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Marisa: Crimson Rabbit
General Quotes Misc Heroic Ordeal
Marisa
Crimson Flash
Portrait
Marisa Crimson Flash Face.webp
Attack
Marisa Crimson Flash BtlFace.webp
Special
Marisa Crimson Flash BtlFace C.webp
Damage
Marisa Crimson Flash BtlFace D.webp
Art by: Fujikawa Akira (藤川祥)
Description An aloof swordfighter in a mercenary group led by Gerik. Her nom de guerre, Crimson Flash, strikes fear in others. Appears in Fire Emblem: The Sacred Stones.
Rarities 4★ – 5★Tempest Trials
Weapon Type  Sword
Move Type  Infantry
Voice Actor EN Connor Kelley
Voice Actor JP Nakahara Mai (中原麻衣)
Release Date
Addition Date
Entry Icon MiniUnit Head 7.png The Sacred Stones
Internal ID PID_マリカ (212)
Origin 70000401100

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
1★15/16/175/6/77/8/93/4/53/4/538
2★15/16/176/7/88/9/103/4/53/4/540
3★16/17/186/7/88/9/104/5/64/5/643
4★16/17/187/8/99/10/114/5/64/5/645
5★17/18/197/8/99/10/115/6/75/6/748

Level 40 stats

RarityHPAtkSpdDefResTotal
1★34/37/4019/22/2525/27/3019/22/2412/15/18122~124
2★36/39/4221/24/2727/30/3320/23/2613/16/19132
3★39/42/4523/26/2929/32/3523/26/2915/18/21144
4★40/43/4625/28/3131/34/3724/27/3016/19/22151
5★43/46/4926/30/3333/36/3927/30/3318/21/24162~163

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
3★65%50%60%55%35%265%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[]

Weapons[]

NameMightRangeDescriptionSPDefaultUnlock
Iron Sword61501★1★
Steel Sword811003★2★
Wo Dao91
Deals +10 damage when Special triggers.
2004★3★
Wo Dao+131
Deals +10 damage when Special triggers.
3005★5★
Shamshir161
Accelerates Special trigger (cooldown count-1). Deals +7 damage when Special triggers.
4005★

Wo Dao+ can be upgraded in the Weapon Refinery.
Shamshir can be upgraded in the Weapon Refinery.
Shamshir can be upgraded with the additional effect "At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+5 to unit during combat.".

Assists[]

This unit owns no Assist skills.

Specials[]

NameCooldownDescriptionSPDefaultUnlock
Night Sky3
Boosts damage dealt by 50%.
1004★3★
Glimmer2
Boosts damage dealt by 50%.
2004★

Passives[]

TypeNameDescriptionSPUnlock
AHP +3
Grants HP+3.
401★
HP/Def 1
Grants HP+3, Def+1.
1002★
HP/Def 2
Grants HP+4, Def+2.
2004★
CInfantry Pulse 1
At the start of turn 1, grants Special cooldown count-1 to all infantry allies on team with HP ≤ unit's HP-5. (Stacks with similar skills.)
603★
Infantry Pulse 2
At the start of turn 1, grants Special cooldown count-1 to all infantry allies on team with HP ≤ unit's HP-3. (Stacks with similar skills.)
1204★
Infantry Pulse 3
At the start of turn 1, grants Special cooldown count-1 to all infantry allies on team with HP < unit's HP. (Stacks with similar skills.)
2405★

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