General | Quotes | Misc | Heroic Ordeal |
Marianne Adopted Daughter | |
---|---|
Art by: HAKO (羽公) | |
Description | Adopted daughter of Margrave Edmund. Came under her current, renowned adoptive father after losing both parents. Appears in Fire Emblem: Three Houses. |
Rarities | 4 SR |
Weapon Type | Blue Tome |
Move Type | Infantry |
Voice Actor EN | Xanthe Huynh |
Voice Actor JP | Sawako Hata (秦佐和子) |
Release Date | |
Addition Date | |
Entry | Three Houses |
Version | 5.3 |
Internal ID | PID_マリアンヌ (636)
|
Origin | 120000400600 |
Stats
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 14/15/16 | 8/9/10 | 5/6/7 | 1/2/3 | 6/7/8 | 39 |
2 | 14/15/16 | 9/10/11 | 5/6/7 | 1/2/3 | 7/8/9 | 41 |
3 | 15/16/17 | 9/10/11 | 6/7/8 | 2/3/4 | 7/8/9 | 44 |
4 | 15/16/17 | 10/11/12 | 6/7/8 | 2/3/4 | 8/9/10 | 46 |
5 | 16/17/18 | 10/11/12 | 7/8/9 | 3/4/5 | 8/9/10 | 49 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 27/29/32 | 29/32/34 | 21/24/26 | 9/11/14 | 27/30/32 | 125~127 |
2 | 28/30/33 | 32/35/37 | 22/25/28 | 9/12/15 | 30/33/35 | 134~136 |
3 | 30/33/36 | 34/37/40 | 25/28/31 | 11/14/17 | 32/35/38 | 147 |
4 | 31/34/37 | 36/39/43 | 26/29/32 | 12/15/18 | 34/37/41 | 154~155 |
5 | 33/36/40 | 38/41/45 | 29/32/35 | 13/17/20 | 36/39/43 | 164~166 |
Growth Rates
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 45% | 70% | 55% | 30% | 70% | 270% |
Stats between level 1 and 40
Skills[]
Weapons[]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Thunder | 4 | 2 | — | 50 | 1 | 1 |
Elthunder | 6 | 2 | — | 100 | 2 | 2 |
Thoron | 9 | 2 | — | 200 | 4 | 3 |
Icy Fimbulvetr | 14 | 2 | Grants Atk+3. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Res-6 on foe during combat. At start of combat, if unit's HP ≥ 25% and unit is within 3 spaces of a cavalry or flying ally, unit makes a guaranteed follow-up attack, and also, if unit deals damage to foe during combat, restores 5 HP to unit. (Triggers even if 0 damage is dealt.) | 400 | 5 | 5 |
Icy Fimbulvetr can be upgraded in the Weapon Refinery.
When upgraded, the description of Icy Fimbulvetr becomes "Grants Atk+3.
If there is a dragon, beast, cavalry, or flying ally on the map, enables【Canto (2)】.
At start of player phase or enemy phase, inflicts Atk/Res-7,【Exposure】, and【Guard】 on foes with Res < unit's Res and that are within 2 spaces of another foe through their next actions.
At start of combat, if unit's HP ≥ 25%, inflicts Atk/Res-6 and Spd-5 on foe and unit makes a guaranteed follow-up attack during combat, and also, when unit deals damage to foe during combat, restores 7 HP to unit.
【Canto (2)】
After an attack, Assist skill, or structure destruction, unit can move 2 space(s).
(Once per turn. Only highest value applied. Does not stack.)
【Exposure】
Foe's attacks deal +10 damage.
【Guard】
Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)".
Icy Fimbulvetr can be upgraded with the additional effect "At start of combat, if unit's HP ≥ 25%, inflicts penalty on foe's Atk/Spd/Res = 10% of unit's Res at start of combat + 5 and deals damage = 20% of unit's Res during combat (excluding area-of-effect Specials).
When Canto triggers, enables unit to use 【Sing/Dance】(once per turn; if similar effects are active, this effect does not trigger; this effect is not treated as an Assist skill, nor is it treated as a Sing or Dance skill).
【Sing/Dance】
Range = 1. Grants another action to target ally.".
Assists[]
Specials[]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Chilling Wind | 4 | Boosts damage by 50% of unit's Res. | 100 | 4 | 3 |
Iceberg | 3 | Boosts damage by 50% of unit's Res. | 200 | — | 4 |
Passives[]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | ![]() | B Duel Infantry 1 | Grants HP+3. If unit is 5★ and level 40 and unit's stats total less than 160, treats unit's stats as 160 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) | 70 | 2 |
![]() | B Duel Infantry 2 | Grants HP+4. If unit is 5★ and level 40 and unit's stats total less than 165, treats unit's stats as 165 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) | 150 | 3 | |
![]() | B Duel Infantry 3 | Grants HP+5. If unit is 5★ and level 40 and unit's stats total less than 170, treats unit's stats as 170 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) | 300 | 4 | |
![]() | B Duel Infantry 4 | Grants HP+5, Atk/Spd/Def/Res+2. If unit is 5★, level 40, a Legendary Hero or a Mythic Hero, and unit's stats total less than 175, treats unit's stats as 175 in modes like Arena. If unit is 5★, level 40, not a Legendary Hero or Mythic Hero, and unit's stats total less than 180, treats unit's stats as 180 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) | 300 | 5 | |
B | ![]() | Lull Atk/Res 1 | Inflicts Atk/Res-1 on foe and neutralizes foe's bonuses to Atk/Res (from skills like Fortify, Rally, etc.) during combat. | 60 | 1 |
![]() | Lull Atk/Res 2 | Inflicts Atk/Res-2 on foe and neutralizes foe's bonuses to Atk/Res (from skills like Fortify, Rally, etc.) during combat. | 120 | 2 | |
![]() | Lull Atk/Res 3 | Inflicts Atk/Res-3 on foe and neutralizes foe's bonuses to Atk/Res (from skills like Fortify, Rally, etc.) during combat. | 240 | 4 | |
C | ![]() | Spur Res 1 | Grants Res+2 to adjacent allies during combat. | 50 | 2 |
![]() | Drive Res 1 | Grants Res+2 to allies within 2 spaces during combat. | 120 | 3 | |
![]() | Drive Res 2 | Grants Res+3 to allies within 2 spaces during combat. | 240 | 4 | |
![]() | Joint Drive Res | Grants Res+4 to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Res+4 to unit during combat. | 300 | 5 |