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Status Icon WeaponStatus Icon MoveHilda Deers Two-Piece Face FC
Hilda: Deer's Two-Piece
Status Icon WeaponStatus Icon MoveMarianne Serene Adherent Face FC
Marianne: Serene Adherent
General Quotes Misc Heroic Ordeal
Marianne
Adopted Daughter
Portrait
Marianne Adopted Daughter Face
Attack
Marianne Adopted Daughter BtlFace
Special
Marianne Adopted Daughter BtlFace C
Damage

Marianne Adopted Daughter BtlFace D

Art by: HAKO (羽公)
Description Adopted daughter of Margrave Edmund. Came under her current, renowned adoptive father after losing both parents. Appears in Fire Emblem: Three Houses.
Rarities ★ SR
Weapon Type Icon Class Blue Tome Blue Tome
Move Type Icon Move Infantry Infantry
Voice Actor EN Xanthe Huynh
Voice Actor JP 秦佐和子(Sawako Hata)
Release Date
Addition Date
Entry Icon MiniUnit Head 12 Three Houses
Version 5.3
Internal ID PID_マリアンヌ (636)
Origin 120000400600

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★14/15/168/9/105/6/71/2/36/7/839
★14/15/169/10/115/6/71/2/37/8/941
★15/16/179/10/116/7/82/3/47/8/944
★15/16/1710/11/126/7/82/3/48/9/1046
★16/17/1810/11/127/8/93/4/58/9/1049

Level 40 stats

RarityHPAtkSpdDefResTotal
★27/29/3229/32/3421/24/269/11/1427/30/32125~127
★28/30/3332/35/3722/25/289/12/1530/33/35134~136
★30/33/3634/37/4025/28/3111/14/1732/35/38147
★31/34/3736/39/4326/29/3212/15/1834/37/41154~155
★33/36/4038/41/4529/32/3513/17/2036/39/43164~166

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★45%70%55%30%70%270%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Thunder4250★★
Elthunder62100★★
Thoron92200★★
Icy Fimbulvetr142
Grants Atk+3. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Res-6 on foe during combat.

At start of combat, if unit's HP ≥ 25% and unit is within 3 spaces of a cavalry or flying ally, unit makes a guaranteed follow-up attack, and also, if unit deals damage to foe during combat, restores 5 HP to unit. (Triggers even if 0 damage is dealt.)
400★★

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Chilling Wind4
Boosts damage by 50% of unit's Res.
100★★
Iceberg3
Boosts damage by 50% of unit's Res.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
AB Duel Infantry 1B Duel Infantry 1
Grants HP+3. If unit is 5★ and level 40 and unit's stats total less than 160, treats unit's stats as 160 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)
70★
B Duel Infantry 2B Duel Infantry 2
Grants HP+4. If unit is 5★ and level 40 and unit's stats total less than 165, treats unit's stats as 165 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)
150★
B Duel Infantry 3B Duel Infantry 3
Grants HP+5. If unit is 5★ and level 40 and unit's stats total less than 170, treats unit's stats as 170 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)
300★
B Duel Infantry 4B Duel Infantry 4
Grants HP+5, Atk/Spd/Def/Res+2. If unit is 5★, level 40, a Legendary Hero or a Mythic Hero, and unit's stats total less than 175, treats unit's stats as 175 in modes like Arena. If unit is 5★, level 40, not a Legendary Hero or Mythic Hero, and unit's stats total less than 180, treats unit's stats as 180 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)
300★
BLull Atk Res 1Lull Atk/Res 1
Inflicts Atk/Res-1 on foe and neutralizes foe's bonuses to Atk/Res (from skills like Fortify, Rally, etc.) during combat.
60★
Lull Atk Res 2Lull Atk/Res 2
Inflicts Atk/Res-2 on foe and neutralizes foe's bonuses to Atk/Res (from skills like Fortify, Rally, etc.) during combat.
120★
Lull Atk Res 3Lull Atk/Res 3
Inflicts Atk/Res-3 on foe and neutralizes foe's bonuses to Atk/Res (from skills like Fortify, Rally, etc.) during combat.
240★
CSpur Res 1Spur Res 1
Grants Res+2 to adjacent allies during combat.
50★
Drive Res 1Drive Res 1
Grants Res+2 to allies within 2 spaces during combat.
120★
Drive Res 2Drive Res 2
Grants Res+3 to allies within 2 spaces during combat.
240★
Joint Drive ResJoint Drive Res
Grants Res+4 to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Res+4 to unit during combat.
300★

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