General | Quotes | Misc | Heroic Ordeal |
Mauvier Penitent Knight | |
---|---|
Art by: DAI-XT. | |
Description | Veyle's knight and former member of the Four Hounds. He's a loyal warrior who favors the straightforward, direct approach. Appears in Fire Emblem Engage. |
Rarities | 3 — 5 — Grand Hero Battle |
Weapon Type | Lance |
Move Type | Cavalry |
Voice Actor EN | Gavin Hammon |
Voice Actor JP | 前野智昭(Tomoaki Maeno) |
Release Date | |
Entry | Engage |
Version | 8.2 |
Internal ID | PID_モーヴ (1067)
|
Origin | 140000900400 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 8/9/10 | 2/3/4 | 4/5/6 | 8/9/10 | 42 |
2 | 15/16/17 | 9/10/11 | 2/3/4 | 4/5/6 | 9/10/11 | 44 |
3 | 16/17/18 | 9/10/11 | 3/4/5 | 5/6/7 | 9/10/11 | 47 |
4 | 16/17/18 | 10/11/12 | 3/4/5 | 5/6/7 | 10/11/12 | 49 |
5 | 17/18/19 | 10/11/12 | 4/5/6 | 6/7/8 | 10/11/12 | 52 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 31/34/36 | 31/33/36 | 10/12/15 | 32/35/37 | 24/27/29 | 140~142 |
2 | 32/35/38 | 34/36/39 | 10/13/16 | 34/37/40 | 26/29/32 | 150~151 |
3 | 35/38/41 | 36/39/42 | 12/15/18 | 38/41/44 | 28/31/34 | 164 |
4 | 36/39/42 | 38/42/45 | 13/16/19 | 40/43/46 | 30/33/36 | 172~173 |
5 | 39/42/45 | 40/44/47 | 14/18/21 | 43/46/50 | 32/35/38 | 184~186 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 55% | 75% | 30% | 90% | 55% | 305% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Lance | 6 | 1 | — | 50 | 1 | 1 |
Steel Lance | 8 | 1 | — | 100 | 2 | 2 |
Silver Lance | 11 | 1 | — | 200 | 4 | 3 |
Penitent Lance | 16 | 1 | Grants Def+3. At start of turn, if unit's HP ≥ 25%, grants【Hexblade】and【Null Panic】 to unit and allies within 3 spaces of unit. At start of combat, if unit's HP ≥ 25%, unit makes a guaranteed follow-up attack, inflicts penalty to foe's Atk/Def = number of【Bonus】effects active on unit, excluding stat bonuses, × 2, + 6 (max 12), and if number of【Bonus】effects active on unit excluding stat bonuses ≥ 3, reduces damage from foe's first attack by X% during combat (if foe can make a follow-up attack, X = 80; otherwise, X = 40; "first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes). 【Hexblade】 Calculates damage using the lower of foe's Def or Res during combat for 1 turn (including damage dealt by Specials before combat). 【Null Panic】 If unit is inflicted with Panic (bonuses converted into penalties), neutralizes the "converts bonuses on target into penalties" effect for 1 turn. (Even though the effect is neutralized, the Panic status remains, and is treated as a Penalty status.) 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 400 | 5 | 5 |
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Glowing Ember | 4 | Boosts damage by 50% of unit's Def. | 100 | 4 | 3 |
Ignis | 4 | Boosts damage by 80% of unit's Def. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
B | Seal Atk 1 | Inflicts Atk-3 on foe through its next action after combat. | 40 | 3 | |
Seal Atk 2 | Inflicts Atk-5 on foe through its next action after combat. | 80 | 4 | ||
Seal Atk 3 | Inflicts Atk-7 on foe through its next action after combat. | 160 | 5 | ||
C | Rouse Atk/Def 1 | At start of turn, if unit is not adjacent to an ally, grants Atk/Def+2 to unit for 1 turn. | 60 | 1 | |
Rouse Atk/Def 2 | At start of turn, if unit is not adjacent to an ally, grants Atk/Def+4 to unit for 1 turn. | 120 | 2 | ||
Rouse Atk/Def 3 | At start of turn, if unit is not adjacent to an ally, grants Atk/Def+6 to unit for 1 turn. | 240 | 4 |