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General | Quotes | Misc | Heroic Ordeal |
Marth Legacied Hero | |
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Art by: Wada Sachiko (ワダサチコ) | |
Description | Prince of Altea and inheritor of the Hero Anri's blade, as well as the duty it represents. Great-grandson of Marcelus. Appears in Fire Emblem: Mystery of the Emblem. |
Rarities | 4 — 5 Focus — Special |
Weapon Type | Sword |
Move Type | Infantry |
Voice Actor EN | Yuri Lowenthal |
Voice Actor JP | 小林ゆう(Yu Kobayashi) |
Release Date | |
Entry | Shadow Dragon / (New) Mystery |
Version | 4.4 |
Internal ID | PID_幼少マルス (512)
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Origin | 10000100100 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 16/17/18 | 5/6/7 | 6/7/8 | 5/6/7 | 4/5/6 | 41 |
2 | 16/17/18 | 6/7/8 | 7/8/9 | 5/6/7 | 4/5/6 | 43 |
3 | 17/18/19 | 6/7/8 | 7/8/9 | 6/7/8 | 5/6/7 | 46 |
4 | 17/18/19 | 7/8/9 | 8/9/10 | 6/7/8 | 5/6/7 | 48 |
5 | 18/19/20 | 7/8/9 | 8/9/10 | 7/8/9 | 6/7/8 | 51 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 30/33/36 | 24/27/30 | 25/28/31 | 21/24/26 | 17/19/22 | 130~132 |
2 | 31/34/37 | 27/30/33 | 28/31/34 | 22/25/28 | 18/20/23 | 140~141 |
3 | 34/37/40 | 29/32/35 | 30/33/36 | 25/28/31 | 20/23/26 | 153 |
4 | 35/38/41 | 31/34/37 | 32/35/38 | 26/29/32 | 21/24/27 | 160 |
5 | 37/41/44 | 33/36/39 | 34/37/40 | 29/32/35 | 23/26/30 | 171~173 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 65% | 65% | 55% | 45% | 280% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Sword | 6 | 1 | — | 50 | 1 | 1 |
Steel Sword | 8 | 1 | — | 100 | 2 | 2 |
Silver Sword | 11 | 1 | — | 200 | 4 | 3 |
Rapier | 16 | 1 | Effective against armored and cavalry foes. Grants Spd+3. If unit’s HP ≤ 75% and foe initiates combat, unit can counterattack before foe's first attack. | 400 | 5 | 5 |
Brilliant Rapier | 16 | 1 | Effective against armored and cavalry foes. Grants Spd+3. If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat. If unit's HP ≤ 80% and foe initiates combat, unit can counterattack before foe's first attack. | 400 | — | 5 |
Brilliant Rapier can be upgraded in the Weapon Refinery.
Brilliant Rapier can be upgraded with the additional effect "If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+X to unit during combat (X = 4 + highest bonus on each stat between unit and allies within 2 spaces of unit; calculates each stat bonus independently) and deals damage = 15% of unit's Spd (excluding area-of-effect Specials).".
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Dragon Gaze | 4 | Boosts damage by 30% of unit's Atk. | 100 | 4 | 3 |
Draconic Aura | 3 | Boosts damage by 30% of unit's Atk. | 200 | — | 4 |
Hero's Blood | 2 | Boosts damage by 30% of unit's Spd. Grants Atk/Spd/Def/Res+4 to unit and all allies for 1 turn after combat. (Bonus granted to allies even if unit's HP reaches 0.) | 500 | — | 5 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
B | Chill Def 1 | At start of turn, inflicts Def-3 on foe on the enemy team with the highest Def through its next action. | 60 | 1 | |
Chill Def 2 | At start of turn, inflicts Def-5 on foe on the enemy team with the highest Def through its next action. | 120 | 2 | ||
Chill Def 3 | At start of turn, inflicts Def-7 on foe on the enemy team with the highest Def through its next action. | 240 | 4 | ||
C | Spd/Def Oath 1 | At start of turn, if unit is adjacent to an ally, grants Spd/Def+3 to unit for 1 turn. | 60 | 3 | |
Spd/Def Oath 2 | At start of turn, if unit is adjacent to an ally, grants Spd/Def+4 to unit for 1 turn. | 120 | 4 | ||
Spd/Def Oath 3 | At start of turn, if unit is adjacent to an ally, grants Spd/Def+5 to unit for 1 turn. | 240 | 5 |