General | Quotes | Misc | Heroic Ordeal |
Medeus Earth-Dragon King | |
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Art by: Daisuke Izuka | |
Description | King of the Earth Dragons, previously defeated by the hero Anri. Resurrected by Gharnef, he seeks domination. Appears in Fire Emblem: Mystery of the Emblem. |
Rarities | 5 Focus — Mythic |
Mythic Effect | Dark |
Ally Boost | HP+5, Atk+3 |
Mythic Effect 2 | Defensive Team Bonus |
Weapon Type | Colorless Breath |
Move Type | Infantry |
Voice Actor EN | Dennis Hull |
Voice Actor JP | 茶風林(Chafurin) |
Release Date | |
Entry | Shadow Dragon / (New) Mystery |
Version | 6.4 |
Internal ID | PID_神階メディウス (798)
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Origin | 10009900100 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 8/9/10 | 0/1/2 | 9/10/11 | 7/8/9 | 44 |
2 | 15/16/17 | 9/10/11 | 0/1/2 | 10/11/12 | 7/8/9 | 46 |
3 | 16/17/18 | 9/10/11 | 1/2/3 | 10/11/12 | 8/9/10 | 49 |
4 | 16/17/18 | 10/11/12 | 1/2/3 | 11/12/13 | 8/9/10 | 51 |
5 | 17/18/19 | 10/11/12 | 2/3/4 | 11/12/13 | 9/10/11 | 54 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 29/32/35 | 31/33/36 | 9/12/15 | 27/29/32 | 30/32/35 | 138~139 |
2 | 30/33/36 | 34/36/39 | 10/13/16 | 29/32/35 | 32/34/37 | 148~149 |
3 | 33/36/39 | 36/39/42 | 12/15/18 | 31/34/37 | 35/38/41 | 162 |
4 | 34/37/40 | 38/42/45 | 13/16/19 | 33/36/39 | 36/40/43 | 170~171 |
5 | 36/40/43 | 40/44/47 | 15/18/21 | 35/38/41 | 39/43/46 | 182~183 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 75% | 35% | 60% | 75% | 295% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Fire Breath | 6 | 1 | — | 50 | 1 | 1 |
Fire Breath+ | 8 | 1 | — | 100 | 2 | 2 |
Flametongue | 11 | 1 | — | 200 | 4 | 3 |
Shadow Breath | 16 | 1 | Grants Atk+3. At start of turn, grants Atk/Res+6 and【En Garde】to unit and allies within 2 spaces of unit for 1 turn. If foe initiates combat or if foe's HP ≥ 75% at start of combat, inflicts Atk/Res-6 on foe during combat and foe cannot make a follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. 【En Garde】 Neutralizes damage outside of combat (from skills like Poison Strike, structures like Bolt Tower, etc.) except damage dealt by area-of-effect Specials. | 400 | 5 | 5 |
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Chilling Wind | 4 | Boosts damage by 50% of unit's Res. | 100 | 4 | 3 |
Glacies | 4 | Boosts damage by 80% of unit's Res. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Def/Res Ideal 1 | At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Def/Res+3 to unit during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 60 | 2 | |
Def/Res Ideal 2 | At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Def/Res+4 to unit during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 120 | 3 | ||
Def/Res Ideal 3 | At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Def/Res+5 to unit during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 240 | 4 | ||
Def/Res Ideal 4 | At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Def/Res+7 to unit during combat. At start of combat, if unit's HP = 100%, and【Bonus】is active on unit, grants an additional Def/Res+2 to unit during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 300 | 5 | ||
B | Assured Rebirth | If unit's Res > foe's Res, unit makes a guaranteed follow-up attack. Reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = number of staff or dragon allies within 3 spaces of unit × 20, and also, if unit's Res > foe's Res, difference between stats × 4 (max 40%; total max 60%). | 300 | 5 | |
C | Canto Control 1 | If foe within 2 spaces of unit triggers Canto, inflicts【Canto Control】on that foe. 【Canto Control】 Limits the number of spaces target can move with Canto through their next action. If target's Range = 1, target can move 1 space when Canto triggers. If target's Range = 2, target's action ends when Canto triggers. | 60 | 1 | |
Canto Control 2 | If foe within 3 spaces of unit triggers Canto, inflicts【Canto Control】on that foe. 【Canto Control】 Limits the number of spaces target can move with Canto through their next action. If target's Range = 1, target can move 1 space when Canto triggers. If target's Range = 2, target's action ends when Canto triggers. | 120 | 2 | ||
Canto Control 3 | If foe within 4 spaces of unit triggers Canto, inflicts【Canto Control】on that foe. 【Canto Control】 Limits the number of spaces target can move with Canto through their next action. If target's Range = 1, target can move 1 space when Canto triggers. If target's Range = 2, target's action ends when Canto triggers. | 240 | 4 |