General | Quotes | Misc | Heroic Ordeal |
Mamori Microwavin' Idol | |
---|---|
Art by: Himukai Yuji (日向悠二) | |
Description | Cute and courteous master of Draug. Under the moniker Mamorin, she hosts a popular cooking show for kids. Appears in Tokyo Mirage Sessions ♯FE Encore. |
Rarities | 4 SR |
Weapon Type | Axe |
Move Type | Armored |
Voice Actor EN | Elizabeth Simmons + Patrick Seitz |
Voice Actor JP | 福原香織(Kaori Fukuhara) with 竹内良太(Ryouta Takeuchi) |
Release Date | |
Addition Date | |
Entry | Tokyo Mirage Sessions ♯FE Encore |
Version | 4.1 |
Internal ID | PID_まもり (477)
|
Origin | 130000100300 |
Stats
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 16/17/18 | 8/9/10 | 2/3/4 | 9/10/11 | 6/7/8 | 46 |
2 | 16/17/18 | 9/10/11 | 2/3/4 | 10/11/12 | 6/7/8 | 48 |
3 | 17/18/19 | 9/10/11 | 3/4/5 | 10/11/12 | 7/8/9 | 51 |
4 | 17/18/19 | 10/11/12 | 3/4/5 | 11/12/13 | 7/8/9 | 53 |
5 | 18/19/20 | 10/11/12 | 4/5/6 | 11/12/13 | 8/9/10 | 56 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 32/35/37 | 26/28/31 | 15/17/20 | 30/33/35 | 22/25/27 | 137~139 |
2 | 33/36/39 | 28/31/34 | 16/18/21 | 33/36/38 | 23/26/29 | 146~148 |
3 | 36/39/42 | 30/33/36 | 18/21/24 | 35/38/41 | 26/29/32 | 160 |
4 | 37/40/43 | 32/35/38 | 19/22/25 | 37/40/44 | 27/30/33 | 167~168 |
5 | 40/43/46 | 34/37/40 | 21/24/28 | 39/42/46 | 30/33/36 | 179~180 |
Growth Rates
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 55% | 60% | 45% | 70% | 55% | 285% |
Stats between level 1 and 40
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Axe | 6 | 1 | — | 50 | 1 | 1 |
Steel Axe | 8 | 1 | — | 100 | 3 | 2 |
Silver Axe | 11 | 1 | — | 200 | 4 | 3 |
Mirage Axe | 16 | 1 | Grants Res+3. If unit is within 2 spaces of an ally, grants Def/Res+6 to unit during combat and foe cannot make a follow-up attack. | 400 | 5 | 5 |
Mirage Axe can be upgraded in the Weapon Refinery.
When upgraded, the description of Mirage Axe becomes "Grants Res+3. If unit is within 3 spaces of an ally, grants Atk/Spd+4, Def/Res+6 to unit and foe cannot make a follow-up attack during combat, and also, if foe initiates combat, inflicts Atk/Def-X on foe during combat (X = number of foes who have yet to finish their actions × 3; min 6; max 12).".
Mirage Axe can be upgraded with the additional effect "For allies within 2 spaces of unit, grants Def/Res+4 to ally during that ally's combat and restores 7 HP to ally after that ally's combat. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat, reduces damage from attacks by 30% during combat (excluding area-of-effect Specials), and restores 7 HP to unit after combat.".
Assists[ | ]
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Glowing Ember | 4 | Boosts damage by 50% of unit's Def. | 100 | 4 | 3 |
Bonfire | 3 | Boosts damage by 50% of unit's Def. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Shield Session 1 | If foe initiates combat, grants bonus to unit's Def/Res during combat = 3 - number of foes who have already acted (min value of 1). | 60 | 3 | |
Shield Session 2 | If foe initiates combat, grants bonus to unit's Def/Res during combat = 6 - number of foes who have already acted × 2 (min value of 2). | 120 | 4 | ||
Shield Session 3 | If foe initiates combat, grants bonus to unit's Def/Res during combat = 9 - number of foes who have already acted × 3 (min value of 3). | 240 | 5 | ||
B | Vengeful Fighter 1 | If unit's HP ≥ 90% and foe initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.) | 60 | 1 | |
Vengeful Fighter 2 | If unit's HP ≥ 70% and foe initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.) | 120 | 2 | ||
Vengeful Fighter 3 | If unit's HP ≥ 50% and foe initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.) | 240 | 4 |