice Actor EN | Dennis Hull |
Voice Actor JP | 小林達也 |
Release Date | |
Entry | Shadow Dragon / (New) Mystery |
Version | 9.3 |
Internal ID | PID_若年メディウス (1233)
|
Origin | 10009900100 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 16/17/18 | 7/8/9 | 1/2/3 | 9/10/11 | 9/10/11 | 47 |
2 | 16/17/18 | 7/8/9 | 1/2/3 | 10/11/12 | 10/11/12 | 49 |
3 | 17/18/19 | 8/9/10 | 2/3/4 | 10/11/12 | 10/11/12 | 52 |
4 | 17/18/19 | 8/9/10 | 2/3/4 | 11/12/13 | 11/12/13 | 54 |
5 | 18/19/20 | 9/10/11 | 3/4/5 | 11/12/13 | 11/12/13 | 57 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 30/33/36 | 35/38/40 | 10/13/16 | 30/33/35 | 33/36/39 | 152~153 |
2 | 31/34/37 | 37/40/43 | 11/14/17 | 33/36/38 | 36/39/42 | 162~163 |
3 | 34/37/40 | 41/44/47 | 13/16/19 | 35/38/41 | 39/42/45 | 177 |
4 | 35/38/41 | 43/46/49 | 14/17/20 | 37/40/44 | 42/45/48 | 186~187 |
5 | 37/41/44 | 46/49/53 | 16/19/22 | 39/42/46 | 44/47/50 | 197~199 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 90% | 35% | 70% | 80% | 325% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[]
Weapons[]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Fire Breath | 6 | 1 | — | 50 | 1 | 1 |
Fire Breath+ | 8 | 1 | — | 100 | 2 | 2 |
Flametongue | 11 | 1 | — | 200 | 4 | 3 |
Ancient Betrayal | 16 | 1 | Grants Atk+3. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. At start of player phase or enemy phase, if unit's HP ≥ 25%, grants Atk/Res+6, 【En Garde】, and "neutralizes foe's bonuses during combat" to unit and allies within 2 spaces of unit for 1 turn. At start of combat, if unit's HP ≥ 25%, inflicts penalty on foe's Atk/Def/Res = 20% of unit's Res at start of combat + 5, unit deals +X damage (excluding area-of-effect Specials), and reduces damage from foe's attacks by X (excluding area-of-effect Specials; X = number of staff and dragon allies on the map, excluding unit, × 5 + 10; max 20), and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+5, inflicts Special cooldown count+1 on foe before foe's first attack during combat (cannot exceed foe's maximum Special cooldown). 【En Garde】 Neutralizes damage outside of combat (from skills like Poison Strike, structures like Bolt Tower, etc.) except damage dealt by area-of-effect Specials. | 400 | 5 | 5 |
Assists[]
This unit owns no Assist skills.
Specials[]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Chilling Wind | 4 | Boosts damage by 50% of unit's Res. | 100 | 4 | 3 |
Glacies | 4 | Boosts damage by 80% of unit's Res. | 200 | — | 4 |
Passives[]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | ![]() | Def/Res Scowl 1 | If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Def/Res+2 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+15 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.) | 60 | 3 |
![]() | Def/Res Scowl 2 | If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Def/Res+4 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+12 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.) | 120 | 4 | |
![]() | Def/Res Scowl 3 | If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Def/Res+6 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+9 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.) | 240 | 5 | |
C | ![]() | Atk Ploy 1 | At start of turn, inflicts Atk-3 on foes in cardinal directions with Res < unit's Res through their next actions. | 60 | 1 |
![]() | Atk Ploy 2 | At start of turn, inflicts Atk-4 on foes in cardinal directions with Res < unit's Res through their next actions. | 120 | 2 | |
![]() | Atk Ploy 3 | At start of turn, inflicts Atk-5 on foes in cardinal directions with Res < unit's Res through their next actions. | 240 | 4 |