M & H: Bound Hero Battle | |||
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Hard/Lunatic Infernal | |||
Level Indicator: | LV.30 (Hard) LV.40 (Lunatic) LV.45 (Infernal) | ||
Stamina Cost: | 0 (Hard) 0 (Lunatic) 0 (Infernal) | ||
Victory Requirements: | All allies must survive. Cannot use Light's Blessing. | ||
Reward: | 2 (Hard) 3 (Lunatic) 4 (Infernal) | ||
BGM: | |||
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Map availability[ | ]
This map was a Bound Hero Battle map which was made available:
- – (Notification)
- – (Notification)
- – (Notification)
- – (Notification)
Unit data[ | ]
Hard
AI settings
Group | Index | Unit | Start turn | Notes |
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1 | #1 | Hector | After group is engaged | Attacks breakable terrain |
#2 | Matthew | After group is engaged | Attacks breakable terrain | |
#3 | Lance Knight | After group is engaged | Attacks breakable terrain | |
#4 | Lance Flier | After group is engaged | Attacks breakable terrain | |
#5 | Red Mage | After group is engaged | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
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Lunatic
AI settings
Group | Index | Unit | Start turn | Notes |
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1 | #1 | Hector | After group is engaged | Attacks breakable terrain |
#2 | Matthew | After group is engaged | Attacks breakable terrain | |
#3 | Lance Knight | After group is engaged | Attacks breakable terrain | |
#4 | Lance Flier | After group is engaged | Attacks breakable terrain | |
#5 | Red Mage | After group is engaged | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
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Infernal
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Hector | After group is engaged | Attacks breakable terrain |
#2 | Matthew | After group is engaged | Attacks breakable terrain | |
#3 | Lance Knight | After group is engaged | Attacks breakable terrain | |
#4 | Lance Flier | After group is engaged | Attacks breakable terrain | |
#5 | Red Mage | After group is engaged | Attacks breakable terrain | |
#6 | Green Cavalier | After group is engaged | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
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Limited Hero Battle[ | ]
Availability | Deployment limits | Rewards |
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– (Notification) |
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1,000 (Hard) 20 (Lunatic) 20 (Infernal) |
Story[ | ]
Beginning of the battle
English・Japanese
Matthewマシュー | I know you're quite confident in your | いくら若さまが腕に自信あるって言っても… | ||
You can go back if you want, but | おまえは抜けてもいいんだぜ? | Hectorヘクトル |
Story | ||
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Previous: Hector: Marquess of Ostia ← |
Next: Paralogue 22-1: A Distracted Duo → |
Strategy / General Tips[ | ]
Unit Recommendations[ | ]
In other languages[ | ]
Language | Name |
---|---|
English (US) | M & H: Bound Hero Battle |
Japanese | ヘクトル & マシュー |
German | M & H: Treue-Heldenkampf |
Spanish (Europe) | M y H: Batalla de vínculos |
Spanish (Latin America) | M y H: Batalla de vínculos |
French | M & H : Héros liés |
Italian | Battaglia legame: M. e H. |
Traditional Chinese (Taiwan) | 海克托爾 & 馬修 |
Portuguese | M & H: Batalha de vínculos |
Trivia[ | ]
- The name of this map used to be "Hector & Matthew", but was changed to "Matthew & Hector" in-game, possibly because a company with that abbreviated name already exists. Asian translations are unaffected.