General | Quotes | Misc | Heroic Ordeal |
Marni Pining for Praise | |
---|---|
Art by: Idenshi Hina (遺伝子ひな) | |
Description | A member of the Four Hounds. Relishes praise most of all and regards herself as superior to others. Appears in Fire Emblem Engage. |
Rarities | 3 — 4 — Grand Hero Battle |
Weapon Type | Axe |
Move Type | Armored |
Voice Actor EN | Sarah Williams |
Voice Actor JP | 青木瑠璃子(Ruriko Aoki) |
Release Date | |
Addition Date | |
Entry | Engage |
Version | 8.9 |
Internal ID | PID_マロン (1147)
|
Origin | 140000900600 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 18/19/20 | 13/14/15 | 0/1/2 | 8/9/10 | 7/8/9 | 51 |
2 | 18/19/20 | 14/15/16 | 0/1/2 | 9/10/11 | 7/8/9 | 53 |
3 | 19/20/21 | 14/15/16 | 1/2/3 | 9/10/11 | 8/9/10 | 56 |
4 | 19/20/21 | 15/16/17 | 1/2/3 | 10/11/12 | 8/9/10 | 58 |
5 | 20/21/22 | 15/16/17 | 2/3/4 | 10/11/12 | 9/10/11 | 61 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 37/40/43 | 34/37/39 | 11/14/16 | 36/39/41 | 28/31/33 | 160~161 |
2 | 39/42/45 | 37/40/42 | 12/15/17 | 39/42/45 | 30/33/35 | 171~172 |
3 | 42/45/48 | 39/42/45 | 14/17/20 | 42/45/48 | 33/36/39 | 185 |
4 | 43/46/49 | 41/44/48 | 15/18/21 | 45/48/51 | 34/37/41 | 193~194 |
5 | 46/49/52 | 43/46/50 | 17/20/23 | 47/50/54 | 37/40/44 | 205~206 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 65% | 70% | 40% | 90% | 70% | 335% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Axe | 6 | 1 | — | 50 | 1 | 1 |
Steel Axe | 8 | 1 | — | 100 | 2 | 2 |
Silver Axe | 11 | 1 | — | 200 | 4 | 3 |
Praise-Piner Axe | 16 | 1 | Effective against flying foes. Grants Def+3. Calculates damage using the lower of foe's Def or Res. At start of turn, if unit's HP ≥ 25%, grants Def/Res+6 and "neutralizes foe's bonuses during combat" to unit and allies within 2 spaces of unit for 1 turn. If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts penalty on foe's Atk/Def/Res = 5 + 15% of unit's Def at start of combat and reduces damage from foe's attacks by 15% of unit's Def during combat (excluding area-of-effect Specials), and also, if unit's HP > 1 and foe would reduce unit's HP to 0, unit survives with 1 HP (once per combat; does not stack with non-Special effects that allow unit to survive with 1 HP if foe's attack would reduce HP to 0). If foe initiates combat or foe's HP ≥ 75% at start of combat, restores 7 HP to unit after combat. | 400 | 5 | 5 |
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Glowing Ember | 4 | Boosts damage by 50% of unit's Def. | 100 | 4 | 3 |
Ignis | 4 | Boosts damage by 80% of unit's Def. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Atk/Def Prime 1 | If【Bonus】is active on unit, grants Atk/Def+X to unit during combat (X = number of【Bonus】effects active on unit, excluding stat bonuses, × 2, + 1; max 3). 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 60 | 3 | |
Atk/Def Prime 2 | If【Bonus】is active on unit, grants Atk/Def+X to unit during combat (X = number of【Bonus】effects active on unit, excluding stat bonuses, × 2, + 1; max 5). 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 120 | 4 | ||
Atk/Def Prime 3 | If【Bonus】is active on unit, grants Atk/Def+X to unit during combat (X = number of【Bonus】effects active on unit, excluding stat bonuses, × 2, + 3; max 7). 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 240 | 5 | ||
B | Wary Fighter 1 | If unit's HP ≥ 90%, unit and foe cannot make a follow-up attack. | 60 | 1 | |
Wary Fighter 2 | If unit's HP ≥ 70%, unit and foe cannot make a follow-up attack. | 120 | 2 | ||
Wary Fighter 3 | If unit's HP ≥ 50%, unit and foe cannot make a follow-up attack. | 240 | 4 |