General | Quotes | Misc | Heroic Ordeal |
Marisa Crimson Rabbit | |
---|---|
Art by: Tsukito (月戸) | |
Description | Skilled mercenary called the Crimson Flash. Received an order to participate in the Spring Festival as a bunny. Appears in Fire Emblem: The Sacred Stones. |
Rarities | 4 SR — Special |
Weapon Type | Lance |
Move Type | Flying |
Voice Actor EN | Connor Kelley |
Voice Actor JP | 中原麻衣(Mai Nakahara) |
Release Date | |
Entry | The Sacred Stones |
Version | 3.3 |
Internal ID | PID_春祭マリカ (356)
|
Origin | 70000401100 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 6/7/8 | 5/6/7 | 3/4/5 | 3/4/5 | 37 |
2 | 15/16/17 | 7/8/9 | 6/7/8 | 3/4/5 | 3/4/5 | 39 |
3 | 16/17/18 | 7/8/9 | 6/7/8 | 4/5/6 | 4/5/6 | 42 |
4 | 16/17/18 | 8/9/10 | 7/8/9 | 4/5/6 | 4/5/6 | 44 |
5 | 17/18/19 | 8/9/10 | 7/8/9 | 5/6/7 | 5/6/7 | 47 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 31/34/36 | 22/25/27 | 26/29/31 | 17/20/23 | 12/15/18 | 122~123 |
2 | 32/35/38 | 24/27/30 | 29/32/34 | 18/21/24 | 13/16/19 | 130~131 |
3 | 35/38/41 | 26/29/32 | 31/34/37 | 21/24/27 | 15/18/21 | 143 |
4 | 36/39/42 | 28/31/34 | 33/36/40 | 22/25/28 | 16/19/22 | 150~151 |
5 | 39/42/45 | 30/33/36 | 35/38/42 | 24/28/31 | 18/21/24 | 161~163 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 55% | 55% | 70% | 50% | 35% | 265% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Lance | 6 | 1 | — | 50 | 1 | 1 |
Steel Lance | 8 | 1 | — | 100 | 3 | 2 |
Flashing Carrot | 10 | 1 | At start of combat, if foe's HP = 100%, grants Atk/Spd/Def/Res+2 during combat. | 200 | 4 | 3 |
Flashing Carrot+ | 14 | 1 | At start of combat, if foe's HP = 100%, grants Atk/Spd/Def/Res+2 during combat. | 300 | 5 | 5 |
Flashing Carrot+ can be upgraded in the Weapon Refinery.
Assists[ | ]
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Reposition | 1 | Target ally moves to opposite side of unit. | 150 | 4 | 3 |
Specials[ | ]
This unit owns no Special skills.
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
B | Spd/Def Link 1 | If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Spd/Def+2 to unit and target ally or unit and targeting ally for 1 turn. | 60 | 1 | |
Spd/Def Link 2 | If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Spd/Def+4 to unit and target ally or unit and targeting ally for 1 turn. | 120 | 2 | ||
Spd/Def Link 3 | If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Spd/Def+6 to unit and target ally or unit and targeting ally for 1 turn. | 240 | 4 | ||
C | Flier Guidance 1 | If unit's HP = 100%, flying allies within 2 spaces can move to a space adjacent to unit. | 60 | 3 | |
Flier Guidance 2 | If unit's HP ≥ 50%, flying allies within 2 spaces can move to a space adjacent to unit. | 120 | 4 | ||
Flier Guidance 3 | Flying allies within 2 spaces can move to a space adjacent to unit. | 240 | 5 |