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Medeus
Earth-Dragon King
Portrait
Medeus Earth-Dragon King Face
Attack
Medeus Earth-Dragon King BtlFace
Special
Medeus Earth-Dragon King BtlFace C
Damage

Medeus Earth-Dragon King BtlFace D

Art by: Daisuke Izuka
Description King of the Earth Dragons, previously defeated by the hero Anri. Resurrected by Gharnef, he seeks domination. Appears in Fire Emblem: Mystery of the Emblem.
Rarities ★ Focus — Mythic Mythic
Mythic Effect Mythic Effect Dark 02 Dark
Ally Boost HP+5, Atk+3
Mythic Effect 2 Defensive Team Bonus
Weapon Type Icon Class Colorless Breath Colorless Breath
Move Type Icon Move Infantry Infantry
Voice Actor EN Dennis Hull
Voice Actor JP 茶風林(Chafurin)
Release Date
Entry Icon MiniUnit Head 1 Shadow Dragon / (New) Mystery
Version 6.4
Internal ID PID_神階メディウス (798)
Origin 10009900100

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/178/9/100/1/29/10/117/8/944
★15/16/179/10/110/1/210/11/127/8/946
★16/17/189/10/111/2/310/11/128/9/1049
★16/17/1810/11/121/2/311/12/138/9/1051
★17/18/1910/11/122/3/411/12/139/10/1154

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3531/33/369/12/1527/29/3230/32/35138~139
★30/33/3634/36/3910/13/1629/32/3532/34/37148~149
★33/36/3936/39/4212/15/1831/34/3735/38/41162
★34/37/4038/42/4513/16/1933/36/3936/40/43170~171
★36/40/4340/44/4715/18/2135/38/4139/43/46182~183

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%75%35%60%75%295%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Fire Breath6150★★
Fire Breath+81100★★
Flametongue111200★★
Shadow Breath161
Grants Atk+3. At start of turn, grants Atk/Res+6 and【En Garde】to unit and allies within 2 spaces of unit for 1 turn. If foe initiates combat or if foe's HP ≥ 75% at start of combat, inflicts Atk/Res-6 on foe during combat and foe cannot make a follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.

【En Garde】
Neutralizes damage outside of combat (from skills like Poison Strike, structures like Bolt Tower, etc.) except damage dealt by area-of-effect Specials.
400★★

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Chilling Wind4
Boosts damage by 50% of unit's Res.
100★★
Glacies4
Boosts damage by 80% of unit's Res.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
ADef Res Ideal 1Def/Res Ideal 1
At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Def/Res+3 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
60★
Def Res Ideal 2Def/Res Ideal 2
At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Def/Res+4 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
120★
Def Res Ideal 3Def/Res Ideal 3
At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Def/Res+5 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
240★
Def Res Ideal 4Def/Res Ideal 4
At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Def/Res+7 to unit during combat. At start of combat, if unit's HP = 100%, and【Bonus】is active on unit, grants an additional Def/Res+2 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
300★
BAssured RebirthAssured Rebirth
If unit's Res > foe's Res, unit makes a guaranteed follow-up attack. Reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = number of staff or dragon allies within 3 spaces of unit × 20, and also, if unit's Res > foe's Res, difference between stats × 4 (max 40%; total max 60%).
300★
CCanto Control 1Canto Control 1
If foe within 2 spaces of unit triggers Canto, inflicts【Canto Control】on that foe.

【Canto Control】
Limits the number of spaces target can move with Canto through their next action. If target's Range = 1, target can move 1 space when Canto triggers. If target's Range = 2, target's action ends when Canto triggers.
60★
Canto Control 2Canto Control 2
If foe within 3 spaces of unit triggers Canto, inflicts【Canto Control】on that foe.

【Canto Control】
Limits the number of spaces target can move with Canto through their next action. If target's Range = 1, target can move 1 space when Canto triggers. If target's Range = 2, target's action ends when Canto triggers.
120★
Canto Control 3Canto Control 3
If foe within 4 spaces of unit triggers Canto, inflicts【Canto Control】on that foe.

【Canto Control】
Limits the number of spaces target can move with Canto through their next action. If target's Range = 1, target can move 1 space when Canto triggers. If target's Range = 2, target's action ends when Canto triggers.
240★

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