General | Quotes | Misc | Heroic Ordeal |
Mareeta The Blade's Pawn | |
---|---|
Art by: kiyu / Trys Inc. | |
Description | Foster daughter of Eyvel, mistress of Fiana. As part of a wicked plot, she laid hands on a cursed sword. Appears in Fire Emblem: Thracia 776. |
Rarities | 4 SR |
Weapon Type | Sword |
Move Type | Infantry |
Voice Actor EN | Kayli Mills |
Voice Actor JP | 井上麻里奈(Marina Inoue) |
Release Date | |
Addition Date | |
Entry | Thracia 776 |
Version | 3.5 |
Internal ID | PID_魔剣マリータ (373)
|
Origin | 40000100500 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 6/7/8 | 8/9/10 | 4/5/6 | 1/2/3 | 39 |
2 | 15/16/17 | 7/8/9 | 9/10/11 | 4/5/6 | 1/2/3 | 41 |
3 | 16/17/18 | 7/8/9 | 9/10/11 | 5/6/7 | 2/3/4 | 44 |
4 | 16/17/18 | 8/9/10 | 10/11/12 | 5/6/7 | 2/3/4 | 46 |
5 | 17/18/19 | 8/9/10 | 10/11/12 | 6/7/8 | 3/4/5 | 49 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 31/34/36 | 22/25/27 | 29/32/34 | 18/21/24 | 14/16/19 | 127~129 |
2 | 32/35/38 | 24/27/30 | 32/35/37 | 19/22/25 | 15/17/20 | 135~137 |
3 | 35/38/41 | 26/29/32 | 34/37/40 | 22/25/28 | 17/20/23 | 149 |
4 | 36/39/42 | 28/31/34 | 36/39/43 | 23/26/29 | 18/21/24 | 156~157 |
5 | 39/42/45 | 30/33/36 | 38/41/45 | 25/29/32 | 20/23/27 | 167~169 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 55% | 55% | 70% | 50% | 45% | 275% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Sword | 6 | 1 | — | 50 | 1 | 1 |
Steel Sword | 8 | 1 | — | 100 | 3 | 2 |
Silver Sword | 11 | 1 | — | 200 | 4 | 3 |
Shadow Sword | 16 | 1 | Accelerates Special trigger (cooldown count-1). If unit's HP ≥ 50% and unit initiates combat, unit can make a follow-up attack before foe can counterattack. | 400 | 5 | 5 |
Shadow Sword can be upgraded in the Weapon Refinery.
When upgraded, the description of Shadow Sword becomes "Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat, and also, if unit initiates combat, unit can make a follow-up attack before foe can counterattack.".
Shadow Sword can be upgraded with the additional effect "At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+5 to unit and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat, and also, if foe's Spd > foe's Def at start of combat, inflicts Spd-8 on foe during combat; otherwise, inflicts Def-8 on foe during combat.".
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
New Moon | 3 | Treats foe's Def/Res as if reduced by 30% during combat. | 100 | 4 | 3 |
Luna | 3 | Treats foe's Def/Res as if reduced by 50% during combat. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Flashing Blade 1 | If unit's Spd ≥ foe's Spd+5, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.) | 60 | 2 | |
Flashing Blade 2 | If unit's Spd ≥ foe's Spd+3, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.) | 120 | 3 | ||
Flashing Blade 3 | If unit's Spd > foe's Spd, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.) | 240 | 4 | ||
Flashing Blade 4 | If unit's Spd > foe's Spd, grants Special cooldown charge +1 and deals +5 damage per unit's attack. (Only highest value applied. Does not stack.) | 300 | 5 | ||
B | Null Follow-Up 1 | At start of combat, if unit's HP = 100%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 60 | 3 | |
Null Follow-Up 2 | At start of combat, if unit's HP ≥ 50%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 120 | 4 | ||
Null Follow-Up 3 | Neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 240 | 5 |